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Learning Near-optimal Convex Combinations of Basis Models with Generalization Guarantees

arXiv.org Machine Learning

The problem of learning an optimal convex combination of basis models has been studied in a number of works, with a focus on the theoretical analysis, but little investigati on on the empirical performance of the approach. In this paper, we present some new theoretical insights, and empirical resul ts that demonstrate the effectiveness of the approach. Theore ti-cally, we first consider whether we can replace convex combinations by linear combinations, and obtain convergence r e-sults similar to existing results for learning from a convex hull. We present a negative result showing that the linear hull of very simple basis functions can have unbounded capacity, an d is thus prone to overfitting. On the other hand, convex hulls are still rich but have bounded capacities. In addition, we o b-tain a generalization bound for a general class of Lipschitz loss functions. Empirically, we first discuss how a convex combination can be greedily learned with early stopping, an d how a convex combination can be non-greedily learned when the number of basis models is known a priori. Our experiments suggest that the greedy scheme is competitive with or better than several baselines, including boosting and rand om forests. The greedy algorithm requires little effort in hyp er-parameter tuning, and also seems to adapt to the underlying complexity of the problem.


Ctrl-Z: Recovering from Instability in Reinforcement Learning

arXiv.org Machine Learning

-- When learning behavior, training data is often generated by the learner itself; this can result in unstable training dynamics, and this problem has particularly important applications in safety-sensitive real-world control tasks such as robotics. In this work, we propose a principled and model-agnostic approach to mitigate the issue of unstable learning dynamics by maintaining a history of a reinforcement learning agent over the course of training, and reverting to the parameters of a previous agent whenever performance significantly decreases. We develop techniques for evaluating this performance through statistical hypothesis testing of continued improvement, and evaluate them on a standard suite of challenging benchmark tasks involving continuous control of simulated robots. We show improvements over state-of- the-art reinforcement learning algorithms in performance and robustness to hyperparameters, outperforming DDPG in 5 out of 6 evaluation environments and showing no decrease in performance with TD3, which is known to be relatively stable. In this way, our approach takes an important step towards increasing data efficiency and stability in training for real-world robotic applications. Online behavior learning, typically in the form of deep reinforcement learning (RL), has demonstrated significant successes in recent years [1, 2, 3, 4].


On Dimension-free Tail Inequalities for Sums of Random Matrices and Applications

arXiv.org Machine Learning

In this paper, we present a new framework to obtain tail inequalities for sums of random matrices. Compared with existing works, our tail inequalities have the following characteristics: 1) high feasibility--they can be used to study the tail behavior of various matrix functions, e.g., arbitrary matrix norms, the absolute value of the sum of the sum of the $j$ largest singular values (resp. eigenvalues) of complex matrices (resp. Hermitian matrices); and 2) independence of matrix dimension --- they do not have the matrix-dimension term as a product factor, and thus are suitable to the scenario of high-dimensional or infinite-dimensional random matrices. The price we pay to obtain these advantages is that the convergence rate of the resulting inequalities will become slow when the number of summand random matrices is large. We also develop the tail inequalities for matrix random series and matrix martingale difference sequence. We also demonstrate usefulness of our tail bounds in several fields. In compressed sensing, we employ the resulted tail inequalities to achieve a proof of the restricted isometry property when the measurement matrix is the sum of random matrices without any assumption on the distributions of matrix entries. In probability theory, we derive a new upper bound to the supreme of stochastic processes. In machine learning, we prove new expectation bounds of sums of random matrices matrix and obtain matrix approximation schemes via random sampling. In quantum information, we show a new analysis relating to the fractional cover number of quantum hypergraphs. In theoretical computer science, we obtain randomness-efficient samplers using matrix expander graphs that can be efficiently implemented in time without dependence on matrix dimensions.


Penalized regression via the restricted bridge estimator

arXiv.org Machine Learning

This article is concerned with the Bridge Regression, which is a special family in penalized regression with penalty function $\sum_{j=1}^{p}|\beta_j|^q$ with $q>0$, in a linear model with linear restrictions. The proposed restricted bridge (RBRIDGE) estimator simultaneously estimates parameters and selects important variables when a prior information about parameters are available in either low dimensional or high dimensional case. Using local quadratic approximation, the penalty term can be approximated around a local initial values vector and the RBRIDGE estimator enjoys a closed-form expression which can be solved when $q>0$. Special cases of our proposal are the restricted LASSO ($q=1$), restricted RIDGE ($q=2$), and restricted Elastic Net ($1< q < 2$) estimators. We provide some theoretical properties of the RBRIDGE estimator under for the low dimensional case, whereas the computational aspects are given for both low and high dimensional cases. An extensive Monte Carlo simulation study is conducted based on different prior pieces of information and the performance of the RBRIDGE estiamtor is compared with some competitive penalty estimators as well as the ORACLE. We also consider four real data examples analysis for comparison sake. The numerical results show that the suggested RBRIDGE estimator outperforms outstandingly when the prior is true or near exact


Stochastic Triangular Mesh Mapping

arXiv.org Machine Learning

For mobile robots to operate autonomously in general environments, perception is required in the form of a dense metric map. For this purpose, we present the stochastic triangular mesh (STM) mapping technique: a 2.5-D representation of the surface of the environment using a continuous mesh of triangular surface elements, where each surface element models the mean plane and roughness of the underlying surface. In contrast to existing mapping techniques, a STM map models the structure of the environment by ensuring a continuous model, while also being able to be incrementally updated with linear computational cost in the number of measurements. We reduce the effect of uncertainty in the robot pose (position and orientation) by using landmark-relative submaps. The uncertainty in the measurements and robot pose are accounted for by the use of Bayesian inference techniques during the map update. We demonstrate that a STM map can be used with sensors that generate point measurements, such as light detection and ranging (LiDAR) sensors and stereo cameras. We show that a STM map is a more accurate model than the only comparable online surface mapping technique$\unicode{x2014}$a standard elevation map$\unicode{x2014}$and we also provide qualitative results on practical datasets.


