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mS2GD: Mini-Batch Semi-Stochastic Gradient Descent in the Proximal Setting

arXiv.org Machine Learning

We propose a mini-batching scheme for improving the theoretical complexity and practical performance of semi-stochastic gradient descent applied to the problem of minimizing a strongly convex composite function represented as the sum of an average of a large number of smooth convex functions, and simple nonsmooth convex function. Our method first performs a deterministic step (computation of the gradient of the objective function at the starting point), followed by a large number of stochastic steps. The process is repeated a few times with the last iterate becoming the new starting point. The novelty of our method is in introduction of mini-batching into the computation of stochastic steps. In each step, instead of choosing a single function, we sample $b$ functions, compute their gradients, and compute the direction based on this. We analyze the complexity of the method and show that the method benefits from two speedup effects. First, we prove that as long as $b$ is below a certain threshold, we can reach predefined accuracy with less overall work than without mini-batching. Second, our mini-batching scheme admits a simple parallel implementation, and hence is suitable for further acceleration by parallelization.


Differentially Private Empirical Risk Minimization: Efficient Algorithms and Tight Error Bounds

arXiv.org Machine Learning

In this paper, we initiate a systematic investigation of differentially private algorithms for convex empirical risk minimization. Various instantiations of this problem have been studied before. We provide new algorithms and matching lower bounds for private ERM assuming only that each data point's contribution to the loss function is Lipschitz bounded and that the domain of optimization is bounded. We provide a separate set of algorithms and matching lower bounds for the setting in which the loss functions are known to also be strongly convex. Our algorithms run in polynomial time, and in some cases even match the optimal non-private running time (as measured by oracle complexity). We give separate algorithms (and lower bounds) for $(\epsilon,0)$- and $(\epsilon,\delta)$-differential privacy; perhaps surprisingly, the techniques used for designing optimal algorithms in the two cases are completely different. Our lower bounds apply even to very simple, smooth function families, such as linear and quadratic functions. This implies that algorithms from previous work can be used to obtain optimal error rates, under the additional assumption that the contributions of each data point to the loss function is smooth. We show that simple approaches to smoothing arbitrary loss functions (in order to apply previous techniques) do not yield optimal error rates. In particular, optimal algorithms were not previously known for problems such as training support vector machines and the high-dimensional median.


Linearized and Single-Pass Belief Propagation

arXiv.org Artificial Intelligence

How can we tell when accounts are fake or real in a social network? And how can we tell which accounts belong to liberal, conservative or centrist users? Often, we can answer such questions and label nodes in a network based on the labels of their neighbors and appropriate assumptions of homophily ("birds of a feather flock together") or heterophily ("opposites attract"). One of the most widely used methods for this kind of inference is Belief Propagation (BP) which iteratively propagates the information from a few nodes with explicit labels throughout a network until convergence. One main problem with BP, however, is that there are no known exact guarantees of convergence in graphs with loops. This paper introduces Linearized Belief Propagation (LinBP), a linearization of BP that allows a closed-form solution via intuitive matrix equations and, thus, comes with convergence guarantees. It handles homophily, heterophily, and more general cases that arise in multi-class settings. Plus, it allows a compact implementation in SQL. The paper also introduces Single-pass Belief Propagation (SBP), a "localized" version of LinBP that propagates information across every edge at most once and for which the final class assignments depend only on the nearest labeled neighbors. In addition, SBP allows fast incremental updates in dynamic networks. Our runtime experiments show that LinBP and SBP are orders of magnitude faster than standard


Volumes of logistic regression models with applications to model selection

arXiv.org Machine Learning

Logistic regression models with $n$ observations and $q$ linearly-independent covariates are shown to have Fisher information volumes which are bounded below by $\pi^q$ and above by ${n \choose q} \pi^q$. This is proved with a novel generalization of the classical theorems of Pythagoras and de Gua, which is of independent interest. The finding that the volume is always finite is new, and it implies that the volume can be directly interpreted as a measure of model complexity. The volume is shown to be a continuous function of the design matrix $X$ at generic $X$, but to be discontinuous in general. This means that models with sparse design matrices can be significantly less complex than nearby models, so the resulting model-selection criterion prefers sparse models. This is analogous to the way that $\ell^1$-regularisation tends to prefer sparse model fits, though in our case this behaviour arises spontaneously from general principles. Lastly, an unusual topological duality is shown to exist between the ideal boundaries of the natural and expectation parameter spaces of logistic regression models.


Lasso Screening Rules via Dual Polytope Projection

arXiv.org Machine Learning

Lasso is a widely used regression technique to find sparse representations. When the dimension of the feature space and the number of samples are extremely large, solving the Lasso problem remains challenging. To improve the efficiency of solving large-scale Lasso problems, El Ghaoui and his colleagues have proposed the SAFE rules which are able to quickly identify the inactive predictors, i.e., predictors that have $0$ components in the solution vector. Then, the inactive predictors or features can be removed from the optimization problem to reduce its scale. By transforming the standard Lasso to its dual form, it can be shown that the inactive predictors include the set of inactive constraints on the optimal dual solution. In this paper, we propose an efficient and effective screening rule via Dual Polytope Projections (DPP), which is mainly based on the uniqueness and nonexpansiveness of the optimal dual solution due to the fact that the feasible set in the dual space is a convex and closed polytope. Moreover, we show that our screening rule can be extended to identify inactive groups in group Lasso. To the best of our knowledge, there is currently no "exact" screening rule for group Lasso. We have evaluated our screening rule using synthetic and real data sets. Results show that our rule is more effective in identifying inactive predictors than existing state-of-the-art screening rules for Lasso.


