South America
EXPIL: Explanatory Predicate Invention for Learning in Games
Sha, Jingyuan, Shindo, Hikaru, Delfosse, Quentin, Kersting, Kristian, Dhami, Devendra Singh
Reinforcement learning (RL) has proven to be a powerful tool for training agents that excel in various games. However, the black-box nature of neural network models often hinders our ability to understand the reasoning behind the agent's actions. Recent research has attempted to address this issue by using the guidance of pretrained neural agents to encode logic-based policies, allowing for interpretable decisions. A drawback of such approaches is the requirement of large amounts of predefined background knowledge in the form of predicates, limiting its applicability and scalability. In this work, we propose a novel approach, Explanatory Predicate Invention for Learning in Games (EXPIL), that identifies and extracts predicates from a pretrained neural agent, later used in the logic-based agents, reducing the dependency on predefined background knowledge. Our experimental evaluation on various games demonstrate the effectiveness of EXPIL in achieving explainable behavior in logic agents while requiring less background knowledge.
HYDRA: Model Factorization Framework for Black-Box LLM Personalization
Zhuang, Yuchen, Sun, Haotian, Yu, Yue, Qiang, Rushi, Wang, Qifan, Zhang, Chao, Dai, Bo
Personalization has emerged as a critical research area in modern intelligent systems, focusing on mining users' behavioral history and adapting to their preferences for delivering tailored experiences. Despite the remarkable few-shot capabilities exhibited by black-box large language models (LLMs), the inherent opacity of their model parameters presents significant challenges in aligning the generated output with individual expectations. Existing solutions have primarily focused on prompt design to incorporate user-specific profiles and behaviors; however, such approaches often struggle to generalize effectively due to their inability to capture shared knowledge among all users. To address these challenges, we propose HYDRA, a model factorization framework that captures both user-specific behavior patterns from historical data and shared general knowledge among all users to deliver personalized generation. In order to capture user-specific behavior patterns, we first train a reranker to prioritize the most useful information from top-retrieved relevant historical records. By combining the prioritized history with the corresponding query, we train an adapter to align the output with individual user-specific preferences, eliminating the reliance on access to inherent model parameters of black-box LLMs. Both the reranker and the adapter can be decomposed into a base model with multiple user-specific heads, resembling a hydra. The base model maintains shared knowledge across users, while the multiple personal heads capture user-specific preferences. Experimental results demonstrate that HYDRA outperforms existing state-of-the-art prompt-based methods by an average relative improvement of 9.01% across five diverse personalization tasks in the LaMP benchmark. Our implementation is available at https://github.com/night-chen/HYDRA.
HeSum: a Novel Dataset for Abstractive Text Summarization in Hebrew
Paz-Argaman, Tzuf, Mondshine, Itai, Mordechai, Asaf Achi, Tsarfaty, Reut
While large language models (LLMs) excel in various natural language tasks in English, their performance in lower-resourced languages like Hebrew, especially for generative tasks such as abstractive summarization, remains unclear. The high morphological richness in Hebrew adds further challenges due to the ambiguity in sentence comprehension and the complexities in meaning construction. In this paper, we address this resource and evaluation gap by introducing HeSum, a novel benchmark specifically designed for abstractive text summarization in Modern Hebrew. HeSum consists of 10,000 article-summary pairs sourced from Hebrew news websites written by professionals. Linguistic analysis confirms HeSum's high abstractness and unique morphological challenges. We show that HeSum presents distinct difficulties for contemporary state-of-the-art LLMs, establishing it as a valuable testbed for generative language technology in Hebrew, and MRLs generative challenges in general.
AI Consciousness is Inevitable: A Theoretical Computer Science Perspective
We look at consciousness through the lens of Theoretical Computer Science, a branch of mathematics that studies computation under resource limitations. From this perspective, we develop a formal machine model for consciousness. The model is inspired by Alan Turing's simple yet powerful model of computation and Bernard Baars' theater model of consciousness. Though extremely simple, the model aligns at a high level with many of the major scientific theories of human and animal consciousness, support ing our cl aim that machine consciousness is inevitable.
Complexity-Aware Deep Symbolic Regression with Robust Risk-Seeking Policy Gradients
Bastiani, Zachary, Kirby, Robert M., Hochhalter, Jacob, Zhe, Shandian
This paper proposes a novel deep symbolic regression approach to enhance the robustness and interpretability of data-driven mathematical expression discovery. Despite the success of the state-of-the-art method, DSR, it is built on recurrent neural networks, purely guided by data fitness, and potentially meet tail barriers, which can zero out the policy gradient and cause inefficient model updates. To overcome these limitations, we use transformers in conjunction with breadth-first-search to improve the learning performance. We use Bayesian information criterion (BIC) as the reward function to explicitly account for the expression complexity and optimize the trade-off between interpretability and data fitness. We propose a modified risk-seeking policy that not only ensures the unbiasness of the gradient, but also removes the tail barriers, thus ensuring effective updates from top performers. Through a series of benchmarks and systematic experiments, we demonstrate the advantages of our approach.