Variance reduction for Markov chains with application to MCMC

arXiv.org Machine Learning

D. Belomestny, L. Iosipoi † E. Moulines ‡, A. Naumov §, and S. Samsonov ¶ Abstract In this paper we propose a novel variance reduction approach for additive functionals of Markov chains based on minimization of an estimate for the asymptotic variance of these functionals over suitable classes of control variates. A distinctive feature of the proposed approach is its ability to significantly reduce the overall finite sample variance. This feature is theoretically demonstrated by means of a deep non asymptotic analysis of a variance reduced functional as well as by a thorough simulation study. In particular we apply our method to various MCMC Bayesian estimation problems where it favourably compares to the existing variance reduction approaches. 1 Introduction Variance reduction methods play nowadays a prominent role as a complexity reduction tool in simulation based numerical algorithms like Monte Carlo (MC) or Markov Chain Monte Carlo (MCMC).


SmoothFool: An Efficient Framework for Computing Smooth Adversarial Perturbations

arXiv.org Machine Learning

Deep neural networks are susceptible to adversarial manipulations in the input domain. The extent of vulnerability has been explored intensively in cases of $\ell_p$-bounded and $\ell_p$-minimal adversarial perturbations. However, the vulnerability of DNNs to adversarial perturbations with specific statistical properties or frequency-domain characteristics has not been sufficiently explored. In this paper, we study the smoothness of perturbations and propose SmoothFool, a general and computationally efficient framework for computing smooth adversarial perturbations. Through extensive experiments, we validate the efficacy of the proposed method for both the white-box and black-box attack scenarios. In particular, we demonstrate that: (i) there exist extremely smooth adversarial perturbations for well-established and widely used network architectures, (ii) smoothness significantly enhances the robustness of perturbations against state-of-the-art defense mechanisms, (iii) smoothness improves the transferability of adversarial perturbations across both data points and network architectures, and (iv) class categories exhibit a variable range of susceptibility to smooth perturbations. Our results suggest that smooth APs can play a significant role in exploring the vulnerability extent of DNNs to adversarial examples.


Receding Horizon Curiosity

arXiv.org Machine Learning

Sample-efficient exploration is crucial not only for discovering rewarding experiences but also for adapting to environment changes in a task-agnostic fashion. A principled treatment of the problem of optimal input synthesis for system identification is provided within the framework of sequential Bayesian experimental design. In this paper, we present an effective trajectory-optimization-based approximate solution of this otherwise intractable problem that models optimal exploration in an unknown Markov decision process (MDP). By interleaving episodic exploration with Bayesian nonlinear system identification, our algorithm takes advantage of the inductive bias to explore in a directed manner, without assuming prior knowledge of the MDP. Empirical evaluations indicate a clear advantage of the proposed algorithm in terms of the rate of convergence and the final model fidelity when compared to intrinsic-motivation-based algorithms employing exploration bonuses such as prediction error and information gain. Moreover, our method maintains a computational advantage over a recent model-based active exploration (MAX) algorithm, by focusing on the information gain along trajectories instead of seeking a global exploration policy. A reference implementation of our algorithm and the conducted experiments is publicly available.


FedMD: Heterogenous Federated Learning via Model Distillation

arXiv.org Machine Learning

Federated learning enables the creation of a powerful centralized model without compromising data privacy of multiple participants. While successful, it does not incorporate the case where each participant independently designs its own model. Due to intellectual property concerns and heterogeneous nature of tasks and data, this is a widespread requirement in applications of federated learning to areas such as health care and AI as a service. In this work, we use transfer learning and knowledge distillation to develop a universal framework that enables federated learning when each agent owns not only their private data, but also uniquely designed models. We test our framework on the MNIST/FEMNIST dataset and the CIFAR10/CIFAR100 dataset and observe fast improvement across all participating models. With 10 distinct participants, the final test accuracy of each model on average receives a 20% gain on top of what's possible without collaboration and is only a few percent lower than the performance each model would have obtained if all private datasets were pooled and made directly available for all participants.


Deep Network classification by Scattering and Homotopy dictionary learning

arXiv.org Machine Learning

Deep convolutional networks have spectacular applications to classification and regression (LeCun et al., 2015), but they are a black box which are hard to analyze mathematically because of their architecture Despite its simplicity, it applies to complex image classification and reaches a higher accuracy than AlexNet (Krizhevsky et al., 2012) over ImageNet ILSVRC2012. It is implemented with a deep convolutional network architecture. Dictionary learning for classification was introduced in Mairal et al. (2009) and implemented with deep A major issue is to compute the sparse code with a small network. We introduce a new architecture based on homotopy continuation, which leads to exponential convergence. The ALIST A (Liu et al., 2019) sparse code is incorporated in We explain the implementation and mathematical properties of each element of the sparse scattering network.