Oceania
GNN-SL: Sequence Labeling Based on Nearest Examples via GNN
Wang, Shuhe, Meng, Yuxian, Ouyang, Rongbin, Li, Jiwei, Zhang, Tianwei, Lyu, Lingjuan, Wang, Guoyin
To better handle long-tail cases in the sequence labeling (SL) task, in this work, we introduce graph neural networks sequence labeling (GNN-SL), which augments the vanilla SL model output with similar tagging examples retrieved from the whole training set. Since not all the retrieved tagging examples benefit the model prediction, we construct a heterogeneous graph, and leverage graph neural networks (GNNs) to transfer information between the retrieved tagging examples and the input word sequence. The augmented node which aggregates information from neighbors is used to do prediction. This strategy enables the model to directly acquire similar tagging examples and improves the general quality of predictions. We conduct a variety of experiments on three typical sequence labeling tasks: Named Entity Recognition (NER), Part of Speech Tagging (POS), and Chinese Word Segmentation (CWS) to show the significant performance of our GNN-SL. Notably, GNN-SL achieves SOTA results of 96.9 (+0.2) on PKU, 98.3 (+0.4) on CITYU, 98.5 (+0.2) on MSR, and 96.9 (+0.2) on AS for the CWS task, and results comparable to SOTA performances on NER datasets, and POS datasets.
Markerless Body Motion Capturing for 3D Character Animation based on Multi-view Cameras
Wang, Jinbao, Lu, Ke, Xue, Jian
This paper proposes a novel application system for the generation of three-dimensional (3D) character animation driven by markerless human body motion capturing. The entire pipeline of the system consists of five stages: 1) the capturing of motion data using multiple cameras, 2) detection of the two-dimensional (2D) human body joints, 3) estimation of the 3D joints, 4) calculation of bone transformation matrices, and 5) generation of character animation. The main objective of this study is to generate a 3D skeleton and animation for 3D characters using multi-view images captured by ordinary cameras. The computational complexity of the 3D skeleton reconstruction based on 3D vision has been reduced as needed to achieve frame-by-frame motion capturing. The experimental results reveal that our system can effectively and efficiently capture human actions and use them to animate 3D cartoon characters in real-time.
Enabling All In-Edge Deep Learning: A Literature Review
Joshi, Praveen, Hasanuzzaman, Mohammed, Thapa, Chandra, Afli, Haithem, Scully, Ted
In recent years, deep learning (DL) models have demonstrated remarkable achievements on non-trivial tasks such as speech recognition and natural language understanding. One of the significant contributors to its success is the proliferation of end devices that acted as a catalyst to provide data for data-hungry DL models. However, computing DL training and inference is the main challenge. Usually, central cloud servers are used for the computation, but it opens up other significant challenges, such as high latency, increased communication costs, and privacy concerns. To mitigate these drawbacks, considerable efforts have been made to push the processing of DL models to edge servers. Moreover, the confluence point of DL and edge has given rise to edge intelligence (EI). This survey paper focuses primarily on the fifth level of EI, called all in-edge level, where DL training and inference (deployment) are performed solely by edge servers. All in-edge is suitable when the end devices have low computing resources, e.g., Internet-of-Things, and other requirements such as latency and communication cost are important in mission-critical applications, e.g., health care. Firstly, this paper presents all in-edge computing architectures, including centralized, decentralized, and distributed. Secondly, this paper presents enabling technologies, such as model parallelism and split learning, which facilitate DL training and deployment at edge servers. Thirdly, model adaptation techniques based on model compression and conditional computation are described because the standard cloud-based DL deployment cannot be directly applied to all in-edge due to its limited computational resources. Fourthly, this paper discusses eleven key performance metrics to evaluate the performance of DL at all in-edge efficiently. Finally, several open research challenges in the area of all in-edge are presented.
'Magic' AI Avatars Are Already Losing Their Charm
Last week, after seeing artsy portraits popping up all over her social media feeds, Christal Luster signed up for a free trial of a photo-editing app called Lensa. She uploaded 10 of her headshots to it and paid $5.99 for 100 new images based on her inputs, which an artificial-intelligence tool produced in under an hour. Ms. Luster, an actress in Chicago, said the images opened her eyes to the types of characters she could portray. "There was one of them where I was like, 'Oh I could totally see myself playing in'Bridgerton.' I could learn to speak with a British accent. I could do period pieces," she said.
Predicting article quality scores with machine learning: The UK Research Excellence Framework
Thelwall, Mike, Kousha, Kayvan, Abdoli, Mahshid, Stuart, Emma, Makita, Meiko, Wilson, Paul, Levitt, Jonathan, Knoth, Petr, Cancellieri, Matteo
National research evaluation initiatives and incentive schemes have previously chosen between simplistic quantitative indicators and time-consuming peer review, sometimes supported by bibliometrics. Here we assess whether artificial intelligence (AI) could provide a third alternative, estimating article quality using more multiple bibliometric and metadata inputs. We investigated this using provisional three-level REF2021 peer review scores for 84,966 articles submitted to the UK Research Excellence Framework 2021, matching a Scopus record 2014-18 and with a substantial abstract. We found that accuracy is highest in the medical and physical sciences Units of Assessment (UoAs) and economics, reaching 42% above the baseline (72% overall) in the best case. This is based on 1000 bibliometric inputs and half of the articles used for training in each UoA. Prediction accuracies above the baseline for the social science, mathematics, engineering, arts, and humanities UoAs were much lower or close to zero. The Random Forest Classifier (standard or ordinal) and Extreme Gradient Boosting Classifier algorithms performed best from the 32 tested. Accuracy was lower if UoAs were merged or replaced by Scopus broad categories. We increased accuracy with an active learning strategy and by selecting articles with higher prediction probabilities, as estimated by the algorithms, but this substantially reduced the number of scores predicted.
