Goto

Collaborating Authors

 Country


The Intelligent surfer: Probabilistic Combination of Link and Content Information in PageRank

Neural Information Processing Systems

Traditional information retrieval techniques can give poor results on the Web, with its vast scale and highly variable content quality. Recently, however, it was found that Web search results can be much improved by using the information contained in the link structure between pages. The two best-known algorithms which do this are HITS [1] and PageRank [2]. The latter is used in the highly successful Google search engine [3]. The heuristic underlying both of these approaches is that pages with many inlinks are more likely to be of high quality than pages with few inlinks, given that the author of a page will presumably include in it links to pages that s/he believes are of high quality.




Associative memory in realistic neuronal networks

Neural Information Processing Systems

Almost two decades ago, Hopfield [1] showed that networks of highly reduced model neurons can exhibit multiple attracting fixed points, thus providing a substrate for associative memory. It is still not clear, however, whether realistic neuronal networks can support multiple attractors. The main difficulty is that neuronal networks in vivo exhibit a stable background state at low firing rate, typically afew Hz. Embedding attractor is easy; doing so without destabilizing the background is not. Previous work [2, 3] focused on the sparse coding limit, in which a vanishingly small number of neurons are involved in any memory. Here we investigate the case in which the number of neurons involved in a memory scales with the number of neurons in the network. In contrast to the sparse coding limit, we find that multiple attractors can coexist robustly with a stable background state. Mean field theory is used to understand howthe behavior of the network scales with its parameters, and simulations with analog neurons are presented. One of the most important features of the nervous system is its ability to perform associative memory.


Eye movements and the maturation of cortical orientation selectivity

Neural Information Processing Systems

Neural activity appears to be a crucial component for shaping the receptive fieldsof cortical simple cells into adjacent, oriented subregions alternately receivingON-and OFFcenter excitatory geniculate inputs. It is known that the orientation selective responses of V1 neurons are refined by visual experience. After eye opening, the spatiotemporal structure of neural activity in the early stages of the visual pathway depends both on the visual environment and on how the environment is scanned. We have used computational modeling to investigate how eye movements might affect the refinement of the orientation tuning of simple cells in the presence ofa Hebbian scheme of synaptic plasticity. Levels of correlation between theactivity of simulated cells were examined while natural scenes were scanned so as to model sequences of saccades and fixational eye movements, such as microsaccades, tremor and ocular drift. The specific patterns of activity required for a quantitatively accurate development of simple cell receptive fields with segregated ON and OFF subregions were observed during fixational eye movements, but not in the presence of saccades or with static presentation of natural visual input.


Algorithmic Luckiness

Neural Information Processing Systems

In contrast to standard statistical learning theory which studies uniform bounds on the expected error we present a framework that exploits the specific learning algorithm used. Motivated by the luckiness framework [8] we are also able to exploit the serendipity of the training sample. The main difference to previous approaches lies in the complexity measure; rather than covering all hypotheses ina given hypothesis space it is only necessary to cover the functions which could have been learned using the fixed learning algorithm. We show how the resulting framework relates to the VC, luckiness and compression frameworks. Finally, we present an application of this framework to the maximum margin algorithm for linear classifiers which results in a bound that exploits both the margin and the distribution of the data in feature space. 1 Introduction Statistical learning theory is mainly concerned with the study of uniform bounds on the expected error of hypotheses from a given hypothesis space [9, 1].


Intelligent Integration of Information and Services on the Web

AI Magazine

The evolution of the World Wide Web from a repository of HTML data to a source of varied distributed services creates exciting opportunities for offering complex, integrated services over the web. The syntactic problems of such integration are being addressed by the advent of the web services stack of standards.1 However, the promise of service integration will not be delivered unless services can be integrated semantically as well. The 2002 AAAI workshop entitled "Intelligent Service Integration" examined this new challenge for the AI community.


Consciousness Constrained

AI Magazine

To them that had had, more would be given (Lodge 1986, p. 172). "Morris read through the letter. Was it a shade too fulsome? No, that was another law of academic life: it is impossible to be excessive in the flattery of one's peers." There we met Morris That book was made by Mr. Mark I read these lines as a new truth." I haven't even gotten my Who is talking floor, and stepped out on to his regular on the British version of the here? More importantly, whom balcony to inhale the air, scented Discovery Channel), and womanizer should I believe? Messenger, as his wife Twain" disguised as Huck?


Applying Perceptually Driven Cognitive Mapping to Virtual Urban Environments

AI Magazine

This article describes a method for building a cognitive map of a virtual urban environment. Our routines enable virtual humans to map their environment using a realistic model of perception. We based our implementation on a computational framework proposed by Yeap and Jefferies (1999) for representing a local environment as a structure called an absolute space representation (ASR). Their algorithms compute and update ASRs from a 2-1/2-dimensional (2-1/2D) sketch of the local environment and then connect the ASRs together to form a raw cognitive map.1 Our work extends the framework developed by Yeap and Jefferies in three important ways. First, we implemented the framework in a virtual training environment, the mission rehearsal exercise (Swartout et al. 2001). Second, we developed a method for acquiring a 2- 1/2D sketch in a virtual world, a step omitted from their framework but that is essential for computing an ASR. Third, we extended the ASR algorithm to map regions that are partially visible through exits of the local space. Together, the implementation of the ASR algorithm, along with our extensions, will be useful in a wide variety of applications involving virtual humans and agents who need to perceive and reason about spatial concepts in urban environments.


Staff Scheduling for Inbound Call and Customer Contact Centers

AI Magazine

The staff scheduling problem is a critical problem in the call center (or, more generally, customer contact center) industry. This article describes DIRECTOR, a staff scheduling system for contact centers. DIRECTOR is a constraint-based system that uses AI search techniques to generate schedules that satisfy and optimize a wide range of constraints and service-quality metrics. DIRECTOR has successfully been deployed at more than 800 contact centers, with significant measurable benefits, some of which are documented in case studies included in this article.