South America
nanoML for Human Activity Recognition
Bacellar, Alan T. L., Jadhao, Mugdha P., Nag, Shashank, Lima, Priscila M. V., Franca, Felipe M. G., John, Lizy K.
Human Activity Recognition (HAR) is critical for applications in healthcare, fitness, and IoT, but deploying accurate models on resource-constrained devices remains challenging due to high energy and memory demands. This paper demonstrates the application of Differentiable Weightless Neural Networks (DWNs) to HAR, achieving competitive accuracies of 96.34% and 96.67% while consuming only 56nJ and 104nJ per sample, with an inference time of just 5ns per sample. The DWNs were implemented and evaluated on an FPGA, showcasing their practical feasibility for energy-efficient hardware deployment. DWNs achieve up to 926,000x energy savings and 260x memory reduction compared to state-of-the-art deep learning methods. These results position DWNs as a nano-machine learning nanoML model for HAR, setting a new benchmark in energy efficiency and compactness for edge and wearable devices, paving the way for ultra-efficient edge AI.
Improve LLM-based Automatic Essay Scoring with Linguistic Features
Hou, Zhaoyi Joey, Ciuba, Alejandro, Li, Xiang Lorraine
Automatic Essay Scoring (AES) assigns scores to student essays, reducing the grading workload for instructors. Developing a scoring system capable of handling essays across diverse prompts is challenging due to the flexibility and diverse nature of the writing task. Existing methods typically fall into two categories: supervised feature-based approaches and large language model (LLM)-based methods. Supervised feature-based approaches often achieve higher performance but require resource-intensive training. In contrast, LLM-based methods are computationally efficient during inference but tend to suffer from lower performance. This paper combines these approaches by incorporating linguistic features into LLM-based scoring. Experimental results show that this hybrid method outperforms baseline models for both in-domain and out-of-domain writing prompts.
Musical Heritage Historical Entity Linking
Graciotti, Arianna, Lazzari, Nicolas, Presutti, Valentina, Tripodi, Rocco
Linking named entities occurring in text to their corresponding entity in a Knowledge Base (KB) is challenging, especially when dealing with historical texts. In this work, we introduce Musical Heritage named Entities Recognition, Classification and Linking (MHERCL), a novel benchmark consisting of manually annotated sentences extrapolated from historical periodicals of the music domain. MHERCL contains named entities under-represented or absent in the most famous KBs. We experiment with several State-of-the-Art models on the Entity Linking (EL) task and show that MHERCL is a challenging dataset for all of them. We propose a novel unsupervised EL model and a method to extend supervised entity linkers by using Knowledge Graphs (KGs) to tackle the main difficulties posed by historical documents. Our experiments reveal that relying on unsupervised techniques and improving models with logical constraints based on KGs and heuristics to predict NIL entities (entities not represented in the KB of reference) results in better EL performance on historical documents.
Co-designing Large Language Model Tools for Project-Based Learning with K12 Educators
Ravi, Prerna, Masla, John, Kakoti, Gisella, Lin, Grace, Anderson, Emma, Taylor, Matt, Ostrowski, Anastasia, Breazeal, Cynthia, Klopfer, Eric, Abelson, Hal
The emergence of generative AI, particularly large language models (LLMs), has opened the door for student-centered and active learning methods like project-based learning (PBL). However, PBL poses practical implementation challenges for educators around project design and management, assessment, and balancing student guidance with student autonomy. The following research documents a co-design process with interdisciplinary K-12 teachers to explore and address the current PBL challenges they face. Through teacher-driven interviews, collaborative workshops, and iterative design of wireframes, we gathered evidence for ways LLMs can support teachers in implementing high-quality PBL pedagogy by automating routine tasks and enhancing personalized learning. Teachers in the study advocated for supporting their professional growth and augmenting their current roles without replacing them. They also identified affordances and challenges around classroom integration, including resource requirements and constraints, ethical concerns, and potential immediate and long-term impacts. Drawing on these, we propose design guidelines for future deployment of LLM tools in PBL.
