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A Survey on Knowledge Graph-Based Recommender Systems

arXiv.org Machine Learning

To solve the information explosion problem and enhance user experience in various online applications, recommender systems have been developed to model users preferences. Although numerous efforts have been made toward more personalized recommendations, recommender systems still suffer from several challenges, such as data sparsity and cold start. In recent years, generating recommendations with the knowledge graph as side information has attracted considerable interest. Such an approach can not only alleviate the abovementioned issues for a more accurate recommendation, but also provide explanations for recommended items. In this paper, we conduct a systematical survey of knowledge graph-based recommender systems. We collect recently published papers in this field and summarize them from two perspectives. On the one hand, we investigate the proposed algorithms by focusing on how the papers utilize the knowledge graph for accurate and explainable recommendation. On the other hand, we introduce datasets used in these works. Finally, we propose several potential research directions in this field.


Identification of Dementia Using Audio Biomarkers

arXiv.org Artificial Intelligence

Dementia is a syndrome, generally of a chronic nature characterized by a deterioration in cognitive function, especially in the geriatric population and is severe enough to impact their daily activities. Early diagnosis of dementia is essential to provide timely treatment to alleviate the effects and sometimes to slow the progression of dementia. Speech has been known to provide an indication of a person's cognitive state. The objective of this work is to use speech processing and machine learning techniques to automatically identify the stage of dementia such as mild cognitive impairment (MCI) or Alzheimers disease (AD). Non-linguistic acoustic parameters are used for this purpose, making this a language independent approach. We analyze the patients audio excerpts from a clinician-participant conversations taken from the Pitt corpus of DementiaBank database, to identify the speech parameters that best distinguish between MCI, AD and healthy (HC) speech. We analyze the contribution of various types of acoustic features such as spectral, temporal, cepstral their feature-level fusion and selection towards the identification of dementia stage. Additionally, we compare the performance of using feature-level fusion and score-level fusion. An accuracy of 82% is achieved using score-level fusion with an absolute improvement of 5% over feature-level fusion.


Belief Base Revision for Further Improvement of Unified Answer Set Programming

arXiv.org Artificial Intelligence

In the domain of knowledge representation and reasoning belief revision plays an important role. The objective of belief revision is to study the process of belief change; i.e., when an rational agent comes across some new information, which contradicts his or her present believes, he or she has to retract some of the beliefs in order to accommodate the new information consistently. The three main principles on which the belief revision methodologies rely upon are; 1. Success: The new information must be accepted in the revised set of belief; 2. Consistency: The set of beliefs obtained after revision must be consistent; 3. Minimal Change: In order to restore consistency if some changes have to be incurred then the change should be as little as possible. The set of information of an rational agent can be represented by a deductively closed set of rules, i.e., a belief set, or by a set of rules that is


Towards Modular Algorithm Induction

arXiv.org Artificial Intelligence

We present a modular neural network architecture MAIN that learns algorithms given a set of input-output examples. MAIN consists of a neural controller that interacts with a variable-length input tape and learns to compose modules together with their corresponding argument choices. Unlike previous approaches, MAIN uses a general domain-agnostic mechanism for selection of modules and their arguments. It uses a general input tape layout together with a parallel history tape to indicate most recently used locations. Finally, it uses a memoryless controller with a length-invariant self-attention based input tape encoding to allow for random access to tape locations. The MAIN architecture is trained end-to-end using reinforcement learning from a set of input-output examples. We evaluate MAIN on five algorithmic tasks and show that it can learn policies that generalizes perfectly to inputs of much longer lengths than the ones used for training.


Towards an information-theory for hierarchical partitions

arXiv.org Machine Learning

Complex systems often require descriptions covering a wide range of scales and organization levels, where a hierarchical decomposition of their description into components and sub-components is often convenient. To better understand the hierarchical decomposition of complex systems, in this work we prove a few essential results that contribute to the development of an information-theory for hierarchical-partitions.


Graph Representation Learning for Merchant Incentive Optimization in Mobile Payment Marketing

arXiv.org Machine Learning

Mobile payment such as Alipay has been widely used in our daily lives. To further promote the mobile payment activities, it is important to run marketing campaigns under a limited budget by providing incentives such as coupons, commissions to merchants. As a result, incentive optimization is the key to maximizing the commercial objective of the marketing campaign. With the analyses of online experiments, we found that the transaction network can subtly describe the similarity of merchants' responses to different incentives, which is of great use in the incentive optimization problem. In this paper, we present a graph representation learning method atop of transaction networks for merchant incentive optimization in mobile payment marketing. With limited samples collected from online experiments, our end-to-end method first learns merchant representations based on an attributed transaction networks, then effectively models the correlations between the commercial objectives each merchant may achieve and the incentives under varying treatments. Thus we are able to model the sensitivity to incentive for each merchant, and spend the most budgets on those merchants that show strong sensitivities in the marketing campaign. Extensive offline and online experimental results at Alipay demonstrate the effectiveness of our proposed approach.


