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Using Neural Networks for Relation Extraction from Biomedical Literature

arXiv.org Machine Learning

Using different sources of information to support automated extracting of relations between biomedical concepts contributes to the development of our understanding of biological systems. The primary comprehensive source of these relations is biomedical literature. Several relation extraction approaches have been proposed to identify relations between concepts in biomedical literature, namely using neural networks algorithms. The use of multichannel architectures composed of multiple data representations, as in deep neural networks, is leading to state-of-the-art results. The right combination of data representations can eventually lead us to even higher evaluation scores in relation extraction tasks. Thus, biomedical ontologies play a fundamental role by providing semantic and ancestry information about an entity. The incorporation of biomedical ontologies has already been proved to enhance previous state-of-the-art results.


Distributed estimation of the inverse Hessian by determinantal averaging

arXiv.org Machine Learning

In distributed optimization and distributed numerical linear algebra, we often encounter an inversion bias: if we want to compute a quantity that depends on the inverse of a sum of distributed matrices, then the sum of the inverses does not equal the inverse of the sum. An example of this occurs in distributed Newton's method, where we wish to compute (or implicitly work with) the inverse Hessian multiplied by the gradient. In this case, locally computed estimates are biased, and so taking a uniform average will not recover the correct solution. To address this, we propose determinantal averaging, a new approach for correcting the inversion bias. This approach involves reweighting the local estimates of the Newton's step proportionally to the determinant of the local Hessian estimate, and then averaging them together to obtain an improved global estimate. This method provides the first known distributed Newton step that is asymptotically consistent, i.e., it recovers the exact step in the limit as the number of distributed partitions grows to infinity. To show this, we develop new expectation identities and moment bounds for the determinant and adjugate of a random matrix. Determinantal averaging can be applied not only to Newton's method, but to computing any quantity that is a linear tranformation of a matrix inverse, e.g., taking a trace of the inverse covariance matrix, which is used in data uncertainty quantification.


A Knowledge Graph-based Approach for Exploring the U.S. Opioid Epidemic

arXiv.org Artificial Intelligence

The United States is in the midst of an opioid epidemic with recent estimates indicating that more than 130 people die every day due to drug overdose. The over-prescription and addiction to opioid painkillers, heroin, and synthetic opioids, has led to a public health crisis and created a huge social and economic burden. Statistical learning methods that use data from multiple clinical centers across the US to detect opioid over-prescribing trends and predict possible opioid misuse are required. However, the semantic heterogeneity in the representation of clinical data across different centers makes the development and evaluation of such methods difficult and non-trivial. We create the Opioid Drug Knowledge Graph (ODKG) -- a network of opioid-related drugs, active ingredients, formulations, combinations, and brand names. We use the ODKG to normalize drug strings in a clinical data warehouse consisting of patient data from over 400 healthcare facilities in 42 different states. We showcase the use of ODKG to generate summary statistics of opioid prescription trends across US regions. These methods and resources can aid the development of advanced and scalable models to monitor the opioid epidemic and to detect illicit opioid misuse behavior. Our work is relevant to policymakers and pain researchers who wish to systematically assess factors that contribute to opioid over-prescribing and iatrogenic opioid addiction in the US.


Simulation and Augmentation of Social Networks for Building Deep Learning Models

arXiv.org Machine Learning

A limitation of the Graph Convolutional Networks (GCNs) is that it assumes at a particular $l^{th}$ layer of the neural network model only the $l^{th}$ order neighbourhood nodes of a social network are influential. Furthermore, the GCN has been evaluated on citation and knowledge graphs, but not extensively on friendship-based social graphs. The drawback associated with the dependencies between layers and the order of node neighbourhood for the GCN can be more prevalent for friendship-based graphs. The evaluation of the full potential of the GCN on friendship-based social network requires openly available datasets in larger quantities. However, most available social network datasets are not complete. Also, the majority of the available social network datasets do not contain both the features and ground truth labels. In this work, firstly, we provide a guideline on simulating dynamic social networks, with ground truth labels and features, both coupled with the topology. Secondly, we introduce an open-source Python-based simulation library. We argue that the topology of the network is driven by a set of latent variables, termed as the social DNA (sDNA). We consider the sDNA as labels for the nodes. Finally, by evaluating on our simulated datasets, we propose four new variants of the GCN, mainly to overcome the limitation of dependency between the order of node-neighbourhood and a particular layer of the model. We then evaluate the performance of all the models and our results show that on 27 out of the 30 simulated datasets our proposed GCN variants outperform the original model.


Dirichlet Simplex Nest and Geometric Inference

arXiv.org Machine Learning

We propose Dirichlet Simplex Nest, a class of probabilistic models suitable for a variety of data types, and develop fast and provably accurate inference algorithms by accounting for the model's convex geometry and low dimensional simplicial structure. By exploiting the connection to Voronoi tessellation and properties of Dirichlet distribution, the proposed inference algorithm is shown to achieve consistency and strong error bound guarantees on a range of model settings and data distributions. The effectiveness of our model and the learning algorithm is demonstrated by simulations and by analyses of text and financial data.


