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Empirical Bayes Regret Minimization
Hsu, Chih-Wei, Kveton, Branislav, Meshi, Ofer, Mladenov, Martin, Szepesvari, Csaba
The prevalent approach to bandit algorithm design is to have a low-regret algorithm by design. While celebrated, this approach is often conservative because it ignores many intricate properties of actual problem instances. In this work, we pioneer the idea of minimizing an empirical approximation to the Bayes regret, the expected regret with respect to a distribution over problems. This approach can be viewed as an instance of learning-to-learn, it is conceptually straightforward, and easy to implement. We conduct a comprehensive empirical study of empirical Bayes regret minimization in a wide range of bandit problems, from Bernoulli bandits to structured problems, such as generalized linear and Gaussian process bandits. We report significant improvements over state-of-the-art bandit algorithms, often by an order of magnitude, by simply optimizing over a sample from the distribution.
Nicolas de Condorcet and the First Intelligence Explosion Hypothesis
Prasad, Mahendra (University of California, Berkeley)
The intelligence explosion hypothesis (for example, a technological singularity) is roughly the hypothesis that accelerating knowledge or technological growth radically changes humanity. While 20th-century figures are commonly credited as the first discoverers of the hypothesis, I assert that Nicolas de Condorcet, the 18th-century mathematician, is the earliest to (1) mathematically model an intelligence explosion, and (2) present an accelerating historical worldview, and (3) make intelligence explosion predictions that were restated centuries later. Condorcet provides insights on how ontology and social choice can help resolve value alignment.
Text Classification Components for Detecting Descriptions and Names of CAD models
Köllmer, Thomas, Hasselbach, Jens, Aichroth, Patrick
We apply text analysis approaches for a specialized search engine for 3D CAD models and associated products. The main goals are to distinguish between actual product descriptions and other text on a website, as well as to decide whether a given text is or contains a product name. For this we use paragraph vectors for text classification, a character-level long short-term memory network (LSTM) for a single word classification and an LSTM tagger based on word embeddings for detecting product names within sentences. Despite the need to collect bigger datasets in our specific problem domain, the first results are promising and partially fit for production use.
Topic Spotting using Hierarchical Networks with Self Attention
Chitkara, Pooja, Modi, Ashutosh, Avvaru, Pravalika, Janghorbani, Sepehr, Kapadia, Mubbasir
Success of deep learning techniques have renewed the interest in development of dialogue systems. However, current systems struggle to have consistent long term conversations with the users and fail to build rapport. Topic spotting, the task of automatically inferring the topic of a conversation, has been shown to be helpful in making a dialog system more engaging and efficient. We propose a hierarchical model with self attention for topic spotting. Experiments on the Switchboard corpus show the superior performance of our model over previously proposed techniques for topic spotting and deep models for text classification. Additionally, in contrast to offline processing of dialog, we also analyze the performance of our model in a more realistic setting i.e. in an online setting where the topic is identified in real time as the dialog progresses. Results show that our model is able to generalize even with limited information in the online setting.
An Evolutionary Framework for Automatic and Guided Discovery of Algorithms
Sasanka, Ruchira, Krommydas, Konstantinos
This paper presents Automatic Algorithm Discoverer (AAD), an evolutionary framework for synthesizing programs of high complexity. To guide evolution, prior evolutionary algorithms have depended on fitness (objective) functions, which are challenging to design. To make evolutionary progress, instead, AAD employs Problem Guided Evolution (PGE), which requires introduction of a group of problems together. With PGE, solutions discovered for simpler problems are used to solve more complex problems in the same group. PGE also enables several new evolutionary strategies, and naturally yields to High-Performance Computing (HPC) techniques. We find that PGE and related evolutionary strategies enable AAD to discover algorithms of similar or higher complexity relative to the state-of-the-art. Specifically, AAD produces Python code for 29 array/vector problems ranging from min, max, reverse, to more challenging problems like sorting and matrix-vector multiplication. Additionally, we find that AAD shows adaptability to constrained environments/inputs and demonstrates outside-of-the-box problem solving abilities.
SMURFF: a High-Performance Framework for Matrix Factorization
Aa, Tom Vander, Chakroun, Imen, Ashby, Thomas J.
Bayesian Matrix Factorization (BMF) is a powerful technique for recommender systems because it produces good results and is relatively robust against overfitting. Yet BMF is more computationally intensive and thus more challenging to implement for large datasets. In this work we present SMURFF a high-performance feature-rich framework to compose and construct different Bayesian matrix-factorization methods. The framework has been successfully used in to do large scale runs of compound-activity prediction. SMURFF is available as open-source and can be used both on a supercomputer and on a desktop or laptop machine. Documentation and several examples are provided as Jupyter notebooks using SMURFF's high-level Python API.
