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Online Subset Selection using $\alpha$-Core with no Augmented Regret

arXiv.org Artificial Intelligence

We revisit the classic problem of optimal subset selection in the online learning set-up. Assume that the set $[N]$ consists of $N$ distinct elements. On the $t$th round, an adversary chooses a monotone reward function $f_t: 2^{[N]} \to \mathbb{R}_+$ that assigns a non-negative reward to each subset of $[N].$ An online policy selects (perhaps randomly) a subset $S_t \subseteq [N]$ consisting of $k$ elements before the reward function $f_t$ for the $t$th round is revealed to the learner. As a consequence of its choice, the policy receives a reward of $f_t(S_t)$ on the $t$th round. Our goal is to design an online sequential subset selection policy to maximize the expected cumulative reward accumulated over a time horizon. In this connection, we propose an online learning policy called SCore (Subset Selection with Core) that solves the problem for a large class of reward functions. The proposed SCore policy is based on a new polyhedral characterization of the reward functions called $\alpha$-Core - a generalization of Core from the cooperative game theory literature. We establish a learning guarantee for the SCore policy in terms of a new performance metric called $\alpha$-augmented regret. In this new metric, the performance of the online policy is compared with an unrestricted offline benchmark that can select all $N$ elements at every round. We show that a large class of reward functions, including submodular, can be efficiently optimized with the SCore policy. We also extend the proposed policy to the optimistic learning set-up where the learner has access to additional untrusted hints regarding the reward functions. Finally, we conclude the paper with a list of open problems.


Building the backbone for innovation, speed and thriving humanity

MIT Technology Review

This technology paradigm promises to support innovation and boost employee productivity, and also to power AI, revolutionize how enterprises use data, support business agility, and confront climate change with sustainable solutions. Although new technology and powerful applications are constantly emerging, Lenovo identifies five key components of a future-ready IT environment: smart devices, edge computing, cloud computing, high speed networks such as 5G, and AI. This definition resonates with technical leadership too, says Yuanqing, citing a 2022 Lenovo global research study of 500 chief technology officers in which four out of five CTOs agree it "captures and describes the future of information communications technology (ICT) 'extremely' or'very well.'" Smart devices connect AI to human problems: According to Statista, the number of internet of things (IoT) devices worldwide will reach 29 billion IoT devices by 2030. IoT's exponential growth--smart devices empowered by advanced sensors--provide a wide range of industries with competitive advantages.


InMyFace: Inertial and Mechanomyography-Based Sensor Fusion for Wearable Facial Activity Recognition

arXiv.org Artificial Intelligence

Recognizing facial activity is a well-understood (but non-trivial) computer vision problem. However, reliable solutions require a camera with a good view of the face, which is often unavailable in wearable settings. Furthermore, in wearable applications, where systems accompany users throughout their daily activities, a permanently running camera can be problematic for privacy (and legal) reasons. This work presents an alternative solution based on the fusion of wearable inertial sensors, planar pressure sensors, and acoustic mechanomyography (muscle sounds). The sensors were placed unobtrusively in a sports cap to monitor facial muscle activities related to facial expressions. We present our integrated wearable sensor system, describe data fusion and analysis methods, and evaluate the system in an experiment with thirteen subjects from different cultural backgrounds (eight countries) and both sexes (six women and seven men). In a one-model-per-user scheme and using a late fusion approach, the system yielded an average F1 score of 85.00% for the case where all sensing modalities are combined. With a cross-user validation and a one-model-for-all-user scheme, an F1 score of 79.00% was obtained for thirteen participants (six females and seven males). Moreover, in a hybrid fusion (cross-user) approach and six classes, an average F1 score of 82.00% was obtained for eight users. The results are competitive with state-of-the-art non-camera-based solutions for a cross-user study. In addition, our unique set of participants demonstrates the inclusiveness and generalizability of the approach.


