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Assessing the Robustness of Retrieval-Augmented Generation Systems in K-12 Educational Question Answering with Knowledge Discrepancies

arXiv.org Artificial Intelligence

Retrieval-Augmented Generation (RAG) systems have demonstrated remarkable potential as question answering systems in the K-12 Education domain, where knowledge is typically queried within the restricted scope of authoritative textbooks. However, the discrepancy between textbooks and the parametric knowledge in Large Language Models (LLMs) could undermine the effectiveness of RAG systems. To systematically investigate the robustness of RAG systems under such knowledge discrepancies, we present EduKDQA, a question answering dataset that simulates knowledge discrepancies in real applications by applying hypothetical knowledge updates in answers and source documents. EduKDQA includes 3,005 questions covering five subjects, under a comprehensive question typology from the perspective of context utilization and knowledge integration. We conducted extensive experiments on retrieval and question answering performance. We find that most RAG systems suffer from a substantial performance drop in question answering with knowledge discrepancies, while questions that require integration of contextual knowledge and parametric knowledge pose a challenge to LLMs.


At First Contact: Stiffness Estimation Using Vibrational Information for Prosthetic Grasp Modulation

arXiv.org Artificial Intelligence

Stiffness estimation is crucial for delicate object manipulation in robotic and prosthetic hands but remains challenging due to dependence on force and displacement measurement and real-time sensory integration. This study presents a piezoelectric sensing framework for stiffness estimation at first contact during pinch grasps, addressing the limitations of traditional force-based methods. Inspired by human skin, a multimodal tactile sensor that captures vibrational and force data is developed and integrated into a prosthetic hand's fingertip. Machine learning models, including support vector machines and convolutional neural networks, demonstrate that vibrational signals within the critical 15 ms after first contact reliably encode stiffness, achieving classification accuracies up to 98.6% and regression errors as low as 2.39 Shore A on real-world objects of varying stiffness. Inference times of less than 1.5 ms are significantly faster than the average grasp closure time (16.65 ms in our dataset), enabling real-time stiffness estimation before the object is fully grasped. By leveraging the transient asymmetry in grasp dynamics, where one finger contacts the object before the others, this method enables early grasp modulation, enhancing safety and intuitiveness in prosthetic hands while offering broad applications in robotics.


Mixture of Online and Offline Experts for Non-stationary Time Series

arXiv.org Artificial Intelligence

We consider a general and realistic scenario involving non-stationary time series, consisting of several offline intervals with different distributions within a fixed offline time horizon, and an online interval that continuously receives new samples. For non-stationary time series, the data distribution in the current online interval may have appeared in previous offline intervals. We theoretically explore the feasibility of applying knowledge from offline intervals to the current online interval. To this end, we propose the Mixture of Online and Offline Experts (MOOE). MOOE learns static offline experts from offline intervals and maintains a dynamic online expert for the current online interval. It then adaptively combines the offline and online experts using a meta expert to make predictions for the samples received in the online interval. Specifically, we focus on theoretical analysis, deriving parameter convergence, regret bounds, and generalization error bounds to prove the effectiveness of the algorithm.


EI-Drive: A Platform for Cooperative Perception with Realistic Communication Models

arXiv.org Artificial Intelligence

The growing interest in autonomous driving calls for realistic simulation platforms capable of accurately simulating cooperative perception process in realistic traffic scenarios. Existing studies for cooperative perception often have not accounted for transmission latency and errors in real-world environments. To address this gap, we introduce EI-Drive, an edge-AI based autonomous driving simulation platform that integrates advanced cooperative perception with more realistic communication models. Built on the CARLA framework, EI-Drive features new modules for cooperative perception while taking into account transmission latency and errors, providing a more realistic platform for evaluating cooperative perception algorithms. In particular, the platform enables vehicles to fuse data from multiple sources, improving situational awareness and safety in complex environments. With its modular design, EI-Drive allows for detailed exploration of sensing, perception, planning, and control in various cooperative driving scenarios. Experiments using EI-Drive demonstrate significant improvements in vehicle safety and performance, particularly in scenarios with complex traffic flow and network conditions. All code and documents are accessible on our GitHub page: \url{https://ucd-dare.github.io/eidrive.github.io/}.