Evolving Self-supervised Neural Networks: Autonomous Intelligence from Evolved Self-teaching

arXiv.org Artificial Intelligence

This paper presents a technique called evolving self-supervised neural networks - neural networks that can teach themselves, intrinsically motivated, without external supervision or reward. The proposed method presents some sort-of paradigm shift, and differs greatly from both traditional gradient-based learning and evolutionary algorithms in that it combines the metaphor of evolution and learning, more specifically self-learning, together, rather than treating these phenomena alternatively. I simulate a multi-agent system in which neural networks are used to control autonomous foraging agents with little domain knowledge. Experimental results show that only evolved self-supervised agents can demonstrate some sort of intelligent behaviour, but not evolution or self-learning alone. Indications for future work on evolving intelligence are also presented.


Gaining Extra Supervision via Multi-task learning for Multi-Modal Video Question Answering

arXiv.org Machine Learning

This paper proposes a method to gain extra supervision via multi-task learning for multi-modal video question answering. Multi-modal video question answering is an important task that aims at the joint understanding of vision and language. However, establishing large scale dataset for multi-modal video question answering is expensive and the existing benchmarks are relatively small to provide sufficient supervision. To overcome this challenge, this paper proposes a multi-task learning method which is composed of three main components: (1) multi-modal video question answering network that answers the question based on the both video and subtitle feature, (2) temporal retrieval network that predicts the time in the video clip where the question was generated from and (3) modality alignment network that solves metric learning problem to find correct association of video and subtitle modalities. By simultaneously solving related auxiliary tasks with hierarchically shared intermediate layers, the extra synergistic supervisions are provided. Motivated by curriculum learning, multi task ratio scheduling is proposed to learn easier task earlier to set inductive bias at the beginning of the training. The experiments on publicly available dataset TVQA shows state-of-the-art results, and ablation studies are conducted to prove the statistical validity.


Hypothesis-Driven Skill Discovery for Hierarchical Deep Reinforcement Learning

arXiv.org Artificial Intelligence

Deep reinforcement learning encompasses many versatile tools for designing learning agents that can perform well on a variety of high-dimensional visual tasks, ranging from video games to robotic manipulation. However, these methods typically suffer from poor sample efficiency, partially because they strive to be largely problem-agnostic. In this work, we demonstrate the utility of a different approach that is extremely sample efficient, but limited to object-centric tasks that (approximately) obey basic physical laws. Specifically, we propose the Hypothesis Proposal and Evaluation (HyPE) algorithm, which utilizes a small set of intuitive assumptions about the behavior of objects in the physical world (or in games that mimic physics) to automatically define and learn hierarchical skills in a highly efficient manner. HyPE does this by discovering objects from raw pixel data, generating hypotheses about the controllability of observed changes in object state, and learning a hierarchy of skills that can test these hypotheses and control increasingly complex interactions with objects. We demonstrate that HyPE can dramatically improve sample efficiency when learning a high-quality pixels-to-actions policy; in the popular benchmark task, Breakout, HyPE learns an order of magnitude faster than common baseline reinforcement learning and evolutionary strategies for policy learning.


Shape Evasion: Preventing Body Shape Inference of Multi-Stage Approaches

arXiv.org Artificial Intelligence

Modern approaches to pose and body shape estimation have recently achieved strong performance even under challenging real-world conditions. Even from a single image of a clothed person, a realistic looking body shape can be inferred that captures a users' weight group and body shape type well. This opens up a whole spectrum of applications -- in particular in fashion -- where virtual try-on and recommendation systems can make use of these new and automatized cues. However, a realistic depiction of the undressed body is regarded highly private and therefore might not be consented by most people. Hence, we ask if the automatic extraction of such information can be effectively evaded. While adversarial perturbations have been shown to be effective for manipulating the output of machine learning models -- in particular, end-to-end deep learning approaches -- state of the art shape estimation methods are composed of multiple stages. We perform the first investigation of different strategies that can be used to effectively manipulate the automatic shape estimation while preserving the overall appearance of the original image.


STAR-GCN: Stacked and Reconstructed Graph Convolutional Networks for Recommender Systems

arXiv.org Machine Learning

We propose a new STAcked and Reconstructed Graph Convolutional Networks (STAR-GCN) architecture to learn node representations for boosting the performance in recommender systems, especially in the cold start scenario. STAR-GCN employs a stack of GCN encoder-decoders combined with intermediate supervision to improve the final prediction performance. Unlike the graph convolutional matrix completion model with one-hot encoding node inputs, our STAR-GCN learns low-dimensional user and item latent factors as the input to restrain the model space complexity. Moreover, our STAR-GCN can produce node embeddings for new nodes by reconstructing masked input node embeddings, which essentially tackles the cold start problem. Furthermore, we discover a label leakage issue when training GCN-based models for link prediction tasks and propose a training strategy to avoid the issue. Empirical results on multiple rating prediction benchmarks demonstrate our model achieves state-of-the-art performance in four out of five real-world datasets and significant improvements in predicting ratings in the cold start scenario. The code implementation is available in https://github.com/jennyzhang0215/STAR-GCN.