Learning to Resolve Alliance Dilemmas in Many-Player Zero-Sum Games

arXiv.org Machine Learning

Zero-sum games have long guided artificial intelligence research, since they possess both a rich strategy space of best-responses and a clear evaluation metric. What's more, competition is a vital mechanism in many real-world multi-agent systems capable of generating intelligent innovations: Darwinian evolution, the market economy and the AlphaZero algorithm, to name a few. In two-player zero-sum games, the challenge is usually viewed as finding Nash equilibrium strategies, safeguarding against exploitation regardless of the opponent. While this captures the intricacies of chess or Go, it avoids the notion of cooperation with co-players, a hallmark of the major transitions leading from unicellular organisms to human civilization. Beyond two players, alliance formation often confers an advantage; however this requires trust, namely the promise of mutual cooperation in the face of incentives to defect. Successful play therefore requires adaptation to co-players rather than the pursuit of non-exploitability. Here we argue that a systematic study of many-player zero-sum games is a crucial element of artificial intelligence research. Using symmetric zero-sum matrix games, we demonstrate formally that alliance formation may be seen as a social dilemma, and empirically that na\"ive multi-agent reinforcement learning therefore fails to form alliances. We introduce a toy model of economic competition, and show how reinforcement learning may be augmented with a peer-to-peer contract mechanism to discover and enforce alliances. Finally, we generalize our agent model to incorporate temporally-extended contracts, presenting opportunities for further work.


Few-Shot Learning on Graphs via Super-Classes based on Graph Spectral Measures

arXiv.org Machine Learning

We propose to study the problem of few shot graph classification in graph neural networks (GNNs) to recognize unseen classes, given limited labeled graph examples. Despite several interesting GNN variants being proposed recently for node and graph classification tasks, when faced with scarce labeled examples in the few shot setting, these GNNs exhibit significant loss in classification performance. Here, we present an approach where a probability measure is assigned to each graph based on the spectrum of the graphs normalized Laplacian. This enables us to accordingly cluster the graph base labels associated with each graph into super classes, where the Lp Wasserstein distance serves as our underlying distance metric. Subsequently, a super graph constructed based on the super classes is then fed to our proposed GNN framework which exploits the latent inter class relationships made explicit by the super graph to achieve better class label separation among the graphs. We conduct exhaustive empirical evaluations of our proposed method and show that it outperforms both the adaptation of state of the art graph classification methods to few shot scenario and our naive baseline GNNs. Additionally, we also extend and study the behavior of our method to semi supervised and active learning scenarios.


Uncovering Insurance Fraud Conspiracy with Network Learning

arXiv.org Machine Learning

Fraudulent claim detection is one of the greatest challenges the insurance industry faces. Alibaba's return-freight insurance, providing return-shipping postage compensations over product return on the e-commerce platform, receives thousands of potentially fraudulent claims every day. Such deliberate abuse of the insurance policy could lead to heavy financial losses. In order to detect and prevent fraudulent insurance claims, we developed a novel data-driven procedure to identify groups of organized fraudsters, one of the major contributions to financial losses, by learning network information. In this paper, we introduce a device-sharing network among claimants, followed by developing an automated solution for fraud detection based on graph learning algorithms, to separate fraudsters from regular customers and uncover groups of organized fraudsters. This solution applied at Alibaba achieves more than 80% precision while covering 44% more suspicious accounts compared with a previously deployed rule-based classifier after human expert investigations. Our approach can easily and effectively generalizes to other types of insurance.


Explainable $k$-Means and $k$-Medians Clustering

arXiv.org Machine Learning

Clustering is a popular form of unsupervised learning for geometric data. Unfortunately, many clustering algorithms lead to cluster assignments that are hard to explain, partially because they depend on all the features of the data in a complicated way. To improve interpretability, we consider using a small decision tree to partition a data set into clusters, so that clusters can be characterized in a straightforward manner. We study this problem from a theoretical viewpoint, measuring cluster quality by the $k$-means and $k$-medians objectives: Must there exist a tree-induced clustering whose cost is comparable to that of the best unconstrained clustering, and if so, how can it be found? In terms of negative results, we show, first, that popular top-down decision tree algorithms may lead to clusterings with arbitrarily large cost, and second, that any tree-induced clustering must in general incur an $\Omega(\log k)$ approximation factor compared to the optimal clustering. On the positive side, we design an efficient algorithm that produces explainable clusters using a tree with $k$ leaves. For two means/medians, we show that a single threshold cut suffices to achieve a constant factor approximation, and we give nearly-matching lower bounds. For general $k \geq 2$, our algorithm is an $O(k)$ approximation to the optimal $k$-medians and an $O(k^2)$ approximation to the optimal $k$-means. Prior to our work, no algorithms were known with provable guarantees independent of dimension and input size.