Interaction-aware Multi-agent Tracking and Probabilistic Behavior Prediction via Adversarial Learning
Li, Jiachen, Ma, Hengbo, Tomizuka, Masayoshi
In order to enable high-quality decision making and motion planning of intelligent systems such as robotics and autonomous vehicles, accurate probabilistic predictions for surrounding interactive objects is a crucial prerequisite. Although many research studies have been devoted to making predictions on a single entity, it remains an open challenge to forecast future behaviors for multiple interactive agents simultaneously. In this work, we take advantage of the Generative Adversarial Network (GAN) due to its capability of distribution learning and propose a generic multi-agent probabilistic prediction and tracking framework which takes the interactions among multiple entities into account, in which all the entities are treated as a whole. However, since GAN is very hard to train, we make an empirical research and present the relationship between training performance and hyperparameter values with a numerical case study. The results imply that the proposed model can capture both the mean, variance and multi-modalities of the groundtruth distribution. Moreover, we apply the proposed approach to a real-world task of vehicle behavior prediction to demonstrate its effectiveness and accuracy. The results illustrate that the proposed model trained by adversarial learning can achieve a better prediction performance than other state-of-the-art models trained by traditional supervised learning which maximizes the data likelihood. The well-trained model can also be utilized as an implicit proposal distribution for particle filtered based Bayesian state estimation.
GAN-based method for cyber-intrusion detection
Ubiquitous cyber-intrusions endanger the security of our devices constantly. They may bring irreversible damages to the system and cause leakage of privacy. Thus, it is of vital importance to promptly detect these intrusions. Traditional methods such as Decision Trees and Support Vector Machine (SVM) are used to classify normal internet connections and cyber-intrusions. However, the intrusions are largely fewer than normal connections, which limits the capability of these methods. Anomaly detection methods such as Isolation Forest can handle the imbalanced data. Nevertheless, when the features of data increase, these methods lack enough ability to learn the distribution. Generative adversarial network (GAN) has been proposed to solve the above issues. With its strong generative ability, it only needs to learn the distribution of normal status, and identify the abnormal status when intrusion occurs. But existing models are not suitable to process discrete values, leading to immense degradation of detection performance. To cope with these challenges, in this paper, we propose a novel GAN-based model with specifically-designed loss function to detect cyber-intrusions. Experiment results show that our model outperforms state-of-the-art models and remarkably reduce the overhead.
Online Convex Dictionary Learning
Agarwal, Abhishek, Peng, Jianhao, Milenkovic, Olgica
Dictionary learning is a dimensionality reduction technique widely used in data mining, machine learning and signal processing alike. Nevertheless, many dictionary learning algorithms such as variants of Matrix Factorization (MF) do not adequately scale with the size of available datasets. Furthermore, scalable dictionary learning methods lack interpretability of the derived dictionary matrix. To mitigate these two issues, we propose a novel low-complexity, batch online convex dictionary learning algorithm. The algorithm sequentially processes small batches of data maintained in a fixed amount of storage space, and produces meaningful dictionaries that satisfy convexity constraints. Our analytical results are two-fold. First, we establish convergence guarantees for the proposed online learning scheme. Second, we show that a subsequence of the generated dictionaries converges to a stationary point of the approximation-error function. Experimental results on synthetic and real world datasets demonstrate both the computational savings of the proposed online method with respect to convex non-negative MF, and performance guarantees comparable to those of online non-convex learning.
Graph Pattern Entity Ranking Model for Knowledge Graph Completion
Ebisu, Takuma, Ichise, Ryutaro
Knowledge graphs have evolved rapidly in recent years and their usefulness has been demonstrated in many artificial intelligence tasks. However, knowledge graphs often have lots of missing facts. To solve this problem, many knowledge graph embedding models have been developed to populate knowledge graphs and these have shown outstanding performance. However, knowledge graph embedding models are so-called black boxes, and the user does not know how the information in a knowledge graph is processed and the models can be difficult to interpret. In this paper, we utilize graph patterns in a knowledge graph to overcome such problems. Our proposed model, the {\it graph pattern entity ranking model} (GRank), constructs an entity ranking system for each graph pattern and evaluates them using a ranking measure. By doing so, we can find graph patterns which are useful for predicting facts. Then, we perform link prediction tasks on standard datasets to evaluate our GRank method. We show that our approach outperforms other state-of-the-art approaches such as ComplEx and TorusE for standard metrics such as HITS@{\it n} and MRR. Moreover, our model is easily interpretable because the output facts are described by graph patterns.