Europe
Computer Models of Creativity
Boden, Margaret A. (University of Sussex)
Creativity isnโt magical. Itโs an aspect of normal human intelligence, not a special faculty granted to a tiny elite. There are three forms: combinational, exploratory, and transformational. All three can be modeled by AIโin some cases, with impressive results. AI techniques underlie various types of computer art. Whether computers could โreallyโ be creative isnโt a scientific question but a philosophical one, to which thereโs no clear answer. But we do have the beginnings of a scientific understanding of creativity.
Can Computers Create Humor?
Ritchie, Graeme (University of Aberdeen)
Despite the fact that AI has always been adventurous in trying to elucidate complex aspects of human behaviour, only recently has there been research into computational modelling of humor. One obstacle to progress is the lack of a precise and detailed theory of how humor operates. Nevertheless, since the early 1990s, there have been a number of small programs that create simple verbal humor, and more recently there have been studies of the automatic classification of the humorous status of texts. In addition, there are a number of advocates of the practical uses of computational humor: in user-interfaces, in education, and in advertising. Computer-generated humor is still quite basic, but it could be viewed as a form of exploratory creativity. For computational humor to improve, some hard problems in AI will have to be addressed.
YQX Plays Chopin
Widmer, Gerhard (Johannes Kepler University Linz) | Flossmann, Sebastian (Johannes Kepler University Linz) | Grachten, Maarten (Johannes Kepler University Linz)
The article is about AI research in the context of a complex artistic behavior: expressive music performance. A computer program is presented that learns to play piano with 'expression' and that even won an international computer piano performance contest. A superficial analysis of an expressive performance generated by the system seems to suggest creative musical abilities. After a critical discussion of the processes underlying this behavior, we abandon the question of whether the system is really creative, and turn to the true motivation that drives this research: to use AI methods to investigate and better understand music performance as a human creative behavior. A number of recent and current results from our research are briefly presented that indicate that machines can give us interesting insights into such a complex creative behavior, even if they may not be creative themselves.
AAAI Conferences Calendar
ICAART 2010 will be held January 22-24, 2010, in Valencia, Spain. International Conference on Intelligent This page includes forthcoming AAAI sponsored conferences, conferences presented User Interfaces. IUI 2010 will be by AAAI Affiliates, and conferences held in cooperation with AAAI. AI held February 7-10, 2010, in Hong Magazine also maintains a calendar listing that also includes nonaffiliated Kong. ICEIS 2010 will be held June 8-12, The International RuleML Symposium Stanford, California.
Converging on the Divergent: The History (and Future) of the International Joint Workshops in Computational Creativity
Cardoso, Amรญlcar (University of Coimbra) | Veale, Tony (School of Computer Science and Informatics, University College Dublin) | Wiggins, Geraint A. (Centre for Cognition, Computation and Culture, Goldsmiths, University of London)
The difference between comedians and their audience is a matter not of kind, but of degree, a difference that is reflected in the vocational emphasis they place on humor. Researchers in the field of computational creativity find themselves in a similar situation. As a subdiscipline of artificial intelligence, computational creativity explores theories and practices that give rise to a phenomenon, creativity, that all intelligent systems, human or machine, can legitimately lay claim to. Who is to say that a given AI system is not creative, insofar as it solves nontrivial problems or generates useful outputs that are not hard wired into its programming? As with comedians' being funny, the difference between studying computational creativity and studying artificial intelligence is one of emphasis rather than one of kind: the field of computational creativity, as typified by a long-running series of workshops at AIrelated conferences, places a vocational emphasis on creativity and attempts to draw together the commonalities of what
How to Complete an Interactive Configuration Process?