Missing Melodies: AI Music Generation and its "Nearly" Complete Omission of the Global South

arXiv.org Artificial Intelligence

Recent advances in generative AI have sparked renewed interest and expanded possibilities for music generation. However, the performance and versatility of these systems across musical genres are heavily influenced by the availability of training data. We conducted an extensive analysis of over one million hours of audio datasets used in AI music generation research and manually reviewed more than 200 papers from eleven prominent AI and music conferences and organizations (AAAI, ACM, EUSIPCO, EURASIP, ICASSP, ICML, IJCAI, ISMIR, NeurIPS, NIME, SMC) to identify a critical gap in the fair representation and inclusion of the musical genres of the Global South in AI research. Our findings reveal a stark imbalance: approximately 86% of the total dataset hours and over 93% of researchers focus primarily on music from the Global North. However, around 40% of these datasets include some form of non-Western music, genres from the Global South account for only 14.6% of the data. Furthermore, approximately 51% of the papers surveyed concentrate on symbolic music generation, a method that often fails to capture the cultural nuances inherent in music from regions such as South Asia, the Middle East, and Africa. As AI increasingly shapes the creation and dissemination of music, the significant underrepresentation of music genres in datasets and research presents a serious threat to global musical diversity. We also propose some important steps to mitigate these risks and foster a more inclusive future for AI-driven music generation.


Multi-Task Learning with LLMs for Implicit Sentiment Analysis: Data-level and Task-level Automatic Weight Learning

arXiv.org Artificial Intelligence

Implicit sentiment analysis (ISA) presents significant challenges due to the absence of salient cue words. Previous methods have struggled with insufficient data and limited reasoning capabilities to infer underlying opinions. Integrating multi-task learning (MTL) with large language models (LLMs) offers the potential to enable models of varying sizes to reliably perceive and recognize genuine opinions in ISA. However, existing MTL approaches are constrained by two sources of uncertainty: data-level uncertainty, arising from hallucination problems in LLM-generated contextual information, and task-level uncertainty, stemming from the varying capacities of models to process contextual information. To handle these uncertainties, we introduce MT-ISA, a novel MTL framework that enhances ISA by leveraging the generation and reasoning capabilities of LLMs through automatic MTL. Specifically, MT-ISA constructs auxiliary tasks using generative LLMs to supplement sentiment elements and incorporates automatic MTL to fully exploit auxiliary data. We introduce data-level and task-level automatic weight learning (AWL), which dynamically identifies relationships and prioritizes more reliable data and critical tasks, enabling models of varying sizes to adaptively learn fine-grained weights based on their reasoning capabilities. We investigate three strategies for data-level AWL, while also introducing homoscedastic uncertainty for task-level AWL. Extensive experiments reveal that models of varying sizes achieve an optimal balance between primary prediction and auxiliary tasks in MT-ISA. This underscores the effectiveness and adaptability of our approach.


PolyIPA -- Multilingual Phoneme-to-Grapheme Conversion Model

arXiv.org Artificial Intelligence

This paper presents PolyIPA, a novel multilingual phoneme-to-grapheme conversion model designed for multilingual name transliteration, onomastic research, and information retrieval. The model leverages two helper models developed for data augmentation: IPA2vec for finding soundalikes across languages, and similarIPA for handling phonetic notation variations. Evaluated on a test set that spans multiple languages and writing systems, the model achieves a mean Character Error Rate of 0.055 and a character-level BLEU score of 0.914, with particularly strong performance on languages with shallow orthographies. The implementation of beam search further improves practical utility, with top-3 candidates reducing the effective error rate by 52.7\% (to CER: 0.026), demonstrating the model's effectiveness for cross-linguistic applications.


