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Revisiting Generalization Across Difficulty Levels: It's Not So Easy
Kordi, Yeganeh, Nayak, Nihal V., Zuo, Max, Nguyen, Ilana, Bach, Stephen H.
We investigate how well large language models (LLMs) generalize across different task difficulties, a key question for effective data curation and evaluation. Existing research is mixed regarding whether training on easier or harder data leads to better results, and whether those gains come on easier or harder test data. We address this question by conducting a systematic evaluation of LLMs' generalization across models, datasets, and fine-grained groups of example difficulty. We rank examples in six datasets using the outputs of thousands of different LLMs and Item Response Theory (IRT), a well-established difficulty metric in educational testing. Unlike prior work, our difficulty ratings are therefore determined solely by the abilities of many different LLMs, excluding human opinions of difficulty. With a more objective, larger-scale, and finer-grained analysis, we show that cross-difficulty generalization is often limited; training on either easy or hard data cannot achieve consistent improvements across the full range of difficulties. These results show the importance of having a range of difficulties in both training and evaluation data for LLMs, and that taking shortcuts with respect to difficulty is risky.
TraceGen: World Modeling in 3D Trace Space Enables Learning from Cross-Embodiment Videos
Lee, Seungjae, Jung, Yoonkyo, Chun, Inkook, Lee, Yao-Chih, Cai, Zikui, Huang, Hongjia, Talreja, Aayush, Dao, Tan Dat, Liang, Yongyuan, Huang, Jia-Bin, Huang, Furong
Learning new robot tasks on new platforms and in new scenes from only a handful of demonstrations remains challenging. While videos of other embodiments - humans and different robots - are abundant, differences in embodiment, camera, and environment hinder their direct use. We address the small-data problem by introducing a unifying, symbolic representation - a compact 3D "trace-space" of scene-level trajectories - that enables learning from cross-embodiment, cross-environment, and cross-task videos. We present TraceGen, a world model that predicts future motion in trace-space rather than pixel space, abstracting away appearance while retaining the geometric structure needed for manipulation. To train TraceGen at scale, we develop TraceForge, a data pipeline that transforms heterogeneous human and robot videos into consistent 3D traces, yielding a corpus of 123K videos and 1.8M observation-trace-language triplets. Pretraining on this corpus produces a transferable 3D motion prior that adapts efficiently: with just five target robot videos, TraceGen attains 80% success across four tasks while offering 50-600x faster inference than state-of-the-art video-based world models. In the more challenging case where only five uncalibrated human demonstration videos captured on a handheld phone are available, it still reaches 67.5% success on a real robot, highlighting TraceGen's ability to adapt across embodiments without relying on object detectors or heavy pixel-space generation.
Matrix: Peer-to-Peer Multi-Agent Synthetic Data Generation Framework
Wang, Dong, Li, Yang, Ni, Ansong, Yeh, Ching-Feng, Emad, Youssef, Lei, Xinjie, Robbins, Liam, Padthe, Karthik, Xu, Hu, Li, Xian, Celikyilmaz, Asli, Raghavendra, Ramya, Huang, Lifei, Wu, Carole-Jean, Li, Shang-Wen
Synthetic data has become increasingly important for training large language models, especially when real data is scarce, expensive, or privacy-sensitive. Many such generation tasks require coordinated multi-agent workflows, where specialized agents collaborate to produce data that is higher quality, more diverse, and structurally richer. However, existing frameworks for multi-agent synthesis often depend on a centralized orchestrator, creating scalability bottlenecks, or are hardcoded for specific domains, limiting flexibility. We present \textbf{Matrix}, a decentralized framework that represents both control and data flow as serialized messages passed through distributed queues. This peer-to-peer design eliminates the central orchestrator. Each task progresses independently through lightweight agents, while compute-intensive operations, such as LLM inference or containerized environments, are handled by distributed services. Built on Ray, Matrix scales to tens of thousands of concurrent agentic workflows and provides a modular, configurable design that enables easy adaptation to a wide range of data generation workflows. We evaluate Matrix across diverse synthesis scenarios, such as multi-agent collaborative dialogue, web-based reasoning data extraction, and tool-use trajectory generation in customer service environments. In all cases, Matrix achieves $2$--$15\times$ higher data generation throughput under identical hardware resources, without compromising output quality.
Through the telecom lens: Are all training samples important?