Janota, Mikolas, Botterweck, Goetz, Grigore, Radu, Marques-Silva, Joao
When configuring customizable software, it is useful to provide interactive tool-support that ensures that the configuration does not breach given constraints. But, when is a configuration complete and how can the tool help the user to complete it? We formalize this problem and relate it to concepts from non-monotonic reasoning well researched in Artificial Intelligence. The results are interesting for both practitioners and theoreticians. Practitioners will find a technique facilitating an interactive configuration process and experiments supporting feasibility of the approach. Theoreticians will find links between well-known formal concepts and a concrete practical application.
Algorithms for Image Analysis and Combination of Pattern Classifiers with Application to Medical Diagnosis
Medical Informatics and the application of modern signal processing in the assistance of the diagnostic process in medical imaging is one of the more recent and active research areas today. This thesis addresses a variety of issues related to the general problem of medical image analysis, specifically in mammography, and presents a series of algorithms and design approaches for all the intermediate levels of a modern system for computer-aided diagnosis (CAD). The diagnostic problem is analyzed with a systematic approach, first defining the imaging characteristics and features that are relevant to probable pathology in mammo-grams. Next, these features are quantified and fused into new, integrated radio-logical systems that exhibit embedded digital signal processing, in order to improve the final result and minimize the radiological dose for the patient. In a higher level, special algorithms are designed for detecting and encoding these clinically interest-ing imaging features, in order to be used as input to advanced pattern classifiers and machine learning models. Finally, these approaches are extended in multi-classifier models under the scope of Game Theory and optimum collective deci-sion, in order to produce efficient solutions for combining classifiers with minimum computational costs for advanced diagnostic systems. The material covered in this thesis is related to a total of 18 published papers, 6 in scientific journals and 12 in international conferences.
An Idiotypic Immune Network as a Short Term Learning Architecture for Mobile Robots
Whitbrook, Amanda, Aickelin, Uwe, Garibaldi, Jonathan M
A combined Short-Term Learning (STL) and Long-Term Learning (LTL) approach to solving mobile robot navigation problems is presented and tested in both real and simulated environments. The LTL consists of rapid simulations that use a Genetic Algorithm to derive diverse sets of behaviours. These sets are then transferred to an idiotypic Artificial Immune System (AIS), which forms the STL phase, and the system is said to be seeded. The combined LTL-STL approach is compared with using STL only, and with using a handdesigned controller. In addition, the STL phase is tested when the idiotypic mechanism is turned off. The results provide substantial evidence that the best option is the seeded idiotypic system, i.e. the architecture that merges LTL with an idiotypic AIS for the STL. They also show that structurally different environments can be used for the two phases without compromising transferability
An Immune Inspired Approach to Anomaly Detection
Twycross, Jamie, Aickelin, Uwe
The immune system provides a rich metaphor for computer security: anomaly detection that works in nature should work for machines. However, early artificial immune system approaches for computer security had only limited success. Arguably, this was due to these artificial systems being based on too simplistic a view of the immune system. We present here a second generation artificial immune system for process anomaly detection. It improves on earlier systems by having different artificial cell types that process information. Following detailed information about how to build such second generation systems, we find that communication between cells types is key to performance. Through realistic testing and validation we show that second generation artificial immune systems are capable of anomaly detection beyond generic system policies. The paper concludes with a discussion and outline of the next steps in this exciting area of computer security.
An Immune Inspired Network Intrusion Detection System Utilising Correlation Context
Tedesco, Gianni, Aickelin, Uwe
Network Intrusion Detection Systems (NIDS) are computer systems which monitor a network with the aim of discerning malicious from benign activity on that network. While a wide range of approaches have met varying levels of success, most IDSs rely on having access to a database of known attack signatures which are written by security experts. Nowadays, in order to solve problems with false positive alerts, correlation algorithms are used to add additional structure to sequences of IDS alerts. However, such techniques are of no help in discovering novel attacks or variations of known attacks, something the human immune system (HIS) is capable of doing in its own specialised domain. This paper presents a novel immune algorithm for application to the IDS problem. The goal is to discover packets containing novel variations of attacks covered by an existing signature base.