Will ChatGPT get you caught? Rethinking of Plagiarism Detection

arXiv.org Artificial Intelligence

The rise of Artificial Intelligence (AI) technology and its impact on education has been a topic of growing concern in recent years. The new generation AI systems such as chatbots have become more accessible on the Internet and stronger in terms of capabilities. The use of chatbots, particularly ChatGPT, for generating academic essays at schools and colleges has sparked fears among scholars. This study aims to explore the originality of contents produced by one of the most popular AI chatbots, ChatGPT. To this end, two popular plagiarism detection tools were used to evaluate the originality of 50 essays generated by ChatGPT on various topics. Our results manifest that ChatGPT has a great potential to generate sophisticated text outputs without being well caught by the plagiarism check software. In other words, ChatGPT can create content on many topics with high originality as if they were written by someone. These findings align with the recent concerns about students using chatbots for an easy shortcut to success with minimal or no effort. Moreover, ChatGPT was asked to verify if the essays were generated by itself, as an additional measure of plagiarism check, and it showed superior performance compared to the traditional plagiarism-detection tools. The paper discusses the need for institutions to consider appropriate measures to mitigate potential plagiarism issues and advise on the ongoing debate surrounding the impact of AI technology on education. Further implications are discussed in the paper.


Goal Alignment: A Human-Aware Account of Value Alignment Problem

arXiv.org Artificial Intelligence

Value alignment problems arise in scenarios where the specified objectives of an AI agent don't match the true underlying objective of its users. The problem has been widely argued to be one of the central safety problems in AI. Unfortunately, most existing works in value alignment tend to focus on issues that are primarily related to the fact that reward functions are an unintuitive mechanism to specify objectives. However, the complexity of the objective specification mechanism is just one of many reasons why the user may have misspecified their objective. A foundational cause for misalignment that is being overlooked by these works is the inherent asymmetry in human expectations about the agent's behavior and the behavior generated by the agent for the specified objective. To address this lacuna, we propose a novel formulation for the value alignment problem, named goal alignment that focuses on a few central challenges related to value alignment. In doing so, we bridge the currently disparate research areas of value alignment and human-aware planning. Additionally, we propose a first-of-its-kind interactive algorithm that is capable of using information generated under incorrect beliefs about the agent, to determine the true underlying goal of the user.


Unsupervised Entity Alignment for Temporal Knowledge Graphs

arXiv.org Artificial Intelligence

Entity alignment (EA) is a fundamental data integration task that identifies equivalent entities between different knowledge graphs (KGs). Temporal Knowledge graphs (TKGs) extend traditional knowledge graphs by introducing timestamps, which have received increasing attention. State-of-the-art time-aware EA studies have suggested that the temporal information of TKGs facilitates the performance of EA. However, existing studies have not thoroughly exploited the advantages of temporal information in TKGs. Also, they perform EA by pre-aligning entity pairs, which can be labor-intensive and thus inefficient. In this paper, we present DualMatch which effectively fuses the relational and temporal information for EA. DualMatch transfers EA on TKGs into a weighted graph matching problem. More specifically, DualMatch is equipped with an unsupervised method, which achieves EA without necessitating seed alignment. DualMatch has two steps: (i) encoding temporal and relational information into embeddings separately using a novel label-free encoder, Dual-Encoder; and (ii) fusing both information and transforming it into alignment using a novel graph-matching-based decoder, GM-Decoder. DualMatch is able to perform EA on TKGs with or without supervision, due to its capability of effectively capturing temporal information. Extensive experiments on three real-world TKG datasets offer the insight that DualMatch outperforms the state-of-the-art methods in terms of H@1 by 2.4% - 10.7% and MRR by 1.7% - 7.6%, respectively.


Efficient Joint Learning for Clinical Named Entity Recognition and Relation Extraction Using Fourier Networks: A Use Case in Adverse Drug Events

arXiv.org Artificial Intelligence

Current approaches for clinical information extraction are inefficient in terms of computational costs and memory consumption, hindering their application to process large-scale electronic health records (EHRs). We propose an efficient end-to-end model, the Joint-NER-RE-Fourier (JNRF), to jointly learn the tasks of named entity recognition and relation extraction for documents of variable length. The architecture uses positional encoding and unitary batch sizes to process variable length documents and uses a weight-shared Fourier network layer for low-complexity token mixing. Finally, we reach the theoretical computational complexity lower bound for relation extraction using a selective pooling strategy and distance-aware attention weights with trainable polynomial distance functions. We evaluated the JNRF architecture using the 2018 N2C2 ADE benchmark to jointly extract medication-related entities and relations in variable-length EHR summaries. JNRF outperforms rolling window BERT with selective pooling by 0.42%, while being twice as fast to train. Compared to state-of-the-art BiLSTM-CRF architectures on the N2C2 ADE benchmark, results show that the proposed approach trains 22 times faster and reduces GPU memory consumption by 1.75 folds, with a reasonable performance tradeoff of 90%, without the use of external tools, hand-crafted rules or post-processing. Given the significant carbon footprint of deep learning models and the current energy crises, these methods could support efficient and cleaner information extraction in EHRs and other types of large-scale document databases.


