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Clearview AI will get a US patent for its facial recognition tech

Engadget

Clearview AI is about to get formal acknowledgment for its controversial facial recognition technology. Politico reports Clearview has received a US Patent and Trademark Office "notice of allowance" indicating officials will approve a filing for its system, which scans faces across public internet data to find people from government lists and security camera footage. The company just has to pay administrative fees to secure the patent. In a Politico interview, Clearview founder Hoan Ton-That claimed this was the first facial recognition patent involving "large-scale internet data." The firm sells its tool to government clients (including law enforcement) hoping to accelerate searches.


The Unintended Benefit of Mapping a GAN's Latent Space

#artificialintelligence

While trying to improve the quality and fidelity of AI-generated images, a group of researchers from China and Australia have inadvertently discovered a method to interactively control the latent space of a Generative Adversarial Network (GAN) – the mysterious calculative matrix behind the new wave of image synthesis techniques that are set to revolutionize movies, gaming, and social media, and many other sectors in entertainment and research. Their discovery, a by-product of the project's central goal, allows a user to arbitrarily and interactively explore a GAN's latent space with a mouse, as if scrubbing through a video, or leafing through a book. An excerpt from the researchers' accompanying video (see embed at end of article for many more examples). Note that the user is manipulating the transformations with a'grab' cursor (top left). The method uses'heat maps' to indicate which areas of an image should be improved as the GAN runs through the same dataset thousands (or hundreds of thousands) of times.


AI Gone Rogue: 6 Times AI Went Too Far

#artificialintelligence

From voice recognition devices to intelligent chatbots, AI has transformed our lives. But, every good thing also has a downside, and AI is no exception to this rule. Leading technology figures have warned of the looming dangers of AI, including Stephen Hawking, who said it could be the "worst event in the history of our civilization." Here are six times AI went a little too far and left us scratching our heads. Academic research is the backbone of scientific advancements and knowledge.


LoNLI: An Extensible Framework for Testing Diverse Logical Reasoning Capabilities for NLI

arXiv.org Artificial Intelligence

Natural Language Inference (NLI) is considered a representative task to test natural language understanding (NLU). In this work, we propose an extensible framework to collectively yet categorically test diverse Logical reasoning capabilities required for NLI (and by extension, NLU). Motivated by behavioral testing, we create a semi-synthetic large test-bench (363 templates, 363k examples) and an associated framework that offers following utilities: 1) individually test and analyze reasoning capabilities along 17 reasoning dimensions (including pragmatic reasoning), 2) design experiments to study cross-capability information content (leave one out or bring one in); and 3) the synthetic nature enable us to control for artifacts and biases. The inherited power of automated test case instantiation from free-form natural language templates (using CheckList), and a well-defined taxonomy of capabilities enable us to extend to (cognitively) harder test cases while varying the complexity of natural language. Through our analysis of state-of-the-art NLI systems, we observe that our benchmark is indeed hard (and non-trivial even with training on additional resources). Some capabilities stand out as harder. Further fine-grained analysis and fine-tuning experiments reveal more insights about these capabilities and the models -- supporting and extending previous observations. Towards the end we also perform an user-study, to investigate whether behavioral information can be utilised to generalize much better for some models compared to others.


Overcome Anterograde Forgetting with Cycled Memory Networks

arXiv.org Artificial Intelligence

Learning from a sequence of tasks for a lifetime is essential for an agent towards artificial general intelligence. This requires the agent to continuously learn and memorize new knowledge without interference. This paper first demonstrates a fundamental issue of lifelong learning using neural networks, named anterograde forgetting, i.e., preserving and transferring memory may inhibit the learning of new knowledge. This is attributed to the fact that the learning capacity of a neural network will be reduced as it keeps memorizing historical knowledge, and the fact that conceptual confusion may occur as it transfers irrelevant old knowledge to the current task. This work proposes a general framework named Cycled Memory Networks (CMN) to address the anterograde forgetting in neural networks for lifelong learning. The CMN consists of two individual memory networks to store short-term and long-term memories to avoid capacity shrinkage. A transfer cell is designed to connect these two memory networks, enabling knowledge transfer from the long-term memory network to the short-term memory network to mitigate the conceptual confusion, and a memory consolidation mechanism is developed to integrate short-term knowledge into the long-term memory network for knowledge accumulation. Experimental results demonstrate that the CMN can effectively address the anterograde forgetting on several task-related, task-conflict, class-incremental and cross-domain benchmarks.


Efficient Pressure: Improving efficiency for signalized intersections

arXiv.org Artificial Intelligence

Since conventional approaches could not adapt to dynamic traffic conditions, reinforcement learning (RL) has attracted more attention to help solve the traffic signal control (TSC) problem. However, existing RL-based methods are rarely deployed considering that they are neither cost-effective in terms of computing resources nor more robust than traditional approaches, which raises a critical research question: how to construct an adaptive controller for TSC with less training and reduced complexity based on RL-based approach? To address this question, in this paper, we (1) innovatively specify the traffic movement representation as a simple but efficient pressure of vehicle queues in a traffic network, namely efficient pressure (EP); (2) build a traffic signal settings protocol, including phase duration, signal phase number and EP for TSC; (3) design a TSC approach based on the traditional max pressure (MP) approach, namely efficient max pressure (Efficient-MP) using the EP to capture the traffic state; and (4) develop a general RL-based TSC algorithm template: efficient Xlight (Efficient-XLight) under EP. Through comprehensive experiments on multiple real-world datasets in our traffic signal settings' protocol for TSC, we demonstrate that efficient pressure is complementary to traditional and RL-based modeling to design better TSC methods. Our code is released on Github.


