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A Survey on Large Language Model-Based Social Agents in Game-Theoretic Scenarios

arXiv.org Artificial Intelligence

Game-theoretic scenarios have become pivotal in evaluating the social intelligence of Large Language Model (LLM)-based social agents. While numerous studies have explored these agents in such settings, there is a lack of a comprehensive survey summarizing the current progress. To address this gap, we systematically review existing research on LLM-based social agents within game-theoretic scenarios. Our survey organizes the findings into three core components: Game Framework, Social Agent, and Evaluation Protocol. The game framework encompasses diverse game scenarios, ranging from choice-focusing to communication-focusing games. The social agent part explores agents' preferences, beliefs, and reasoning abilities. The evaluation protocol covers both game-agnostic and game-specific metrics for assessing agent performance. By reflecting on the current research and identifying future research directions, this survey provides insights to advance the development and evaluation of social agents in game-theoretic scenarios.


WxC-Bench: A Novel Dataset for Weather and Climate Downstream Tasks

arXiv.org Artificial Intelligence

High-quality machine learning (ML)-ready datasets play a foundational role in developing new artificial intelligence (AI) models or fine-tuning existing models for scientific applications such as weather and climate analysis. Unfortunately, despite the growing development of new deep learning models for weather and climate, there is a scarcity of curated, pre-processed machine learning (ML)-ready datasets. Curating such high-quality datasets for developing new models is challenging particularly because the modality of the input data varies significantly for different downstream tasks addressing different atmospheric scales (spatial and temporal). Here we introduce WxC-Bench (Weather and Climate Bench), a multi-modal dataset designed to support the development of generalizable AI models for downstream use-cases in weather and climate research. WxC-Bench is designed as a dataset of datasets for developing ML-models for a complex weather and climate system, addressing selected downstream tasks as machine learning phenomenon. WxC-Bench encompasses several atmospheric processes from meso-$\beta$ (20 - 200 km) scale to synoptic scales (2500 km), such as aviation turbulence, hurricane intensity and track monitoring, weather analog search, gravity wave parameterization, and natural language report generation. We provide a comprehensive description of the dataset and also present a technical validation for baseline analysis. The dataset and code to prepare the ML-ready data have been made publicly available on Hugging Face -- https://huggingface.co/datasets/nasa-impact/WxC-Bench


Recovering implicit physics model under real-world constraints

arXiv.org Artificial Intelligence

Recovering a physics-driven model, i.e. a governing set of equations of the underlying dynamical systems, from the real-world data has been of recent interest. Most existing methods either operate on simulation data with unrealistically high sampling rates or require explicit measurements of all system variables, which is not amenable in real-world deployments. Moreover, they assume the timestamps of external perturbations to the physical system are known a priori, without uncertainty, implicitly discounting any sensor time-synchronization or human reporting errors. In this paper, we propose a novel liquid time constant neural network (LTC-NN) based architecture to recover underlying model of physical dynamics from real-world data. The automatic differentiation property of LTC-NN nodes overcomes problems associated with low sampling rates, the input dependent time constant in the forward pass of the hidden layer of LTC-NN nodes creates a massive search space of implicit physical dynamics, the physics model solver based data reconstruction loss guides the search for the correct set of implicit dynamics, and the use of the dropout regularization in the dense layer ensures extraction of the sparsest model. Further, to account for the perturbation timing error, we utilize dense layer nodes to search through input shifts that results in the lowest reconstruction loss. Experiments on four benchmark dynamical systems, three with simulation data and one with the real-world data show that the LTC-NN architecture is more accurate in recovering implicit physics model coefficients than the state-of-the-art sparse model recovery approaches. We also introduce four additional case studies (total eight) on real-life medical examples in simulation and with real-world clinical data to show effectiveness of our approach in recovering underlying model in practice.