An End-to-End Two-Phase Deep Learning-Based workflow to Segment Man-made Objects Around Reservoirs

arXiv.org Artificial Intelligence

Reservoirs are fundamental infrastructures for the management of water resources. Constructions around them can negatively impact their quality. Such unauthorized constructions can be monitored by land cover mapping (LCM) remote sensing (RS) images. In this paper, we develop a new approach based on DL and image processing techniques for man-made object segmentation around the reservoirs. In order to segment man-made objects around the reservoirs in an end-to-end procedure, segmenting reservoirs and identifying the region of interest (RoI) around them are essential. In the proposed two-phase workflow, the reservoir is initially segmented using a DL model. A post-processing stage is proposed to remove errors such as floating vegetation. Next, the RoI around the reservoir (RoIaR) is identified using the proposed image processing techniques. Finally, the man-made objects in the RoIaR are segmented using a DL architecture. We trained the proposed workflow using collected Google Earth (GE) images of eight reservoirs in Brazil over two different years. The U-Net-based and SegNet-based architectures are trained to segment the reservoirs. To segment man-made objects in the RoIaR, we trained and evaluated four possible architectures, U-Net, FPN, LinkNet, and PSPNet. Although the collected data has a high diversity (for example, they belong to different states, seasons, resolutions, etc.), we achieved good performances in both phases. Furthermore, applying the proposed post-processing to the output of reservoir segmentation improves the precision in all studied reservoirs except two cases. We validated the prepared workflow with a reservoir dataset outside the training reservoirs. The results show high generalization ability of the prepared workflow.


Computational Models of Solving Raven's Progressive Matrices: A Comprehensive Introduction

arXiv.org Artificial Intelligence

As being widely used to measure human intelligence, Raven's Progressive Matrices (RPM) tests also pose a great challenge for AI systems. There is a long line of computational models for solving RPM, starting from 1960s, either to understand the involved cognitive processes or solely for problem-solving purposes. Due to the dramatic paradigm shifts in AI researches, especially the advent of deep learning models in the last decade, the computational studies on RPM have also changed a lot. Therefore, now is a good time to look back at this long line of research. As the title -- ``a comprehensive introduction'' -- indicates, this paper provides an all-in-one presentation of computational models for solving RPM, including the history of RPM, intelligence testing theories behind RPM, item design and automatic item generation of RPM-like tasks, a conceptual chronicle of computational models for solving RPM, which reveals the philosophy behind the technology evolution of these models, and suggestions for transferring human intelligence testing and AI testing.


A Near-Optimal Algorithm for Safe Reinforcement Learning Under Instantaneous Hard Constraints

arXiv.org Artificial Intelligence

In many applications of Reinforcement Learning (RL), it is critically important that the algorithm performs safely, such that instantaneous hard constraints are satisfied at each step, and unsafe states and actions are avoided. However, existing algorithms for ''safe'' RL are often designed under constraints that either require expected cumulative costs to be bounded or assume all states are safe. Thus, such algorithms could violate instantaneous hard constraints and traverse unsafe states (and actions) in practice. Therefore, in this paper, we develop the first near-optimal safe RL algorithm for episodic Markov Decision Processes with unsafe states and actions under instantaneous hard constraints and the linear mixture model. It not only achieves a regret $\tilde{O}(\frac{d H^3 \sqrt{dK}}{\Delta_c})$ that tightly matches the state-of-the-art regret in the setting with only unsafe actions and nearly matches that in the unconstrained setting, but is also safe at each step, where $d$ is the feature-mapping dimension, $K$ is the number of episodes, $H$ is the number of steps in each episode, and $\Delta_c$ is a safety-related parameter. We also provide a lower bound $\tilde{\Omega}(\max\{dH \sqrt{K}, \frac{H}{\Delta_c^2}\})$, which indicates that the dependency on $\Delta_c$ is necessary. Further, both our algorithm design and regret analysis involve several novel ideas, which may be of independent interest.