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Inverse Reinforcement Learning through Structured Classification

Neural Information Processing Systems

This paper adresses the inverse reinforcement learning (IRL) problem, that is inferring a reward for which a demonstrated expert behavior is optimal. We introduce a new algorithm, SCIRL, whose principle is to use the so-called feature expectation of the expert as the parameterization of the score function of a multi-class classifier. This approach produces a reward function for which the expert policy is provably near-optimal. Contrary to most of existing IRL algorithms, SCIRL does not require solving the direct RL problem. Moreover, with an appropriate heuristic, it can succeed with only trajectories sampled according to the expert behavior. This is illustrated on a car driving simulator.


Multilabel Classification using Bayesian Compressed Sensing

Neural Information Processing Systems

In this paper, we present a Bayesian framework for multilabel classification using compressed sensing. The key idea in compressed sensing for multilabel classification is to first project the label vector to a lower dimensional space using a random transformation and then learn regression functions over these projections. Our approach considers both of these components in a single probabilistic model, thereby jointly optimizing over compression as well as learning tasks. We then derive an efficient variational inference scheme that provides joint posterior distribution over all the unobserved labels. The two key benefits of the model are that a) it can naturally handle datasets that have missing labels and b) it can also measure uncertainty in prediction. The uncertainty estimate provided by the model naturally allows for active learning paradigms where an oracle provides information about labels that promise to be maximally informative for the prediction task. Our experiments show significant boost over prior methods in terms of prediction performance over benchmark datasets, both in the fully labeled and the missing labels case. Finally, we also highlight various useful active learning scenarios that are enabled by the probabilistic model.


Sparse Approximate Manifolds for Differential Geometric MCMC

Neural Information Processing Systems

One of the enduring challenges in Markov chain Monte Carlo methodology is the development of proposal mechanisms to make moves distant from the current point, that are accepted with high probability and at low computational cost. The recent introduction of locally adaptive MCMC methods based on the natural underlying Riemannian geometry of such models goes some way to alleviating these problems for certain classes of models for which the metric tensor is analytically tractable, however computational efficiency is not assured due to the necessity of potentially high-dimensional matrix operations at each iteration. In this paper we firstly investigate a sampling-based approach for approximating the metric tensor and suggest a valid MCMC algorithm that extends the applicability of Riemannian Manifold MCMC methods to statistical models that do not admit an analytically computable metric tensor. Secondly, we show how the approximation scheme we consider naturally motivates the use of l1 regularisation to improve estimates and obtain a sparse approximate inverse of the metric, which enables stable and sparse approximations of the local geometry to be made. We demonstrate the application of this algorithm for inferring the parameters of a realistic system of ordinary differential equations using a biologically motivated robust student-t error model, for which the expected Fisher Information is analytically intractable.


A lattice filter model of the visual pathway

Neural Information Processing Systems

Early stages of visual processing are thought to decorrelate, or whiten, the incoming temporally varying signals. Because the typical correlation time of natural stimuli, as well as the extent of temporal receptive fields of lateral geniculate nucleus (LGN) neurons, is much greater than neuronal time constants, such decorrelation must be done in stages combining contributions of multiple neurons. We propose to model temporal decorrelation in the visual pathway with the lattice filter, a signal processing device for stage-wise decorrelation of temporal signals. The stage-wise architecture of the lattice filter maps naturally onto the visual pathway (photoreceptors -> bipolar cells -> retinal ganglion cells -> LGN) and its filter weights can be learned using Hebbian rules in a stage-wise sequential manner. Moreover, predictions of neural activity from the lattice filter model are consistent with physiological measurements in LGN neurons and fruit fly second-order visual neurons. Therefore, the lattice filter model is a useful abstraction that may help unravel visual system function.


Learning the Dependency Structure of Latent Factors

Neural Information Processing Systems

In this paper, we study latent factor models with the dependency structure in the latent space. We propose a general learning framework which induces sparsity on the undirected graphical model imposed on the vector of latent factors. A novel latent factor model SLFA is then proposed as a matrix factorization problem with a special regularization term that encourages collaborative reconstruction. The main benefit (novelty) of the model is that we can simultaneously learn the lower-dimensional representation for data and model the pairwise relationships between latent factors explicitly. An on-line learning algorithm is devised to make the model feasible for large-scale learning problems. Experimental results on two synthetic data and two real-world data sets demonstrate that pairwise relationships and latent factors learned by our model provide a more structured way of exploring high-dimensional data, and the learned representations achieve the state-of-the-art classification performance.