Beware of Metacognitive Laziness: Effects of Generative Artificial Intelligence on Learning Motivation, Processes, and Performance

arXiv.org Artificial Intelligence

With the continuous development of technological and educational innovation, learners nowadays can obtain a variety of support from agents such as teachers, peers, education technologies, and recently, generative artificial intelligence such as ChatGPT. The concept of hybrid intelligence is still at a nascent stage, and how learners can benefit from a symbiotic relationship with various agents such as AI, human experts and intelligent learning systems is still unknown. The emerging concept of hybrid intelligence also lacks deep insights and understanding of the mechanisms and consequences of hybrid human-AI learning based on strong empirical research. In order to address this gap, we conducted a randomised experimental study and compared learners' motivations, self-regulated learning processes and learning performances on a writing task among different groups who had support from different agents (ChatGPT, human expert, writing analytics tools, and no extra tool). A total of 117 university students were recruited, and their multi-channel learning, performance and motivation data were collected and analysed. The results revealed that: learners who received different learning support showed no difference in post-task intrinsic motivation; there were significant differences in the frequency and sequences of the self-regulated learning processes among groups; ChatGPT group outperformed in the essay score improvement but their knowledge gain and transfer were not significantly different. Our research found that in the absence of differences in motivation, learners with different supports still exhibited different self-regulated learning processes, ultimately leading to differentiated performance. What is particularly noteworthy is that AI technologies such as ChatGPT may promote learners' dependence on technology and potentially trigger metacognitive laziness.


AutoPatent: A Multi-Agent Framework for Automatic Patent Generation

arXiv.org Artificial Intelligence

As the capabilities of Large Language Models (LLMs) continue to advance, the field of patent processing has garnered increased attention within the natural language processing community. However, the majority of research has been concentrated on classification tasks, such as patent categorization and examination, or on short text generation tasks like patent summarization and patent quizzes. In this paper, we introduce a novel and practical task known as Draft2Patent, along with its corresponding D2P benchmark, which challenges LLMs to generate full-length patents averaging 17K tokens based on initial drafts. Patents present a significant challenge to LLMs due to their specialized nature, standardized terminology, and extensive length. We propose a multi-agent framework called AutoPatent which leverages the LLM-based planner agent, writer agents, and examiner agent with PGTree and RRAG to generate lengthy, intricate, and high-quality complete patent documents. The experimental results demonstrate that our AutoPatent framework significantly enhances the ability to generate comprehensive patents across various LLMs. Furthermore, we have discovered that patents generated solely with the AutoPatent framework based on the Qwen2.5-7B model outperform those produced by larger and more powerful LLMs, such as GPT-4o, Qwen2.5-72B, and LLAMA3.1-70B, in both objective metrics and human evaluations. We will make the data and code available upon acceptance at \url{https://github.com/QiYao-Wang/AutoPatent}.


TouchTTS: An Embarrassingly Simple TTS Framework that Everyone Can Touch

arXiv.org Artificial Intelligence

It is well known that LLM-based systems are data-hungry. Recent LLM-based TTS works typically employ complex data processing pipelines to obtain high-quality training data. These sophisticated pipelines require excellent models at each stage (e.g., speech denoising, speech enhancement, speaker diarization, and punctuation models), which themselves demand high-quality training data and are rarely open-sourced. Even with state-of-the-art models, issues persist, such as incomplete background noise removal and misalignment between punctuation and actual speech pauses. Moreover, the stringent filtering strategies often retain only 10-30\% of the original data, significantly impeding data scaling efforts. In this work, we leverage a noise-robust audio tokenizer (S3Tokenizer) to design a simplified yet effective TTS data processing pipeline that maintains data quality while substantially reducing data acquisition costs, achieving a data retention rate of over 50\%. Beyond data scaling challenges, LLM-based TTS systems also incur higher deployment costs compared to conventional approaches. Current systems typically use LLMs solely for text-to-token generation, while requiring separate models (e.g., flow matching models) for token-to-waveform generation, which cannot be directly executed by LLM inference engines, further complicating deployment. To address these challenges, we eliminate redundant modules in both LLM and flow components, replacing the flow model backbone with an LLM architecture. Building upon this simplified flow backbone, we propose a unified architecture for both streaming and non-streaming inference, significantly reducing deployment costs. Finally, we explore the feasibility of unifying TTS and ASR tasks using the same data for training, thanks to the simplified pipeline and the S3Tokenizer that reduces the quality requirements for TTS training data.