CultureLLM: Incorporating Cultural Differences into Large Language Models

arXiv.org Artificial Intelligence

Large language models (LLMs) are reported to be partial to certain cultures owing to the training data dominance from the English corpora. Since multilingual cultural data are often expensive to collect, existing efforts handle this by prompt engineering or culture-specific pre-training. However, they might overlook the knowledge deficiency of low-resource culture and require extensive computing resources. In this paper, we propose CultureLLM, a cost-effective solution to incorporate cultural differences into LLMs. CultureLLM adopts World Value Survey (WVS) as seed data and generates semantically equivalent training data via the proposed semantic data augmentation. Using only 50 seed samples from WVS with augmented data, we fine-tune culture-specific LLMs and one unified model (CultureLLM-One) for 9 cultures covering rich and low-resource languages. Extensive experiments on 60 culture-related datasets demonstrate that CultureLLM significantly outperforms various counterparts such as GPT-3.5 (by 8.1%) and Gemini Pro (by 9.5%) with comparable performance to GPT-4 or even better. Our human study shows that the generated samples are semantically equivalent to the original samples, providing an effective solution for LLMs augmentation. Code is released at https://github.com/Scarelette/CultureLLM.


Reactive Synthesis of Sensor Revealing Strategies in Hypergames on Graphs

arXiv.org Artificial Intelligence

In many security applications of cyber-physical systems, a system designer must guarantee that critical missions are satisfied against attacks in the sensors and actuators of the CPS. Traditional security design of CPSs often assume that attackers have complete knowledge of the system. In this article, we introduce a class of deception techniques and study how to leverage asymmetric information created by deception to strengthen CPS security. Consider an adversarial interaction between a CPS defender and an attacker, who can perform sensor jamming attacks. To mitigate such attacks, the defender introduces asymmetrical information by deploying a "hidden sensor," whose presence is initially undisclosed but can be revealed if queried. We introduce hypergames on graphs to model this game with asymmetric information. Building on the solution concept called subjective rationalizable strategies in hypergames, we identify two stages in the game: An initial game stage where the defender commits to a strategy perceived rationalizable by the attacker until he deviates from the equilibrium in the attacker's perceptual game; Upon the deviation, a delay-attack game stage starts where the defender plays against the attacker, who has a bounded delay in attacking the sensor being revealed. Based on backward induction, we develop an algorithm that determines, for any given state, if the defender can benefit from hiding a sensor and revealing it later. If the answer is affirmative, the algorithm outputs a sensor revealing strategy to determine when to reveal the sensor during dynamic interactions. We demonstrate the effectiveness of our deceptive strategies through two case studies related to CPS security applications.


Using Large Language Models in Automatic Hint Ranking and Generation Tasks

arXiv.org Artificial Intelligence

The use of Large Language Models (LLMs) has increased significantly recently, with individuals frequently interacting with chatbots to receive answers to a wide range of questions. In an era where information is readily accessible, it is crucial to stimulate and preserve human cognitive abilities and maintain strong reasoning skills. This paper addresses such challenges by promoting the use of hints as an alternative or a supplement to direct answers. We first introduce a manually constructed hint dataset, WIKIHINT, which includes 5,000 hints created for 1,000 questions. We then finetune open-source LLMs such as LLaMA-3.1 for hint generation in answer-aware and answer-agnostic contexts. We assess the effectiveness of the hints with human participants who try to answer questions with and without the aid of hints. Additionally, we introduce a lightweight evaluation method, HINTRANK, to evaluate and rank hints in both answer-aware and answer-agnostic settings. Our findings show that (a) the dataset helps generate more effective hints, (b) including answer information along with questions generally improves hint quality, and (c) encoder-based models perform better than decoder-based models in hint ranking.


Boundary Control Behaviors of Multiple Low-cost AUVs Using Acoustic Communication

arXiv.org Artificial Intelligence

This study presents acoustic-based methods for the control of multiple autonomous underwater vehicles (AUV). This study proposes two different models for implementing boundary and path control on low-cost AUVs using acoustic communication and a single central acoustic beacon. Two methods are presented: the Range Variation-Based (RVB) model completely relies on range data obtained by acoustic modems, whereas the Heading Estimation-Based (HEB) model uses ranges and range rates to estimate the position of the central boundary beacon and perform assigned behaviors. The models are tested on two boundary control behaviors: Fencing and Milling. Fencing behavior ensures AUVs return within predefined boundaries, while Milling enables the AUVs to move cyclically on a predefined path around the beacon. Models are validated by successfully performing the boundary control behaviors in simulations, pool tests, including artificial underwater currents, and field tests conducted in the ocean. All tests were performed with fully autonomous platforms, and no external input or sensor was provided to the AUVs during validation. Quantitative and qualitative analyses are presented in the study, focusing on the effect and application of a multi-robot system.


