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Real-World Compositional Generalization with Disentangled Sequence-to-Sequence Learning

arXiv.org Artificial Intelligence

Compositional generalization is a basic mechanism in human language learning, which current neural networks struggle with. A recently proposed Disentangled sequence-to-sequence model (Dangle) shows promising generalization capability by learning specialized encodings for each decoding step. We introduce two key modifications to this model which encourage more disentangled representations and improve its compute and memory efficiency, allowing us to tackle compositional generalization in a more realistic setting. Specifically, instead of adaptively re-encoding source keys and values at each time step, we disentangle their representations and only re-encode keys periodically, at some interval. Our new architecture leads to better generalization performance across existing tasks and datasets, and a new machine translation benchmark which we create by detecting naturally occurring compositional patterns in relation to a training set. We show this methodology better emulates real-world requirements than artificial challenges.


MIRA: Mental Imagery for Robotic Affordances

arXiv.org Artificial Intelligence

Humans form mental images of 3D scenes to support counterfactual imagination, planning, and motor control. Our abilities to predict the appearance and affordance of the scene from previously unobserved viewpoints aid us in performing manipulation tasks (e.g., 6-DoF kitting) with a level of ease that is currently out of reach for existing robot learning frameworks. In this work, we aim to build artificial systems that can analogously plan actions on top of imagined images. To this end, we introduce Mental Imagery for Robotic Affordances (MIRA), an action reasoning framework that optimizes actions with novel-view synthesis and affordance prediction in the loop. Given a set of 2D RGB images, MIRA builds a consistent 3D scene representation, through which we synthesize novel orthographic views amenable to pixel-wise affordances prediction for action optimization. We illustrate how this optimization process enables us to generalize to unseen out-of-plane rotations for 6-DoF robotic manipulation tasks given a limited number of demonstrations, paving the way toward machines that autonomously learn to understand the world around them for planning actions.


GNN-SL: Sequence Labeling Based on Nearest Examples via GNN

arXiv.org Artificial Intelligence

To better handle long-tail cases in the sequence labeling (SL) task, in this work, we introduce graph neural networks sequence labeling (GNN-SL), which augments the vanilla SL model output with similar tagging examples retrieved from the whole training set. Since not all the retrieved tagging examples benefit the model prediction, we construct a heterogeneous graph, and leverage graph neural networks (GNNs) to transfer information between the retrieved tagging examples and the input word sequence. The augmented node which aggregates information from neighbors is used to do prediction. This strategy enables the model to directly acquire similar tagging examples and improves the general quality of predictions. We conduct a variety of experiments on three typical sequence labeling tasks: Named Entity Recognition (NER), Part of Speech Tagging (POS), and Chinese Word Segmentation (CWS) to show the significant performance of our GNN-SL. Notably, GNN-SL achieves SOTA results of 96.9 (+0.2) on PKU, 98.3 (+0.4) on CITYU, 98.5 (+0.2) on MSR, and 96.9 (+0.2) on AS for the CWS task, and results comparable to SOTA performances on NER datasets, and POS datasets.


Markerless Body Motion Capturing for 3D Character Animation based on Multi-view Cameras

arXiv.org Artificial Intelligence

This paper proposes a novel application system for the generation of three-dimensional (3D) character animation driven by markerless human body motion capturing. The entire pipeline of the system consists of five stages: 1) the capturing of motion data using multiple cameras, 2) detection of the two-dimensional (2D) human body joints, 3) estimation of the 3D joints, 4) calculation of bone transformation matrices, and 5) generation of character animation. The main objective of this study is to generate a 3D skeleton and animation for 3D characters using multi-view images captured by ordinary cameras. The computational complexity of the 3D skeleton reconstruction based on 3D vision has been reduced as needed to achieve frame-by-frame motion capturing. The experimental results reveal that our system can effectively and efficiently capture human actions and use them to animate 3D cartoon characters in real-time.


Enabling All In-Edge Deep Learning: A Literature Review

arXiv.org Artificial Intelligence

In recent years, deep learning (DL) models have demonstrated remarkable achievements on non-trivial tasks such as speech recognition and natural language understanding. One of the significant contributors to its success is the proliferation of end devices that acted as a catalyst to provide data for data-hungry DL models. However, computing DL training and inference is the main challenge. Usually, central cloud servers are used for the computation, but it opens up other significant challenges, such as high latency, increased communication costs, and privacy concerns. To mitigate these drawbacks, considerable efforts have been made to push the processing of DL models to edge servers. Moreover, the confluence point of DL and edge has given rise to edge intelligence (EI). This survey paper focuses primarily on the fifth level of EI, called all in-edge level, where DL training and inference (deployment) are performed solely by edge servers. All in-edge is suitable when the end devices have low computing resources, e.g., Internet-of-Things, and other requirements such as latency and communication cost are important in mission-critical applications, e.g., health care. Firstly, this paper presents all in-edge computing architectures, including centralized, decentralized, and distributed. Secondly, this paper presents enabling technologies, such as model parallelism and split learning, which facilitate DL training and deployment at edge servers. Thirdly, model adaptation techniques based on model compression and conditional computation are described because the standard cloud-based DL deployment cannot be directly applied to all in-edge due to its limited computational resources. Fourthly, this paper discusses eleven key performance metrics to evaluate the performance of DL at all in-edge efficiently. Finally, several open research challenges in the area of all in-edge are presented.