Cause-effect perception in an object place task
Bahr, Nikolai, Zetzsche, Christoph, Maldonado, Jaime, Schill, Kerstin
Algorithmic causal discovery is based on formal reasoning and provably converges toward the optimal solution. However, since some of the underlying assumptions are often not met in practice no applications for autonomous everyday life competence are yet available. Humans on the other hand possess full everyday competence and develop cognitive models in a data efficient manner with the ability to transfer knowledge between and to new situations. Here we investigate the causal discovery capabilities of humans in an object place task in virtual reality (VR) with haptic feedback and compare the results to the state of the art causal discovery algorithms FGES, PC and FCI. In addition we use the algorithms to analyze causal relations between sensory information and the kinematic parameters of human behavior. Our findings show that the majority of participants were able to determine which variables are causally related. This is in line with causal discovery algorithms like PC, which recover causal dependencies in the first step. However, unlike such algorithms which can identify causes and effects in our test configuration, humans are unsure in determining a causal direction. Regarding the relation between the sensory information provided to the participants and their placing actions (i.e. their kinematic parameters) the data yields a surprising dissociation of the subjects knowledge and the sensorimotor level. Knowledge of the cause-effect pairs, though undirected, should suffice to improve subject's movements. Yet a detailed causal analysis provides little evidence for any such influence. This, together with the reports of the participants, implies that instead of exploiting their consciously perceived information they leave it to the sensorimotor level to control the movement.
DreamLLM-3D: Affective Dream Reliving using Large Language Model and 3D Generative AI
Liu, Pinyao, Lee, Keon Ju, Steinmaurer, Alexander, Picard-Deland, Claudia, Carr, Michelle, Kitson, Alexandra
We present DreamLLM-3D, a composite multimodal AI system behind an immersive art installation for dream re-experiencing. It enables automated dream content analysis for immersive dream-reliving, by integrating a Large Language Model (LLM) with text-to-3D Generative AI. The LLM processes voiced dream reports to identify key dream entities (characters and objects), social interaction, and dream sentiment. The extracted entities are visualized as dynamic 3D point clouds, with emotional data influencing the color and soundscapes of the virtual dream environment. Additionally, we propose an experiential AI-Dreamworker Hybrid paradigm. Our system and paradigm could potentially facilitate a more emotionally engaging dream-reliving experience, enhancing personal insights and creativity.
'It's long past time': Colombian-born GOP senator rallies around making English official language of US
FIRST ON FOX: Freshman GOP Sen. Bernie Moreno is introducing a bill that would declare English as the official language of the United States. The bill, named the English Language Unity Act of 2025, would "declare English as the official language of the United States" and "establish a uniform English language rule for naturalization, and to avoid misconstructions of the English language texts of the laws of the United States." Variations of the bill have been put forward in the past, including in 2023 from then Ohio Sen. JD Vance, who said at the time that English "has been a cornerstone of American culture for over 250 years" and that it "is far past time for Congress to codify its place into law, which is exactly what this bill does." In a statement to Fox News Digital, Moreno, who was born in Colombia, said, "JD Vance was right โ English is the official language of the United States and, as one of the only naturalized citizens serving in the Senate, I should know." Bernie Moreno has introduced a bill to make English the official language of the United States.
