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SpellForger: Prompting Custom Spell Properties In-Game using BERT supervised-trained model

arXiv.org Artificial Intelligence

Introduction: The application of Artificial Intelligence in games has evolved significantly, allowing for dynamic content generation. However, its use as a core gameplay co-creation tool remains underexplored. Objective: This paper proposes SpellForger, a game where players create custom spells by writing natural language prompts, aiming to provide a unique experience of personalization and creativity. Methodology: The system uses a supervised-trained BERT model to interpret player prompts. This model maps textual descriptions to one of many spell prefabs and balances their parameters (damage, cost, effects) to ensure competitive integrity. The game is developed in the Unity Game Engine, and the AI backend is in Python. Expected Results: W e expect to deliver a functional prototype that demonstrates the generation of spells in real time, applied to an engaging gameplay loop, where player creativity is central to the experience, validating the use of AI as a direct gameplay mechanic.


Machine Learning vs. Randomness: Challenges in Predicting Binary Options Movements

arXiv.org Artificial Intelligence

Binary options trading is often marketed as a field where predictive models can generate consistent profits. However, the inherent randomness and stochastic nature of binary options make price movements highly unpredictable, posing significant challenges for any forecasting approach. This study demonstrates that machine learning algorithms struggle to outperform a simple baseline in predicting binary options movements. Using a dataset of EUR/USD currency pairs from 2021 to 2023, we tested multiple models, including Random Forest, Logistic Regression, Gradient Boosting, and k-Nearest Neighbors (kNN), both before and after hyperparameter optimization. Furthermore, several neural network architectures, including Multi-Layer Perceptrons (MLP) and a Long Short-Term Memory (LSTM) network, were evaluated under different training conditions. Despite these exhaustive efforts, none of the models surpassed the ZeroR baseline accuracy, highlighting the inherent randomness of binary options. These findings reinforce the notion that binary options lack predictable patterns, making them unsuitable for machine learning-based forecasting.



Online Bayesian Moment Matching for Topic Modeling with Unknown Number of Topics

Neural Information Processing Systems

Latent Dirichlet Allocation (LDA) is a very popular model for topic modeling as well as many other problems with latent groups. It is both simple and effective. When the number of topics (or latent groups) is unknown, the Hierarchical Dirichlet Process (HDP) provides an elegant non-parametric extension; however, it is a complex model and it is difficult to incorporate prior knowledge since the distribution over topics is implicit. We propose two new models that extend LDA in a simple and intuitive fashion by directly expressing a distribution over the number of topics. We also propose a new online Bayesian moment matching technique to learn the parameters and the number of topics of those models based on streaming data. The approach achieves higher log-likelihood than batch and online HDP with fixed hyperparameters on several corpora. The code is publicly available at https://github.com/whsu/bmm .