Europe
Plan Recognition for Exploratory Learning Environments Using Interleaved Temporal Search
Uzan, Oriel (Ben-Gurion University) | Dekel, Reuth (Ben-Gurion University) | Seri, Or (Ben-Gurion University) | Gal, Ya’akov (Kobi) (Ben-Gurion University.)
This article presents new algorithms for inferring users’ activities in a class of flexible and open-ended educational software called exploratory learning environments (ELE). Such settings provide a rich educational environment for students, but challenge teachers to keep track of students’ progress and to assess their performance. This article presents techniques for recognizing students activities in ELEs and visualizing these activities to students. It describes a new plan recognition algorithm that takes into account repetition and interleaving of activities. This algorithm was evaluated empirically using two ELEs for teaching chemistry and statistics used by thousands of students in several countries. It was able to outperform the state-of-the-art plan recognition algorithms when compared to a gold-standard that was obtained by a domain-expert. We also show that visualizing students’ plans improves their performance on new problems when compared to an alternative visualization that consists of a step-by-step list of actions.
Increasingly Cautious Optimism for Practical PAC-MDP Exploration
Zhang, Liangpeng (University of Science and Technology of China) | Tang, Ke (University of Science and Technology of China) | Yao, Xin (University of Birmingham)
Exploration strategy is an essential part of learning agents in model-based Reinforcement Learning. R-MAX and V-MAX are PAC-MDP strategies proved to have polynomial sample complexity; yet, their exploration behavior tend to be overly cautious in practice. We propose the principle of Increasingly Cautious Optimism (ICO) to automatically cut off unnecessarily cautious exploration, and apply ICO to R-MAX and V-MAX, yielding two new strategies, namely Increasingly Cautious R-MAX (ICR) and Increasingly Cautious V-MAX (ICV). We prove that both ICR and ICV are PACMDP, and show that their improvement is guaranteed by a tighter sample complexity upper bound. Then, we demonstrate their significantly improved performance through empirical results.
Probabilistic Backpropagation for Scalable Learning of Bayesian Neural Networks
Hernández-Lobato, José Miguel, Adams, Ryan P.
Large multilayer neural networks trained with backpropagation have recently achieved state-of-the-art results in a wide range of problems. However, using backprop for neural net learning still has some disadvantages, e.g., having to tune a large number of hyperparameters to the data, lack of calibrated probabilistic predictions, and a tendency to overfit the training data. In principle, the Bayesian approach to learning neural networks does not have these problems. However, existing Bayesian techniques lack scalability to large dataset and network sizes. In this work we present a novel scalable method for learning Bayesian neural networks, called probabilistic backpropagation (PBP). Similar to classical backpropagation, PBP works by computing a forward propagation of probabilities through the network and then doing a backward computation of gradients. A series of experiments on ten real-world datasets show that PBP is significantly faster than other techniques, while offering competitive predictive abilities. Our experiments also show that PBP provides accurate estimates of the posterior variance on the network weights.
Cost-Optimal and Net-Benefit Planning — A Parameterised Complexity View
Aghighi, Meysam (Linköping University) | Bäckström, Christer (Linköping University)
Cost-optimal planning (COP) uses action costs and asks for a minimum-cost plan. It is sometimes assumed that there is no harm in using actions with zero cost or rational cost. Classical complexity analysis does not contradict this assumption; planning is PSPACE-complete regardless of whether action costs are positive or non-negative, integer or rational. We thus apply parameterised complexity analysis to shed more light on this issue. Our main results are the following. COP is [W2]-complete for positive integer costs, i.e. it is no harder than finding a minimum-length plan, but it is paraNP-hard if the costs are non-negative integers or positive rationals. This is a very strong indication that the latter cases are substantially harder. Net-benefit planning (NBP) additionally assigns goal utilities and asks for a plan with maximum difference between its utility and its cost. NBP is paraNP-hard even when action costs and utilities are positive integers, suggesting that it is harder than COP. In addition, we also analyse a large number of subclasses, using both the PUBS restrictions and restricting the number of preconditions and effects.
Learning Behaviors in Agents Systems with Interactive Dynamic Influence Diagrams
Conroy, Ross (Teesside University) | Zeng, Yifeng (Teesside University) | Cavazza, Marc (Teesside University) | Chen, Yingke (University of Georgia)
Interactive dynamic influence diagrams(I-DIDs) are a well recognized decision model that explicitly considers how multiagent interaction affects individual decision making. To predict behavior of other agents, I-DIDs require models of the other agents to be known ahead of time and manually encoded. This becomes a barrier to I-DID applications in a human-agent interaction setting, such as development of intelligent non-player characters(NPCs) in real-time strategy(RTS) games, where models of other agents or human players are often inaccessible to domain experts. In this paper, we use automatic techniques for learning behavior of other agents from replay data in RTS games. We propose a learning algorithm with improvement over existing work by building a full profile of agent behavior. This is the first time that data-driven learning techniques are embedded into the I-DID decision making framework. We evaluate the performance of our approach on two test cases.
