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Infinite Mixtures of Gaussian Process Experts

Neural Information Processing Systems

We present an extension to the Mixture of Experts (ME) model, where the individual experts are Gaussian Process (GP) regression models. Using an input-dependent adaptation of the Dirichlet Process, we implement a gating network for an infinite number of Experts. Inference in this model may be done efficiently using a Markov Chain relying on Gibbs sampling. The model allows the effective covariance function to vary with the inputs, and may handle large datasets - thus potentially overcoming two of the biggest hurdles with GP models.


Scaling Laws and Local Minima in Hebbian ICA

Neural Information Processing Systems

We study the dynamics of a Hebbian ICA algorithm extracting a single non-Gaussian component from a high-dimensional Gaussian background.


Bayesian time series classification

Neural Information Processing Systems

This paper proposes an approach to classification of adjacent segments of a time series as being either of classes. We use a hierarchical model that consists of a feature extraction stage and a generative classifier which is built on top of these features. Such two stage approaches are often used in signal and image processing. The novel part of our work is that we link these stages probabilistically by using a latent feature space. To use one joint model is a Bayesian requirement, which has the advantage to fuse information according to its certainty.


Novel iteration schemes for the Cluster Variation Method

Neural Information Processing Systems

It has been noted by several authors that Belief Propagation can can also give impressive results for graphs that are not trees [2]. The Cluster Variation Method (CVM), is a method that has been developed in the physics community for approximate inference in the Ising model [3]. The CVM approximates the joint probability distribution by a number of (overlapping) marginal distributions (clusters). The quality of the approximation is determined by the size and number of clusters. When the clusters consist of only two variables, the method is known as the Bethe approximation.


Means, Correlations and Bounds

Neural Information Processing Systems

The partition function for a Boltzmann machine can be bounded from above and below. We can use this to bound the means and the correlations. For networks with small weights, the values of these statistics can be restricted to nontrivial regions (i.e. a subset of [-1, 1]). Experimental results show that reasonable bounding occurs for weight sizes where mean field expansions generally give good results. 1 Introduction Over the last decade, bounding techniques have become a popular tool to deal with graphical models that are too complex for exact computation. A nice property of bounds is that they give at least some information you can rely on.


Speech Recognition with Missing Data using Recurrent Neural Nets

Neural Information Processing Systems

In the'missing data' approach to improving the robustness of automatic speech recognition to added noise, an initial process identifies spectraltemporal regions which are dominated by the speech source. The remaining regions are considered to be'missing'. In this paper we develop a connectionist approach to the problem of adapting speech recognition to the missing data case, using Recurrent Neural Networks. In contrast to methods based on Hidden Markov Models, RNNs allow us to make use of long-term time constraints and to make the problems of classification with incomplete data and imputing missing values interact. We report encouraging results on an isolated digit recognition task.


ACh, Uncertainty, and Cortical Inference

Neural Information Processing Systems

Acetylcholine (ACh) has been implicated in a wide variety of tasks involving attentional processes and plasticity. Following extensive animal studies, it has previously been suggested that ACh reports on uncertainty and controls hippocampal, cortical and cortico-amygdalar plasticity. We extend this view and consider its effects on cortical representational inference, arguing that ACh controls the balance between bottom-up inference, influenced by input stimuli, and top-down inference, influenced by contextual information. We illustrate our proposal using a hierarchical hidden Markov model.


Hyperbolic Self-Organizing Maps for Semantic Navigation

Neural Information Processing Systems

We introduce a new type of Self-Organizing Map (SOM) to navigate in the Semantic Space of large text collections. We propose a "hyperbolic SOM" (HSOM) based on a regular tesselation of the hyperbolic plane, which is a non-euclidean space characterized by constant negative gaussian curvature. The exponentially increasing size of a neighborhood around a point in hyperbolic space provides more freedom to map the complex information space arising from language into spatial relations. We describe experiments, showing that the HSOM can successfully be applied to text categorization tasks and yields results comparable to other state-of-the-art methods.


Reinforcement Learning with Long Short-Term Memory

Neural Information Processing Systems

This paper presents reinforcement learning with a Long Short Term Memory recurrent neural network: RL-LSTM. Model-free RL-LSTM using Advantage(,x) learning and directed exploration can solve non-Markovian tasks with long-term dependencies between relevant events. This is demonstrated in a T-maze task, as well as in a difficult variation of the pole balancing task. 1 Introduction Reinforcement learning (RL) is a way of learning how to behave based on delayed reward signals [12]. Among the more important challenges for RL are tasks where part of the state of the environment is hidden from the agent. Such tasks are called non-Markovian tasks or Partially Observable Markov Decision Processes. Many real world tasks have this problem of hidden state. For instance, in a navigation task different positions in the environment may look the same, but one and the same action may lead to different next states or rewards. Thus, hidden state makes RL more realistic.


Matching Free Trees with Replicator Equations

Neural Information Processing Systems

Motivated by our recent work on rooted tree matching, in this paper we provide a solution to the problem of matching two free (i.e., unrooted) trees by constructing an association graph whose maximal cliques are in one-to-one correspondence with maximal common subtrees. We then solve the problem using simple replicator dynamics from evolutionary game theory. Experiments on hundreds of uniformly random trees are presented. The results are impressive: despite the inherent inability of these simple dynamics to escape from local optima, they always returned a globally optimal solution.