Bothe, Shruti, Saffar, Illyyne, Boisbunon, Aurelie, Farooq, Hasan, Forgeat, Julien, Chowdhury, Md Moin Uddin
The rise of AI in telecommunications, from optimizing Radio Access Networks to managing user experience, has sharply increased data volumes and training demands. Telecom data is often noisy, high-dimensional, costly to store, process, and label. Despite Ai's critical role, standard workflows still assume all training samples contribute equally. On the other hand, next generation systems require AI models that are accurate, efficient, and sustainable.The paper questions the assumptions of equal importance by focusing on applying and analyzing the roles of individual samples in telecom training and assessing whether the proposed model optimizes computation and energy use. we perform sample-level gradient analysis across epochs to identify patterns of influence and redundancy in model learning. Based on this, we propose a sample importance framework thats electively prioritizes impactful data and reduces computation without compromising accuracy. Experiments on three real-world telecom datasets show that our method [reserves performance while reducing data needs and computational overhead while advancing the goals of sustainable AI in telecommunications.
Uncertainty Quantification for Visual Object Pose Estimation
Shaikewitz, Lorenzo, Georgiou, Charis, Carlone, Luca
Quantifying the uncertainty of an object's pose estimate is essential for robust control and planning. Although pose estimation is a well-studied robotics problem, attaching statistically rigorous uncertainty is not well understood without strict distributional assumptions. We develop distribution-free pose uncertainty bounds about a given pose estimate in the monocular setting. Our pose uncertainty only requires high probability noise bounds on pixel detections of 2D semantic keypoints on a known object. This noise model induces an implicit, non-convex set of pose uncertainty constraints. Our key contribution is SLUE (S-Lemma Uncertainty Estimation), a convex program to reduce this set to a single ellipsoidal uncertainty bound that is guaranteed to contain the true object pose with high probability. SLUE solves a relaxation of the minimum volume bounding ellipsoid problem inspired by the celebrated S-lemma. It requires no initial guess of the bound's shape or size and is guaranteed to contain the true object pose with high probability. For tighter uncertainty bounds at the same confidence, we extend SLUE to a sum-of-squares relaxation hierarchy which is guaranteed to converge to the minimum volume ellipsoidal uncertainty bound for a given set of keypoint constraints. We show this pose uncertainty bound can easily be projected to independent translation and axis-angle orientation bounds. We evaluate SLUE on two pose estimation datasets and a real-world drone tracking scenario. Compared to prior work, SLUE generates substantially smaller translation bounds and competitive orientation bounds. We release code at https://github.com/MIT-SPARK/PoseUncertaintySets.
Attention-Guided Patch-Wise Sparse Adversarial Attacks on Vision-Language-Action Models
Zhang, Naifu, Tao, Wei, Xiao, Xi, Sun, Qianpu, Zheng, Yuxin, Mo, Wentao, Wang, Peiqiang, Zhang, Nan
In recent years, Vision-Language-Action (VLA) models in embodied intelligence have developed rapidly. However, existing adversarial attack methods require costly end-to-end training and often generate noticeable perturbation patches. To address these limitations, we propose ADVLA, a framework that directly applies adversarial perturbations on features projected from the visual encoder into the textual feature space. ADVLA efficiently disrupts downstream action predictions under low-amplitude constraints, and attention guidance allows the perturbations to be both focused and sparse. We introduce three strategies that enhance sensitivity, enforce sparsity, and concentrate perturbations. Experiments demonstrate that under an $L_{\infty}=4/255$ constraint, ADVLA combined with Top-K masking modifies less than 10% of the patches while achieving an attack success rate of nearly 100%. The perturbations are concentrated on critical regions, remain almost imperceptible in the overall image, and a single-step iteration takes only about 0.06 seconds, significantly outperforming conventional patch-based attacks. In summary, ADVLA effectively weakens downstream action predictions of VLA models under low-amplitude and locally sparse conditions, avoiding the high training costs and conspicuous perturbations of traditional patch attacks, and demonstrates unique effectiveness and practical value for attacking VLA feature spaces.