Multiplicative Forests for Continuous-Time Processes

Neural Information Processing Systems

Learning temporal dependencies between variables over continuous time is an important and challenging task. Continuous-time Bayesian networks effectively model such processes but are limited by the number of conditional intensity matrices, which grows exponentially in the number of parents per variable. We develop a partition-based representation using regression trees and forests whose parameter spaces grow linearly in the number of node splits. Using a multiplicative assumption we show how to update the forest likelihood in closed form, producing efficient model updates. Our results show multiplicative forests can be learned from few temporal trajectories with large gains in performance and scalability.


Factoring nonnegative matrices with linear programs

Neural Information Processing Systems

This paper describes a new approach for computing nonnegative matrix factorizations (NMFs) with linear programming. The key idea is a data-driven model for the factorization, in which the most salient features in the data are used to express the remaining features. More precisely, given a data matrix X, the algorithm identifies a matrix C that satisfies X = CX and some linear constraints. The matrix C selects features, which are then used to compute a low-rank NMF of X. A theoretical analysis demonstrates that this approach has the same type of guarantees as the recent NMF algorithm of Arora et al.~(2012). In contrast with this earlier work, the proposed method has (1) better noise tolerance, (2) extends to more general noise models, and (3) leads to efficient, scalable algorithms. Experiments with synthetic and real datasets provide evidence that the new approach is also superior in practice. An optimized C++ implementation of the new algorithm can factor a multi-Gigabyte matrix in a matter of minutes.


On-line Reinforcement Learning Using Incremental Kernel-Based Stochastic Factorization

Neural Information Processing Systems

Kernel-based stochastic factorization (KBSF) is an algorithm for solving reinforcement learningtasks with continuous state spaces which builds a Markov decision process (MDP) based on a set of sample transitions. What sets KBSF apart from other kernel-based approaches is the fact that the size of its MDP is independent ofthe number of transitions, which makes it possible to control the tradeoff between the quality of the resulting approximation and the associated computational cost.However, KBSF's memory usage grows linearly with the number of transitions, precluding its application in scenarios where a large amount of data must be processed. In this paper we show that it is possible to construct KBSF's MDP in a fully incremental way, thus freeing the space complexity of this algorithm fromits dependence on the number of sample transitions. The incremental version of KBSF is able to process an arbitrary amount of data, which results in a model-based reinforcement learning algorithm that can be used to solve continuous MDPsin both off-line and online regimes. We present theoretical results showing that KBSF can approximate the value function that would be computed by conventional kernel-based learning with arbitrary precision. We empirically demonstrate the effectiveness of the proposed algorithm in the challenging threepole balancingtask, in which the ability to process a large number of transitions is crucial for success.


Newton-Like Methods for Sparse Inverse Covariance Estimation

Neural Information Processing Systems

We propose two classes of second-order optimization methods for solving the sparse inverse covariance estimation problem. The first approach, which we call the Newton-LASSO method, minimizes a piecewise quadratic model of the objective function at every iteration to generate a step. We employ the fast iterative shrinkage thresholding method (FISTA) to solve this subproblem. The second approach, which we call the Orthant-Based Newton method, is a two-phase algorithm that first identifies an orthant face and then minimizes a smooth quadratic approximation of the objective function using the conjugate gradient method. These methods exploit the structure of the Hessian to efficiently compute the search direction and to avoid explicitly storing the Hessian. We show that quasi-Newton methods are also effective in this context, and describe a limited memory BFGS variant of the orthant-based Newton method. We present numerical results that suggest that all the techniques described in this paper have attractive properties and constitute useful tools for solving the sparse inverse covariance estimation problem. Comparisons with the method implemented in the QUIC software package are presented.


Action-Model Based Multi-agent Plan Recognition

Neural Information Processing Systems

Multi-Agent Plan Recognition (MAPR) aims to recognize dynamic team structures and team behaviors from the observed team traces (activity sequences) of a set of intelligent agents. Previous MAPR approaches required a library of team activity sequences (team plans) be given as input. However, collecting a library of team plans to ensure adequate coverage is often difficult and costly. In this paper, we relax this constraint, so that team plans are not required to be provided beforehand. We assume instead that a set of action models are available. Such models are often already created to describe domain physics; i.e., the preconditions and effects of effects actions. We propose a novel approach for recognizing multi-agent team plans based on such action models rather than libraries of team plans. We encode the resulting MAPR problem as a \emph{satisfiability problem} and solve the problem using a state-of-the-art weighted MAX-SAT solver. Our approach also allows for incompleteness in the observed plan traces. Our empirical studies demonstrate that our algorithm is both effective and efficient in comparison to state-of-the-art MAPR methods based on plan libraries.