Budget-Constrained Tool Learning with Planning
Zheng, Yuanhang, Li, Peng, Yan, Ming, Zhang, Ji, Huang, Fei, Liu, Yang
Despite intensive efforts devoted to tool learning, the problem of budget-constrained tool learning, which focuses on resolving user queries within a specific budget constraint, has been widely overlooked. This paper proposes a novel method for budget-constrained tool learning. Our approach involves creating a preferable plan under the budget constraint before utilizing the tools. This plan outlines the feasible tools and the maximum number of times they can be employed, offering a comprehensive overview of the tool learning process for large language models. This allows them to allocate the budget from a broader perspective. To devise the plan without incurring significant extra costs, we suggest initially estimating the usefulness of the candidate tools based on past experience. Subsequently, we employ dynamic programming to formulate the plan. Experimental results demonstrate that our method can be integrated with various tool learning methods, significantly enhancing their effectiveness under strict budget constraints.
LLM Dataset Inference: Did you train on my dataset?
Maini, Pratyush, Jia, Hengrui, Papernot, Nicolas, Dziedzic, Adam
The proliferation of large language models (LLMs) in the real world has come with a rise in copyright cases against companies for training their models on unlicensed data from the internet. Recent works have presented methods to identify if individual text sequences were members of the model's training data, known as membership inference attacks (MIAs). We demonstrate that the apparent success of these MIAs is confounded by selecting non-members (text sequences not used for training) belonging to a different distribution from the members (e.g., temporally shifted recent Wikipedia articles compared with ones used to train the model). This distribution shift makes membership inference appear successful. However, most MIA methods perform no better than random guessing when discriminating between members and non-members from the same distribution (e.g., in this case, the same period of time). Even when MIAs work, we find that different MIAs succeed at inferring membership of samples from different distributions. Instead, we propose a new dataset inference method to accurately identify the datasets used to train large language models. This paradigm sits realistically in the modern-day copyright landscape, where authors claim that an LLM is trained over multiple documents (such as a book) written by them, rather than one particular paragraph. While dataset inference shares many of the challenges of membership inference, we solve it by selectively combining the MIAs that provide positive signal for a given distribution, and aggregating them to perform a statistical test on a given dataset. Our approach successfully distinguishes the train and test sets of different subsets of the Pile with statistically significant p-values < 0.1, without any false positives.
Meta Learning Text-to-Speech Synthesis in over 7000 Languages
Lux, Florian, Meyer, Sarina, Behringer, Lyonel, Zalkow, Frank, Do, Phat, Coler, Matt, Habets, Emanuël A. P., Vu, Ngoc Thang
In this work, we take on the challenging task of building a single text-to-speech synthesis system that is capable of generating speech in over 7000 languages, many of which lack sufficient data for traditional TTS development. By leveraging a novel integration of massively multilingual pretraining and meta learning to approximate language representations, our approach enables zero-shot speech synthesis in languages without any available data. We validate our system's performance through objective measures and human evaluation across a diverse linguistic landscape. By releasing our code and models publicly, we aim to empower communities with limited linguistic resources and foster further innovation in the field of speech technology.
Physics3D: Learning Physical Properties of 3D Gaussians via Video Diffusion
Liu, Fangfu, Wang, Hanyang, Yao, Shunyu, Zhang, Shengjun, Zhou, Jie, Duan, Yueqi
In recent years, there has been rapid development in 3D generation models, opening up new possibilities for applications such as simulating the dynamic movements of 3D objects and customizing their behaviors. However, current 3D generative models tend to focus only on surface features such as color and shape, neglecting the inherent physical properties that govern the behavior of objects in the real world. To accurately simulate physics-aligned dynamics, it is essential to predict the physical properties of materials and incorporate them into the behavior prediction process. Nonetheless, predicting the diverse materials of real-world objects is still challenging due to the complex nature of their physical attributes. In this paper, we propose \textbf{Physics3D}, a novel method for learning various physical properties of 3D objects through a video diffusion model. Our approach involves designing a highly generalizable physical simulation system based on a viscoelastic material model, which enables us to simulate a wide range of materials with high-fidelity capabilities. Moreover, we distill the physical priors from a video diffusion model that contains more understanding of realistic object materials. Extensive experiments demonstrate the effectiveness of our method with both elastic and plastic materials. Physics3D shows great potential for bridging the gap between the physical world and virtual neural space, providing a better integration and application of realistic physical principles in virtual environments. Project page: https://liuff19.github.io/Physics3D.
StreamAtt: Direct Streaming Speech-to-Text Translation with Attention-based Audio History Selection
Papi, Sara, Gaido, Marco, Negri, Matteo, Bentivogli, Luisa
Streaming speech-to-text translation (StreamST) is the task of automatically translating speech while incrementally receiving an audio stream. Unlike simultaneous ST (SimulST), which deals with pre-segmented speech, StreamST faces the challenges of handling continuous and unbounded audio streams. This requires additional decisions about what to retain of the previous history, which is impractical to keep entirely due to latency and computational constraints. Despite the real-world demand for real-time ST, research on streaming translation remains limited, with existing works solely focusing on SimulST. To fill this gap, we introduce StreamAtt, the first StreamST policy, and propose StreamLAAL, the first StreamST latency metric designed to be comparable with existing metrics for SimulST. Extensive experiments across all 8 languages of MuST-C v1.0 show the effectiveness of StreamAtt compared to a naive streaming baseline and the related state-of-the-art SimulST policy, providing a first step in StreamST research.