Continual Error Correction on Low-Resource Devices
Paramonov, Kirill, Ozay, Mete, Mystakidis, Aristeidis, Tsalikidis, Nikolaos, Sotos, Dimitrios, Drosou, Anastasios, Tzovaras, Dimitrios, Kim, Hyunjun, Chang, Kiseok, Mo, Sangdok, Kim, Namwoong, Yoo, Woojong, Moon, Jijoong, Michieli, Umberto
The proliferation of AI models in everyday devices has highlighted a critical challenge: prediction errors that degrade user experience. While existing solutions focus on error detection, they rarely provide efficient correction mechanisms, especially for resource-constrained devices. We present a novel system enabling users to correct AI misclassifications through few-shot learning, requiring minimal computational resources and storage. Our approach combines server-side foundation model training with on-device prototype-based classification, enabling efficient error correction through prototype updates rather than model retraining. The system consists of two key components: (1) a server-side pipeline that leverages knowledge distillation to transfer robust feature representations from foundation models to device-compatible architectures, and (2) a device-side mechanism that enables ultra-efficient error correction through prototype adaptation. We demonstrate our system's effectiveness on both image classification and object detection tasks, achieving over 50% error correction in one-shot scenarios on Food-101 and Flowers-102 datasets while maintaining minimal forgetting (less than 0.02%) and negligible computational overhead. Our implementation, validated through an Android demonstration app, proves the system's practicality in real-world scenarios.
The author is dead, but what if they never lived? A reception experiment on Czech AI- and human-authored poetry
Marklovรก, Anna, Vinลก, Ondลej, Vokรกฤovรก, Martina, Miliฤka, Jiลรญ
Large language models are increasingly capable of producing creative texts, yet most studies on AI-generated poetry focus on English -- a language that dominates training data. In this paper, we examine the perception of AI- and human-written Czech poetry. We ask if Czech native speakers are able to identify it and how they aesthetically judge it. Participants performed at chance level when guessing authorship (45.8\% correct on average), indicating that Czech AI-generated poems were largely indistinguishable from human-written ones. Aesthetic evaluations revealed a strong authorship bias: when participants believed a poem was AI-generated, they rated it as less favorably, even though AI poems were in fact rated equally or more favorably than human ones on average. The logistic regression model uncovered that the more the people liked a poem, the less probable was that they accurately assign the authorship. Familiarity with poetry or literary background had no effect on recognition accuracy. Our findings show that AI can convincingly produce poetry even in a morphologically complex, low-resource (with respect of the training data of AI models) Slavic language such as Czech. The results suggest that readers' beliefs about authorship and the aesthetic evaluation of the poem are interconnected.
TAGFN: A Text-Attributed Graph Dataset for Fake News Detection in the Age of LLMs
Liu, Kay, Han, Yuwei, Xu, Haoyan, Zou, Henry Peng, Zhao, Yue, Yu, Philip S.
Large Language Models (LLMs) have recently revolutionized machine learning on text-attributed graphs, but the application of LLMs to graph outlier detection, particularly in the context of fake news detection, remains significantly underexplored. One of the key challenges is the scarcity of large-scale, realistic, and well-annotated datasets that can serve as reliable benchmarks for outlier detection. To bridge this gap, we introduce TAGFN, a large-scale, real-world text-attributed graph dataset for outlier detection, specifically fake news detection. TAGFN enables rigorous evaluation of both traditional and LLM-based graph outlier detection methods. Furthermore, it facilitates the development of misinformation detection capabilities in LLMs through fine-tuning. We anticipate that TAGFN will be a valuable resource for the community, fostering progress in robust graph-based outlier detection and trustworthy AI. The dataset is publicly available at https://huggingface.co/datasets/kayzliu/TAGFN and our code is available at https://github.com/kayzliu/tagfn.
On the Origin of Algorithmic Progress in AI
Gundlach, Hans, Fogelson, Alex, Lynch, Jayson, Trisovic, Ana, Rosenfeld, Jonathan, Sandhu, Anmol, Thompson, Neil
Algorithms have been estimated to increase AI training FLOP efficiency by a factor of 22,000 between 2012 and 2023 [Ho et al., 2024]. Running small-scale ablation experiments on key innovations from this time period, we are able to account for less than 10x of these gains. Surveying the broader literature, we estimate that additional innovations not included in our ablations account for less than 10x, yielding a total under 100x. This leads us to conduct scaling experiments, which reveal that much of this efficiency gap can be explained by algorithms with scale-dependent efficiency improvements. In particular, we conduct scaling experiments between LSTMs and Transformers, finding exponent differences in their compute-optimal scaling law while finding little scaling difference for many other innovations. These experiments demonstrate that - contrary to standard assumptions - an algorithm's efficiency gains are tied to compute scale. Using experimental extrapolation and literature estimates, we account for 6,930x efficiency gains over the same time period, with the scale-dependent LSTM-to-Transformer transition accounting for the majority of gains. Our results indicate that algorithmic progress for small models has been far slower than previously assumed, and that measures of algorithmic efficiency are strongly reference-dependent.