Quantifying Security Vulnerabilities: A Metric-Driven Security Analysis of Gaps in Current AI Standards
Madhavan, Keerthana, Yazdinejad, Abbas, Zarrinkalam, Fattane, Dehghantanha, Ali
As AI systems integrate into critical infrastructure, security gaps in AI compliance frameworks demand urgent attention. This paper audits and quantifies security risks in three major AI governance standards: NIST AI RMF 1.0, UK's AI and Data Protection Risk Toolkit, and the EU's ALTAI. Using a novel risk assessment methodology, we develop four key metrics: Risk Severity Index (RSI), Attack Potential Index (AVPI), Compliance-Security Gap Percentage (CSGP), and Root Cause Vulnerability Score (RCVS). Our analysis identifies 136 concerns across the frameworks, exposing significant gaps. NIST fails to address 69.23 percent of identified risks, ALTAI has the highest attack vector vulnerability (AVPI = 0.51) and the ICO Toolkit has the largest compliance-security gap, with 80.00 percent of high-risk concerns remaining unresolved. Root cause analysis highlights under-defined processes (ALTAI RCVS = 033) and weak implementation guidance (NIST and ICO RCVS = 0.25) as critical weaknesses. These findings emphasize the need for stronger, enforceable security controls in AI compliance. We offer targeted recommendations to enhance security posture and bridge the gap between compliance and real-world AI risks.
SPeCtrum: A Grounded Framework for Multidimensional Identity Representation in LLM-Based Agent
Lee, Keyeun, Kim, Seo Hyeong, Lee, Seolhee, Eun, Jinsu, Ko, Yena, Jeon, Hayeon, Kim, Esther Hehsun, Cho, Seonghye, Yang, Soeun, Kim, Eun-mee, Lim, Hajin
Existing methods for simulating individual identities often oversimplify human complexity, which may lead to incomplete or flattened representations. To address this, we introduce SPeCtrum, a grounded framework for constructing authentic LLM agent personas by incorporating an individual's multidimensional self-concept. SPeCtrum integrates three core components: Social Identity (S), Personal Identity (P), and Personal Life Context (C), each contributing distinct yet interconnected aspects of identity. To evaluate SPeCtrum's effectiveness in identity representation, we conducted automated and human evaluations. Automated evaluations using popular drama characters showed that Personal Life Context (C)-derived from short essays on preferences and daily routines-modeled characters' identities more effectively than Social Identity (S) and Personal Identity (P) alone and performed comparably to the full SPC combination. In contrast, human evaluations involving real-world individuals found that the full SPC combination provided a more comprehensive self-concept representation than C alone. Our findings suggest that while C alone may suffice for basic identity simulation, integrating S, P, and C enhances the authenticity and accuracy of real-world identity representation. Overall, SPeCtrum offers a structured approach for simulating individuals in LLM agents, enabling more personalized human-AI interactions and improving the realism of simulation-based behavioral studies.
Learning in Markets with Heterogeneous Agents: Dynamics and Survival of Bayesian vs. No-Regret Learners
Easley, David, Kolumbus, Yoav, Tardos, Eva
We analyze the performance of heterogeneous learning agents in asset markets with stochastic payoffs. Our agents aim to maximize the expected growth rate of their wealth but have different theories on how to learn this best. We focus on comparing Bayesian and no-regret learners in market dynamics. Bayesian learners with a prior over a finite set of models that assign positive prior probability to the correct model have posterior probabilities that converge exponentially to the correct model. Consequently, they survive even in the presence of agents who invest according to the correct model of the stochastic process. Bayesians with a continuum prior converge to the correct model at a rate of $O((\log T)/T)$. Online learning theory provides no-regret algorithms for maximizing the log of wealth in this setting, achieving a worst-case regret bound of $O(\log T)$ without assuming a steady underlying stochastic process but comparing to the best fixed investment rule. This regret, as we observe, is of the same order of magnitude as that of a Bayesian learner with a continuum prior. However, we show that even such low regret may not be sufficient for survival in asset markets: an agent can have regret as low as $O(\log T)$, but still vanish in market dynamics when competing against agents who invest according to the correct model or even against a perfect Bayesian with a finite prior. On the other hand, we show that Bayesian learning is fragile, while no-regret learning requires less knowledge of the environment and is therefore more robust. Any no-regret learner will drive out of the market an imperfect Bayesian whose finite prior or update rule has even small errors. We formally establish the relationship between notions of survival, vanishing, and market domination studied in economics and the framework of regret minimization, thus bridging these theories.