Separating the Real from the Synthetic: Minutiae Histograms as Fingerprints of Fingerprints

arXiv.org Artificial Intelligence

In this study we show that by the current state-of-the-art synthetically generated fingerprints can easily be discriminated from real fingerprints. We propose a method based on second order extended minutiae histograms (MHs) which can distinguish between real and synthetic prints with very high accuracy. MHs provide a fixed-length feature vector for a fingerprint which are invariant under rotation and translation. This 'test of realness' can be applied to synthetic fingerprints produced by any method. In this work, tests are conducted on the 12 publicly available databases of FVC2000, FVC2002 and FVC2004 which are well established benchmarks for evaluating the performance of fingerprint recognition algorithms; 3 of these 12 databases consist of artificial fingerprints generated by the SFinGe software. Additionally, we evaluate the discriminative performance on a database of synthetic fingerprints generated by the software of Bicz versus real fingerprint images. We conclude with suggestions for the improvement of synthetic fingerprint generation.


Complexity Issues and Randomization Strategies in Frank-Wolfe Algorithms for Machine Learning

arXiv.org Machine Learning

Frank-Wolfe algorithms for convex minimization have recently gained considerable attention from the Optimization and Machine Learning communities, as their properties make them a suitable choice in a variety of applications. However, as each iteration requires to optimize a linear model, a clever implementation is crucial to make such algorithms viable on large-scale datasets. For this purpose, approximation strategies based on a random sampling have been proposed by several researchers. In this work, we perform an experimental study on the effectiveness of these techniques, analyze possible alternatives and provide some guidelines based on our results.


Zero-Shot Object Recognition System based on Topic Model

arXiv.org Machine Learning

Object recognition systems usually require fully complete manually labeled training data to train the classifier. In this paper, we study the problem of object recognition where the training samples are missing during the classifier learning stage, a task also known as zero-shot learning. We propose a novel zero-shot learning strategy that utilizes the topic model and hierarchical class concept. Our proposed method advanced where cumbersome human annotation stage (i.e. attribute-based classification) is eliminated. We achieve comparable performance with state-of-the-art algorithms in four public datasets: PubFig (67.09%), Cifar-100 (54.85%), Caltech-256 (52.14%), and Animals with Attributes (49.65%) when unseen classes exist in the classification task.


Tighter Low-rank Approximation via Sampling the Leveraged Element

arXiv.org Machine Learning

In this work, we propose a new randomized algorithm for computing a low-rank approximation to a given matrix. Taking an approach different from existing literature, our method first involves a specific biased sampling, with an element being chosen based on the leverage scores of its row and column, and then involves weighted alternating minimization over the factored form of the intended low-rank matrix, to minimize error only on these samples. Our method can leverage input sparsity, yet produce approximations in {\em spectral} (as opposed to the weaker Frobenius) norm; this combines the best aspects of otherwise disparate current results, but with a dependence on the condition number $\kappa = \sigma_1/\sigma_r$. In particular we require $O(nnz(M) + \frac{n\kappa^2 r^5}{\epsilon^2})$ computations to generate a rank-$r$ approximation to $M$ in spectral norm. In contrast, the best existing method requires $O(nnz(M)+ \frac{nr^2}{\epsilon^4})$ time to compute an approximation in Frobenius norm. Besides the tightness in spectral norm, we have a better dependence on the error $\epsilon$. Our method is naturally and highly parallelizable. Our new approach enables two extensions that are interesting on their own. The first is a new method to directly compute a low-rank approximation (in efficient factored form) to the product of two given matrices; it computes a small random set of entries of the product, and then executes weighted alternating minimization (as before) on these. The sampling strategy is different because now we cannot access leverage scores of the product matrix (but instead have to work with input matrices). The second extension is an improved algorithm with smaller communication complexity for the distributed PCA setting (where each server has small set of rows of the matrix, and want to compute low rank approximation with small amount of communication with other servers).


A stochastic behavior analysis of stochastic restricted-gradient descent algorithm in reproducing kernel Hilbert spaces

arXiv.org Machine Learning

This paper presents a stochastic behavior analysis of a kernel-based stochastic restricted-gradient descent method. The restricted gradient gives a steepest ascent direction within the so-called dictionary subspace. The analysis provides the transient and steady state performance in the mean squared error criterion. It also includes stability conditions in the mean and mean-square sense. The present study is based on the analysis of the kernel normalized least mean square (KNLMS) algorithm initially proposed by Chen et al. Simulation results validate the analysis.