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Gradient Weights help Nonparametric Regressors

Neural Information Processing Systems

In regression problems over $\real^d$, the unknown function $f$ often varies more in some coordinates than in others. We show that weighting each coordinate $i$ with the estimated norm of the $i$th derivative of $f$ is an efficient way to significantly improve the performance of distance-based regressors, e.g. kernel and $k$-NN regressors. We propose a simple estimator of these derivative norms and prove its consistency. Moreover, the proposed estimator is efficiently learned online.


Perceptron Learning of SAT

Neural Information Processing Systems

Boolean satisfiability (SAT) as a canonical NP-complete decision problem is one of the most important problems in computer science. In practice, real-world SAT sentences are drawn from a distribution that may result in efficient algorithms for their solution. Such SAT instances are likely to have shared characteristics and substructures. This work approaches the exploration of a family of SAT solvers as a learning problem. In particular, we relate polynomial time solvability of a SAT subset to a notion of margin between sentences mapped by a feature function into a Hilbert space. Provided this mapping is based on polynomial time computable statistics of a sentence, we show that the existance of a margin between these data points implies the existance of a polynomial time solver for that SAT subset based on the Davis-Putnam-Logemann-Loveland algorithm. Furthermore, we show that a simple perceptron-style learning rule will find an optimal SAT solver with a bounded number of training updates. We derive a linear time computable set of features and show analytically that margins exist for important polynomial special cases of SAT. Empirical results show an order of magnitude improvement over a state-of-the-art SAT solver on a hardware verification task.


Ancestor Sampling for Particle Gibbs

Neural Information Processing Systems

We present a novel method in the family of particle MCMC methods that we refer to as particle Gibbs with ancestor sampling (PG-AS). Similarly to the existing PG with backward simulation (PG-BS) procedure, we use backward sampling to (considerably) improve the mixing of the PG kernel. Instead of using separate forward and backward sweeps as in PG-BS, however, we achieve the same effect in a single forward sweep. We apply the PG-AS framework to the challenging class of non-Markovian state-space models. We develop a truncation strategy of these models that is applicable in principle to any backward-simulation-based method, but which is particularly well suited to the PG-AS framework. In particular, as we show in a simulation study, PG-AS can yield an order-of-magnitude improved accuracy relative to PG-BS due to its robustness to the truncation error. Several application examples are discussed, including Rao-Blackwellized particle smoothing and inference in degenerate state-space models.


Learning Manifolds with K-Means and K-Flats

Neural Information Processing Systems

We study the problem of estimating a manifold from random samples. In particular, weconsider piecewise constant and piecewise linear estimators induced by k-means and k-flats, and analyze their performance. We extend previous results for k-means in two separate directions. First, we provide new results for k-means reconstruction on manifolds and, secondly, we prove reconstruction bounds for higher-order approximation (k-flats), for which no known results were previously available. While the results for k-means are novel, some of the technical tools are well-established in the literature. In the case of k-flats, both the results and the mathematical tools are new.


Weighted Likelihood Policy Search with Model Selection

Neural Information Processing Systems

Reinforcement learning (RL) methods based on direct policy search (DPS) have been actively discussed to achieve an efficient approach to complicated Markov decision processes (MDPs). Although they have brought much progress in practical applications of RL, there still remains an unsolved problem in DPS related to model selection for the policy. In this paper, we propose a novel DPS method, {\it weighted likelihood policy search (WLPS)}, where a policy is efficiently learned through the weighted likelihood estimation. WLPS naturally connects DPS to the statistical inference problem and thus various sophisticated techniques in statistics can be applied to DPS problems directly. Hence, by following the idea of the {\it information criterion}, we develop a new measurement for model comparison in DPS based on the weighted log-likelihood.


Approximating Concavely Parameterized Optimization Problems

Neural Information Processing Systems

We consider an abstract class of optimization problems that are parameterized concavely in a single parameter, and show that the solution path along the parameter can always be approximated with accuracy $\varepsilon >0$ by a set of size $O(1/\sqrt{\varepsilon})$. A lower bound of size $\Omega (1/\sqrt{\varepsilon})$ shows that the upper bound is tight up to a constant factor. We also devise an algorithm that calls a step-size oracle and computes an approximate path of size $O(1/\sqrt{\varepsilon})$. Finally, we provide an implementation of the oracle for soft-margin support vector machines, and a parameterized semi-definite program for matrix completion.


Collaborative Gaussian Processes for Preference Learning

Neural Information Processing Systems

We present a new model based on Gaussian processes (GPs) for learning pairwise preferences expressed by multiple users. Inference is simplified by using a \emph{preference kernel} for GPs which allows us to combine supervised GP learning of user preferences with unsupervised dimensionality reduction for multi-user systems. The model not only exploits collaborative information from the shared structure in user behavior, but may also incorporate user features if they are available. Approximate inference is implemented using a combination of expectation propagation and variational Bayes. Finally, we present an efficient active learning strategy for querying preferences. The proposed technique performs favorably on real-world data against state-of-the-art multi-user preference learning algorithms.


A Linear Time Active Learning Algorithm for Link Classification

Neural Information Processing Systems

We present very efficient active learning algorithms for link classification in signed networks. Our algorithms are motivated by a stochastic model in which edge labels are obtained through perturbations of a initial sign assignment consistent with a two-clustering of the nodes. We provide a theoretical analysis within this model, showing that we can achieve an optimal (to whithin a constant factor) number of mistakes on any graph $G = (V,E)$ such that $|E|$ is at least order of $|V|^{3/2}$ by querying at most order of $|V|^{3/2}$ edge labels. More generally, we show an algorithm that achieves optimality to within a factor of order $k$ by querying at most order of $|V| + (|V|/k)^{3/2}$ edge labels. The running time of this algorithm is at most of order $|E| + |V|\log|V|$.


Learning visual motion in recurrent neural networks

Neural Information Processing Systems

We present a dynamic nonlinear generative model for visual motion based on a latent representation of binary-gated Gaussian variables. Trained on sequences of images, the model learns to represent different movement directions in different variables. We use an online approximate-inference scheme that can be mapped to the dynamics of networks of neurons. Probed with drifting grating stimuli and moving bars of light, neurons in the model show patterns of responses analogous to those of direction-selective simple cells in primary visual cortex. Most model neurons also show speed tuning and respond equally well to a range of motion directions and speeds aligned to the constraint line of their respective preferred speed. We show how these computations are enabled by a specific pattern of recurrent connections learned by the model.


Optimal kernel choice for large-scale two-sample tests

Neural Information Processing Systems

Abstract Given samples from distributions $p$ and $q$, a two-sample test determines whether to reject the null hypothesis that $p=q$, based on the value of a test statistic measuring the distance between the samples. One choice of test statistic is the maximum mean discrepancy (MMD), which is a distance between embeddings of the probability distributions in a reproducing kernel Hilbert space. The kernel used in obtaining these embeddings is thus critical in ensuring the test has high power, and correctly distinguishes unlike distributions with high probability. A means of parameter selection for the two-sample test based on the MMD is proposed. For a given test level (an upper bound on the probability of making a Type I error), the kernel is chosen so as to maximize the test power, and minimize the probability of making a Type II error. The test statistic, test threshold, and optimization over the kernel parameters are obtained with cost linear in the sample size. These properties make the kernel selection and test procedures suited to data streams, where the observations cannot all be stored in memory. In experiments, the new kernel selection approach yields a more powerful test than earlier kernel selection heuristics.