A Multi-Strategy based Pre-Training Method for Cold-Start Recommendation

arXiv.org Artificial Intelligence

Cold-start problem is a fundamental challenge for recommendation tasks. The recent self-supervised learning (SSL) on Graph Neural Networks (GNNs) model, PT-GNN, pre-trains the GNN model to reconstruct the cold-start embeddings and has shown great potential for cold-start recommendation. However, due to the over-smoothing problem, PT-GNN can only capture up to 3-order relation, which can not provide much useful auxiliary information to depict the target cold-start user or item. Besides, the embedding reconstruction task only considers the intra-correlations within the subgraph of users and items, while ignoring the inter-correlations across different subgraphs. To solve the above challenges, we propose a multi-strategy based pre-training method for cold-start recommendation (MPT), which extends PT-GNN from the perspective of model architecture and pretext tasks to improve the cold-start recommendation performance. Specifically, in terms of the model architecture, in addition to the short-range dependencies of users and items captured by the GNN encoder, we introduce a Transformer encoder to capture long-range dependencies. In terms of the pretext task, in addition to considering the intra-correlations of users and items by the embedding reconstruction task, we add embedding contrastive learning task to capture inter-correlations of users and items. We train the GNN and Transformer encoders on these pretext tasks under the meta-learning setting to simulate the real cold-start scenario, making the model easily and rapidly being adapted to new cold-start users and items. Experiments on three public recommendation datasets show the superiority of the proposed MPT model against the vanilla GNN models, the pre-training GNN model on user/item embedding inference and the recommendation task.


Self-supervised Graph Learning for Occasional Group Recommendation

arXiv.org Artificial Intelligence

We study the problem of recommending items to occasional groups (a.k.a. cold-start groups), where the occasional groups are formed ad-hoc and have few or no historical interacted items. Due to the extreme sparsity issue of the occasional groups' interactions with items, it is difficult to learn high-quality embeddings for these occasional groups. Despite the recent advances on Graph Neural Networks (GNNs) incorporate high-order collaborative signals to alleviate the problem, the high-order cold-start neighbors are not explicitly considered during the graph convolution in GNNs. This paper proposes a self-supervised graph learning paradigm, which jointly trains the backbone GNN model to reconstruct the group/user/item embeddings under the meta-learning setting, such that it can directly improve the embedding quality and can be easily adapted to the new occasional groups. To further reduce the impact from the cold-start neighbors, we incorporate a self-attention-based meta aggregator to enhance the aggregation ability of each graph convolution step. Besides, we add a contrastive learning (CL) adapter to explicitly consider the correlations between the group and non-group members. Experimental results on three public recommendation datasets show the superiority of our proposed model against the state-of-the-art group recommendation methods.


Learning Realistic Patterns from Visually Unrealistic Stimuli: Generalization and Data Anonymization

Journal of Artificial Intelligence Research

Good training data is a prerequisite to develop useful Machine Learning applications. However, in many domains existing data sets cannot be shared due to privacy regulations (e.g., from medical studies). This work investigates a simple yet unconventional approach for anonymized data synthesis to enable third parties to benefit from such anonymized data. We explore the feasibility of learning implicitly from visually unrealistic, task-relevant stimuli, which are synthesized by exciting the neurons of a trained deep neural network. As such, neuronal excitation can be used to generate synthetic stimuli. The stimuli data is used to train new classification models. Furthermore, we extend this framework to inhibit representations that are associated with specific individuals. We use sleep monitoring data from both an open and a large closed clinical study, and Electroencephalogram sleep stage classification data, to evaluate whether (1) end-users can create and successfully use customized classification models, and (2) the identity of participants in the study is protected. Extensive comparative empirical investigation shows that different algorithms trained on the stimuli are able to generalize successfully on the same task as the original model. Architectural and algorithmic similarity between new and original models play an important role in performance. For similar architectures, the performance is close to that of using the original data (e.g., Accuracy difference of 0.56%-3.82%, Kappa coefficient difference of 0.02-0.08). Further experiments show that the stimuli can provide state-ofthe-art resilience against adversarial association and membership inference attacks.


Distributed Adaptive Learning Under Communication Constraints

arXiv.org Machine Learning

This work examines adaptive distributed learning strategies designed to operate under communication constraints. We consider a network of agents that must solve an online optimization problem from continual observation of streaming data. The agents implement a distributed cooperative strategy where each agent is allowed to perform local exchange of information with its neighbors. In order to cope with communication constraints, the exchanged information must be unavoidably compressed. We propose a diffusion strategy nicknamed as ACTC (Adapt-Compress-Then-Combine), which relies on the following steps: i) an adaptation step where each agent performs an individual stochastic-gradient update with constant step-size; ii) a compression step that leverages a recently introduced class of stochastic compression operators; and iii) a combination step where each agent combines the compressed updates received from its neighbors. The distinguishing elements of this work are as follows. First, we focus on adaptive strategies, where constant (as opposed to diminishing) step-sizes are critical to respond in real time to nonstationary variations. Second, we consider the general class of directed graphs and left-stochastic combination policies, which allow us to enhance the interplay between topology and learning. Third, in contrast with related works that assume strong convexity for all individual agents' cost functions, we require strong convexity only at a network level, a condition satisfied even if a single agent has a strongly-convex cost and the remaining agents have non-convex costs. Fourth, we focus on a diffusion (as opposed to consensus) strategy. Under the demanding setting of compressed information, we establish that the ACTC iterates fluctuate around the desired optimizer, achieving remarkable savings in terms of bits exchanged between neighboring agents.