'Magic' AI Avatars Are Already Losing Their Charm

WSJ.com: WSJD - Technology

Last week, after seeing artsy portraits popping up all over her social media feeds, Christal Luster signed up for a free trial of a photo-editing app called Lensa. She uploaded 10 of her headshots to it and paid $5.99 for 100 new images based on her inputs, which an artificial-intelligence tool produced in under an hour. Ms. Luster, an actress in Chicago, said the images opened her eyes to the types of characters she could portray. "There was one of them where I was like, 'Oh I could totally see myself playing in'Bridgerton.' I could learn to speak with a British accent. I could do period pieces," she said.


Predicting article quality scores with machine learning: The UK Research Excellence Framework

arXiv.org Artificial Intelligence

National research evaluation initiatives and incentive schemes have previously chosen between simplistic quantitative indicators and time-consuming peer review, sometimes supported by bibliometrics. Here we assess whether artificial intelligence (AI) could provide a third alternative, estimating article quality using more multiple bibliometric and metadata inputs. We investigated this using provisional three-level REF2021 peer review scores for 84,966 articles submitted to the UK Research Excellence Framework 2021, matching a Scopus record 2014-18 and with a substantial abstract. We found that accuracy is highest in the medical and physical sciences Units of Assessment (UoAs) and economics, reaching 42% above the baseline (72% overall) in the best case. This is based on 1000 bibliometric inputs and half of the articles used for training in each UoA. Prediction accuracies above the baseline for the social science, mathematics, engineering, arts, and humanities UoAs were much lower or close to zero. The Random Forest Classifier (standard or ordinal) and Extreme Gradient Boosting Classifier algorithms performed best from the 32 tested. Accuracy was lower if UoAs were merged or replaced by Scopus broad categories. We increased accuracy with an active learning strategy and by selecting articles with higher prediction probabilities, as estimated by the algorithms, but this substantially reduced the number of scores predicted.


Scalable Quantum Convolutional Neural Networks

arXiv.org Artificial Intelligence

Abstract--With the beginning of the noisy intermediate-scale quantum (NISQ) era, quantum neural network (QNN) has recently emerged as a solution for the problems that classical neural networks cannot solve. Moreover, QCNN is attracting attention as the next generation of QNN because it can process high-dimensional vector input. However, due to the nature of quantum computing, it is difficult for the classical QCNN to extract a sufficient number of features. Motivated by this, we propose a new version of QCNN, named scalable quantum convolutional neural network (sQCNN). In addition, using the fidelity of QC, we propose an sQCNN training algorithm named reverse fidelity training (RF-Train) that maximizes the performance of sQCNN.


Logical Fallacy Detection

arXiv.org Artificial Intelligence

Reasoning is central to human intelligence. However, fallacious arguments are common, and some exacerbate problems such as spreading misinformation about climate change. In this paper, we propose the task of logical fallacy detection, and provide a new dataset (Logic) of logical fallacies generally found in text, together with an additional challenge set for detecting logical fallacies in climate change claims (LogicClimate). Detecting logical fallacies is a hard problem as the model must understand the underlying logical structure of the argument. We find that existing pretrained large language models perform poorly on this task. In contrast, we show that a simple structure-aware classifier outperforms the best language model by 5.46% on Logic and 4.51% on LogicClimate. We encourage future work to explore this task as (a) it can serve as a new reasoning challenge for language models, and (b) it can have potential applications in tackling the spread of misinformation. Our dataset and code are available at https://github.com/causalNLP/logical-fallacy


Human-Robot Team Performance Compared to Full Robot Autonomy in 16 Real-World Search and Rescue Missions: Adaptation of the DARPA Subterranean Challenge

arXiv.org Artificial Intelligence

Human operators in human-robot teams are commonly perceived to be critical for mission success. To explore the direct and perceived impact of operator input on task success and team performance, 16 real-world missions (10 hrs) were conducted based on the DARPA Subterranean Challenge. These missions were to deploy a heterogeneous team of robots for a search task to locate and identify artifacts such as climbing rope, drills and mannequins representing human survivors. Two conditions were evaluated: human operators that could control the robot team with state-of-the-art autonomy (Human-Robot Team) compared to autonomous missions without human operator input (Robot-Autonomy). Human-Robot Teams were often in directed autonomy mode (70% of mission time), found more items, traversed more distance, covered more unique ground, and had a higher time between safety-related events. Human-Robot Teams were faster at finding the first artifact, but slower to respond to information from the robot team. In routine conditions, scores were comparable for artifacts, distance, and coverage. Reasons for intervention included creating waypoints to prioritise high-yield areas, and to navigate through error-prone spaces. After observing robot autonomy, operators reported increases in robot competency and trust, but that robot behaviour was not always transparent and understandable, even after high mission performance.