Scalable Quantum Convolutional Neural Networks
Baek, Hankyul, Yun, Won Joon, Kim, Joongheon
Abstract--With the beginning of the noisy intermediate-scale quantum (NISQ) era, quantum neural network (QNN) has recently emerged as a solution for the problems that classical neural networks cannot solve. Moreover, QCNN is attracting attention as the next generation of QNN because it can process high-dimensional vector input. However, due to the nature of quantum computing, it is difficult for the classical QCNN to extract a sufficient number of features. Motivated by this, we propose a new version of QCNN, named scalable quantum convolutional neural network (sQCNN). In addition, using the fidelity of QC, we propose an sQCNN training algorithm named reverse fidelity training (RF-Train) that maximizes the performance of sQCNN.
Logical Fallacy Detection
Jin, Zhijing, Lalwani, Abhinav, Vaidhya, Tejas, Shen, Xiaoyu, Ding, Yiwen, Lyu, Zhiheng, Sachan, Mrinmaya, Mihalcea, Rada, Schรถlkopf, Bernhard
Reasoning is central to human intelligence. However, fallacious arguments are common, and some exacerbate problems such as spreading misinformation about climate change. In this paper, we propose the task of logical fallacy detection, and provide a new dataset (Logic) of logical fallacies generally found in text, together with an additional challenge set for detecting logical fallacies in climate change claims (LogicClimate). Detecting logical fallacies is a hard problem as the model must understand the underlying logical structure of the argument. We find that existing pretrained large language models perform poorly on this task. In contrast, we show that a simple structure-aware classifier outperforms the best language model by 5.46% on Logic and 4.51% on LogicClimate. We encourage future work to explore this task as (a) it can serve as a new reasoning challenge for language models, and (b) it can have potential applications in tackling the spread of misinformation. Our dataset and code are available at https://github.com/causalNLP/logical-fallacy
Human-Robot Team Performance Compared to Full Robot Autonomy in 16 Real-World Search and Rescue Missions: Adaptation of the DARPA Subterranean Challenge
Robinson, Nicole, Williams, Jason, Howard, David, Tidd, Brendan, Talbot, Fletcher, Wood, Brett, Pitt, Alex, Kottege, Navinda, Kuliฤ, Dana
Human operators in human-robot teams are commonly perceived to be critical for mission success. To explore the direct and perceived impact of operator input on task success and team performance, 16 real-world missions (10 hrs) were conducted based on the DARPA Subterranean Challenge. These missions were to deploy a heterogeneous team of robots for a search task to locate and identify artifacts such as climbing rope, drills and mannequins representing human survivors. Two conditions were evaluated: human operators that could control the robot team with state-of-the-art autonomy (Human-Robot Team) compared to autonomous missions without human operator input (Robot-Autonomy). Human-Robot Teams were often in directed autonomy mode (70% of mission time), found more items, traversed more distance, covered more unique ground, and had a higher time between safety-related events. Human-Robot Teams were faster at finding the first artifact, but slower to respond to information from the robot team. In routine conditions, scores were comparable for artifacts, distance, and coverage. Reasons for intervention included creating waypoints to prioritise high-yield areas, and to navigate through error-prone spaces. After observing robot autonomy, operators reported increases in robot competency and trust, but that robot behaviour was not always transparent and understandable, even after high mission performance.
Graph Learning for Anomaly Analytics: Algorithms, Applications, and Challenges
Ren, Jing, Xia, Feng, Hoshyar, Azadeh Noori, Aggarwal, Charu C.
Anomaly analytics is a popular and vital task in various research contexts, which has been studied for several decades. At the same time, deep learning has shown its capacity in solving many graph-based tasks like, node classification, link prediction, and graph classification. Recently, many studies are extending graph learning models for solving anomaly analytics problems, resulting in beneficial advances in graph-based anomaly analytics techniques. In this survey, we provide a comprehensive overview of graph learning methods for anomaly analytics tasks. We classify them into four categories based on their model architectures, namely graph convolutional network (GCN), graph attention network (GAT), graph autoencoder (GAE), and other graph learning models. The differences between these methods are also compared in a systematic manner. Furthermore, we outline several graph-based anomaly analytics applications across various domains in the real world. Finally, we discuss five potential future research directions in this rapidly growing field.
Artificial intelligence technologies to support research assessment: A review
Kousha, Kayvan, Thelwall, Mike
This literature review identifies indicators that associate with higher impact or higher quality research from article text (e.g., titles, abstracts, lengths, cited references and readability) or metadata (e.g., the number of authors, international or domestic collaborations, journal impact factors and authors' h-index). This includes studies that used machine learning techniques to predict citation counts or quality scores for journal articles or conference papers. The literature review also includes evidence about the strength of association between bibliometric indicators and quality score rankings from previous UK Research Assessment Exercises (RAEs) and REFs in different subjects and years and similar evidence from other countries (e.g., Australia and Italy). In support of this, the document also surveys studies that used public datasets of citations, social media indictors or open review texts (e.g., Dimensions, OpenCitations, Altmetric.com and Publons) to help predict the scholarly impact of articles. The results of this part of the literature review were used to inform the experiments using machine learning to predict REF journal article quality scores, as reported in the AI experiments report for this project. The literature review also covers technology to automate editorial processes, to provide quality control for papers and reviewers' suggestions, to match reviewers with articles, and to automatically categorise journal articles into fields. Bias and transparency in technology assisted assessment are also discussed.