Convergence to Equilibria in Strategic Candidacy
Polukarov, Maria (University of Southampton) | Obraztsova, Svetlana (Tel Aviv University) | Rabinovich, Zinovi (Mobileye Vision Technologies Ltd.) | Kruglyi, Alexander (St.Petersburg State Polytechnical University) | Jennings, Nicholas R. (University of Southampton)
We study equilibrium dynamics in candidacy games, in which candidates may strategically decide to enter the election or withdraw their candidacy, following their own preferences over possible outcomes. Focusing on games under Plurality, we extend the standard model to allow for situations where voters may refuse to return their votes to those candidates who had previously left the election, should they decide to run again. We show that if at the time when a candidate withdraws his candidacy, with some positive probability each voter takes this candidate out of his future consideration, the process converges with probability 1. This is in sharp contrast with the original model where the very existence of a Nash equilibrium is not guaranteed. We then consider the two extreme cases of this setting, where voters may block a withdrawn candidate with probabilities 0 or 1. In these scenarios, we study the complexity of reaching equilibria from a given initial point, converging to an equilibrium with a predermined winner or to an equilibrium with a given set of running candidates. Except for one easy case, we show that these problems are NP-complete, even when the initial point is fixed to a natural---truthful---state where all potential candidates stand for election.
Stochastic Density Ratio Estimation and Its Application to Feature Selection
Braga, Igor (University of Sao Paulo)
In this work, we deal with a relatively new statistical tool in machine learning: the estimation of the ratio of two probability densities, or density ratio estimation for short. As a side piece of research that gained its own traction, we also tackle the task of parameter selection in learning algorithms based on kernel methods.
Combining Existential Rules with the Power of CP-Theories
Noia, Tommaso Di (Politecnico di Bari) | Lukasiewicz, Thomas (University of Oxford) | Martinez, Maria Vanina (Universidad Nacional del Sur and CONICET) | Simari, Gerardo I. (Universidad Nacional del Sur and CONICET) | Tifrea-Marciuska, Oana (University of Oxford)
The tastes of a user can be represented in a natural way by using qualitative preferences. In this paper, we explore how ontological knowledge expressed via existential rules can be combined with CP-theories to (i) represent qualitative preferences along with domain knowledge, and (ii) perform preference-based answering of conjunctive queries (CQs). We call these combinations ontological CP-theories (OCP-theories). We define skyline and k-rank answers to CQs based on the user’s preferences encoded in an OCP-theory, and provide an algorithm for computing them. We also provide precise complexity (including data tractability) results for deciding consistency, dominance, and CQ skyline membership for OCP-theories.
Logic-Geometric Programming: An Optimization-Based Approach to Combined Task and Motion Planning
Toussaint, Marc (University of Stuttgart)
We consider problems of sequential robot manipulation (aka. combined task and motion planning) where the objective is primarily given in terms of a cost function over the final geometric state, rather than a symbolic goal description. In this case we should leverage optimization methods to inform search over potential action sequences. We propose to formulate the problem holistically as a 1st-order logic extension of a mathematical program: a non-linear constrained program over the full world trajectory where the symbolic state-action sequence defines the (in-)equality constraints. We tackle the challenge of solving such programs by proposing three levels of approximation: The coarsest level introduces the concept of the effective end state kinematics, parametrically describing all possible end state configurations conditional to a given symbolic action sequence. Optimization on this level is fast and can inform symbolic search. The other two levels optimize over interaction keyframes and eventually over the full world trajectory across interactions. We demonstrate the approach on a problem of maximizing the height of a physically stable construction from an assortment of boards, cylinders and blocks.
Multi-Agent Only Knowing on Planet Kripke
Aucher, Guillaume (University of Rennes 1 INRIA) | Belle, Vaishak (KU Leuven)
The idea of only knowing is a natural and intuitive notion to precisely capture the beliefs of a knowledge base. However, an extension to the many agent case, as would be needed in many applications, has been shown to be far from straightforward. For example, previous Kripke frame-based accounts appeal to proof-theoretic constructions like canonical models, while more recent works in the area abandoned Kripke semantics entirely. We propose a new account based on Moss’ characteristic formulas, formulated for the usual Kripke semantics. This is shown to come with other benefits: the logic admits a group version of only knowing, and an operator for assessing the epistemic entrenchment of what an agent or a group only knows is definable. Finally, the multi-agent only knowing operator is shown to be expressible with the cover modality of classical modal logic, which then allows us to obtain a completeness result for a fragment of the logic.