Europe
Strategic Design of Mobile Agents
For many individuals and organizations think example, software programs can be used to about and perform their work. Electronic commerce--the obtain cheaper prices for utilities such as basic conduct of business activities electronically telephone services. A simple program can be by digital media--is now part of installed to monitor and direct long distance everyday business. The user dials the country code, and as sharp falls in the share prices of many "dotcoms" he/she continues to dial the telephone number, since early 2000, electronic commerce is the program contacts various long distance still likely to have a major and lasting effect on providers and negotiates the best deal for its most forms of economic activities. The program can be set up to inform the Advances in web-based technologies further user about the price before the call is connected; support the growth of electronic commerce. In for example, the best rate for this call is nine particular, automation and delegation technologies--known cents a minute with no minimum charge.
AI and Music: From Composition to Expressive Performance
Mantaras, Ramon Lopez de, Arcos, Josep Lluis
In this article, we first survey the three major types of computer music systems based on AI techniques: (1) compositional, (2) improvisational, and (3) performance systems. Representative examples of each type are briefly described. Then, we look in more detail at the problem of endowing the resulting performances with the expressiveness that characterizes human-generated music. This is one of the most challenging aspects of computer music that has been addressed just recently. The main problem in modeling expressiveness is to grasp the performer's "touch," that is, the knowledge applied when performing a score. Humans acquire it through a long process of observation and imitation. For this reason, previous approaches, based on following musical rules trying to capture interpretation knowledge, had serious limitations. An alternative approach, much closer to the observation-imitation process observed in humans, is that of directly using the interpretation knowledge implicit in examples extracted from recordings of human performers instead of trying to make explicit such knowledge. In the last part of the article, we report on a performance system, SAXEX, based on this alternative approach, that is capable of generating high-quality expressive solo performances of jazz ballads based on examples of human performers within a case-based reasoning (CBR) system.
Leveled-Commitment Contracting: A Backtracking Instrument for Multiagent Systems
Sandholm, Tuomas, Lesser, Victor
In (automated) negotiation systems for self-interested agents, contracts have traditionally been binding. They do not accommodate future events. Contingency contracts address this but are often impractical. As an alternative, we propose leveledcommitment contracts. The level of commitment is set by decommitting penalties. To be freed from the contract, an agent simply pays its penalty to the other contract party(ies). A self-interested agent will be ruluctant to decommit because some other contract party might decommit, in which case the former agent gets freed from the contract, does not incur a penalty, and collects a penalty from the other party. We show that despite such strategic decommitting, leveled commitment increases the expected payoffs of all contract parties and can enable deals that are impossible under full commitment. Different decommitting mechanisms are introduced and compared. Practical prescriptions for market designers are presented. A contract optimizer, ECOMMITTER, is provided on the web.
Specifying Rules for Electronic Auctions
Wurman, Peter R., Wellman, Michael P., Walsh, William E.
We examine the design space of auction mechanisms and identify three core activities that structure this space. Formal parameters qualifying the performance of core activities enable precise specification of auction rules. This specification constitutes an auction description language that can be used in the implementation of configurable marketplaces. The specification also provides a framework for organizing previous work and identifying new possibilities in auction design.
A Knowledge Compilation Map
We propose a perspective on knowledge compilation which calls for analyzing different compilation approaches according to two key dimensions: the succinctness of the target compilation language, and the class of queries and transformations that the language supports in polytime. We then provide a knowledge compilation map, which analyzes a large number of existing target compilation languages according to their succinctness and their polytime transformations and queries. We argue that such analysis is necessary for placing new compilation approaches within the context of existing ones. We also go beyond classical, flat target compilation languages based on CNF and DNF, and consider a richer, nested class based on directed acyclic graphs (such as OBDDs), which we show to include a relatively large number of target compilation languages.
A Logic for Reasoning about Upper Probabilities
We present a propositional logic to reason about the uncertainty of events, where the uncertainty is modeled by a set of probability measures assigning an interval of probability to each event. We give a sound and complete axiomatization for the logic, and show that the satisfiability problem is NP-complete, no harder than satisfiability for propositional logic.
Inferring Strategies for Sentence Ordering in Multidocument News Summarization
The problem of organizing information for multidocument summarization so that the generated summary is coherent has received relatively little attention. While sentence ordering for single document summarization can be determined from the ordering of sentences in the input article, this is not the case for multidocument summarization where summary sentences may be drawn from different input articles. In this paper, we propose a methodology for studying the properties of ordering information in the news genre and describe experiments done on a corpus of multiple acceptable orderings we developed for the task. Based on these experiments, we implemented a strategy for ordering information that combines constraints from chronological order of events and topical relatedness. Evaluation of our augmented algorithm shows a significant improvement of the ordering over two baseline strategies.
Human Language Technology and Knowledge Management
This article summarizes the results of the 6-7 July Workshop on Human Language Technology and Knowledge Management held in Toulouse, France. It describes invited keynotes, presentations, and results of brainstorming sessions to create a technology road map for this important area. The group also articulated grand challenges in human language technology and solutions to these challenges that could benefit facilities for knowledge discovery, access, and exploitation.
SMOTE: Synthetic Minority Over-sampling Technique
Chawla, N. V., Bowyer, K. W., Hall, L. O., Kegelmeyer, W. P.
An approach to the construction of classifiers from imbalanced datasets is described. A dataset is imbalanced if the classification categories are not approximately equally represented. Often real-world data sets are predominately composed of ``normal'' examples with only a small percentage of ``abnormal'' or ``interesting'' examples. It is also the case that the cost of misclassifying an abnormal (interesting) example as a normal example is often much higher than the cost of the reverse error. Under-sampling of the majority (normal) class has been proposed as a good means of increasing the sensitivity of a classifier to the minority class. This paper shows that a combination of our method of over-sampling the minority (abnormal) class and under-sampling the majority (normal) class can achieve better classifier performance (in ROC space) than only under-sampling the majority class. This paper also shows that a combination of our method of over-sampling the minority class and under-sampling the majority class can achieve better classifier performance (in ROC space) than varying the loss ratios in Ripper or class priors in Naive Bayes. Our method of over-sampling the minority class involves creating synthetic minority class examples. Experiments are performed using C4.5, Ripper and a Naive Bayes classifier. The method is evaluated using the area under the Receiver Operating Characteristic curve (AUC) and the ROC convex hull strategy.