Improving sub-seasonal wind-speed forecasts in Europe with a non-linear model

arXiv.org Artificial Intelligence

Sub-seasonal wind speed forecasts provide valuable guidance for wind power system planning and operations, yet the forecasting skills of surface winds decrease sharply after two weeks. However, large-scale variables exhibit greater predictability on this time scale. This study explores the potential of leveraging non-linear relationships between 500 hPa geopotential height (Z500) and surface wind speed to improve subs-seasonal wind speed forecasting skills in Europe. Our proposed framework uses a Multiple Linear Regression (MLR) or a Convolutional Neural Network (CNN) to regress surface wind speed from Z500. Evaluations on ERA5 reanalysis indicate that the CNN performs better due to their non-linearity. Applying these models to sub-seasonal forecasts from the European Centre for Medium-Range Weather Forecasts, various verification metrics demonstrate the advantages of non-linearity. Yet, this is partly explained by the fact that these statistical models are under-dispersive since they explain only a fraction of the target variable variance. Introducing stochastic perturbations to represent the stochasticity of the unexplained part from the signal helps compensate for this issue. Results show that the perturbed CNN performs better than the perturbed MLR only in the first weeks, while the perturbed MLR's performance converges towards that of the perturbed CNN after two weeks. The study finds that introducing stochastic perturbations can address the issue of insufficient spread in these statistical models, with improvements from the non-linearity varying with the lead time of the forecasts.


Safe + Safe = Unsafe? Exploring How Safe Images Can Be Exploited to Jailbreak Large Vision-Language Models

arXiv.org Artificial Intelligence

Recent advances in Large Vision-Language Models (LVLMs) have showcased strong reasoning abilities across multiple modalities, achieving significant breakthroughs in various real-world applications. Despite this great success, the safety guardrail of LVLMs may not cover the unforeseen domains introduced by the visual modality. Existing studies primarily focus on eliciting LVLMs to generate harmful responses via carefully crafted image-based jailbreaks designed to bypass alignment defenses. In this study, we reveal that a safe image can be exploited to achieve the same jailbreak consequence when combined with additional safe images and prompts. This stems from two fundamental properties of LVLMs: universal reasoning capabilities and safety snowball effect. Building on these insights, we propose Safety Snowball Agent (SSA), a novel agent-based framework leveraging agents' autonomous and tool-using abilities to jailbreak LVLMs. SSA operates through two principal stages: (1) initial response generation, where tools generate or retrieve jailbreak images based on potential harmful intents, and (2) harmful snowballing, where refined subsequent prompts induce progressively harmful outputs. Our experiments demonstrate that \ours can use nearly any image to induce LVLMs to produce unsafe content, achieving high success jailbreaking rates against the latest LVLMs. Unlike prior works that exploit alignment flaws, \ours leverages the inherent properties of LVLMs, presenting a profound challenge for enforcing safety in generative multimodal systems. Our code is avaliable at \url{https://github.com/gzcch/Safety_Snowball_Agent}.


OPMOS: Ordered Parallel Multi-Objective Shortest-Path

arXiv.org Artificial Intelligence

The Multi-Objective Shortest-Path (MOS) problem finds a set of Pareto-optimal solutions from a start node to a destination node in a multi-attribute graph. To solve the NP-hard MOS problem, the literature explores heuristic multi-objective A*-style algorithmic approaches. A generalized MOS algorithm maintains a "frontier" of partial paths at each node and performs ordered processing to ensure that Pareto-optimal paths are generated to reach the goal node. The algorithm becomes computationally intractable as the number of objectives increases due to a rapid increase in the non-dominated paths, and the concomitantly large increase in Pareto-optimal solutions. While prior works have focused on algorithmic methods to reduce the complexity, we tackle this challenge by exploiting parallelism using an algorithm-architecture approach. The key insight is that MOS algorithms rely on the ordered execution of partial paths to maintain high work efficiency. The OPMOS framework, proposed herein, unlocks ordered parallelism and efficiently exploits the concurrent execution of multiple paths in MOS. Experimental evaluation using the NVIDIA GH200 Superchip shows the performance scaling potential of OPMOS on work efficiency and parallelism using a real-world application to ship routing.