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Noise and the two-thirds power Law

Neural Information Processing Systems

The two-thirds power law, an empirical law stating an inverse nonlinear relationship between the tangential hand speed and the curvature of its trajectory during curved motion, is widely acknowledged to be an invariant ofupper-limb movement. It has also been shown to exist in eyemotion, locomotionand was even demonstrated in motion perception and prediction. This ubiquity has fostered various attempts to uncover the origins of this empirical relationship. In these it was generally attributed eitherto smoothness in hand-or joint-space or to the result of mechanisms that damp noise inherent in the motor system to produce the smooth trajectories evident in healthy human motion. We show here that white Gaussian noise also obeys this power-law. Analysis ofsignal and noise combinations shows that trajectories that were synthetically created not to comply with the power-law are transformed to power-law compliant ones after combination with low levels of noise. Furthermore, there exist colored noise types that drive non-power-law trajectories to power-law compliance and are not affected by smoothing. These results suggest caution when running experiments aimed at verifying thepower-law or assuming its underlying existence without proper analysis of the noise. Our results could also suggest that the power-law might be derived not from smoothness or smoothness-inducing mechanisms operatingon the noise inherent in our motor system but rather from the correlated noise which is inherent in this motor system.


Query by Committee Made Real

Neural Information Processing Systems

Training a learning algorithm is a costly task. A major goal of active learning is to reduce this cost. In this paper we introduce a new algorithm, KQBC,which is capable of actively learning large scale problems by using selective sampling. The algorithm overcomes the costly sampling stepof the well known Query By Committee (QBC) algorithm by projecting onto a low dimensional space. KQBC also enables the use of kernels, providing a simple way of extending QBC to the nonlinear scenario. Sampling the low dimension space is done using the hit and run random walk. We demonstrate the success of this novel algorithm by applying it to both artificial and a real world problems.


Spectral Bounds for Sparse PCA: Exact and Greedy Algorithms

Neural Information Processing Systems

Sparse PCA seeks approximate sparse "eigenvectors" whose projections capture the maximal variance of data. As a cardinality-constrained and non-convex optimization problem, it is NPhard and is encountered in a wide range of applied fields, from bio-informatics to finance. Recent progress has focused mainly on continuous approximation and convex relaxation of the hard cardinality constraint. In contrast, we consider an alternative discrete spectral formulation based on variational eigenvalue bounds and provide an effective greedy strategy as well as provably optimal solutions using branch-and-bound search. Moreover, the exact methodology used reveals a simple renormalization step that improves approximate solutions obtained by any continuous method. The resulting performance gain of discrete algorithms is demonstrated on real-world benchmark data and in extensive Monte Carlo evaluation trials.


Neuronal Fiber Delineation in Area of Edema from Diffusion Weighted MRI

Neural Information Processing Systems

Diffusion Tensor Magnetic Resonance Imaging (DT-MRI) is a non invasive methodfor brain neuronal fibers delineation. Here we show a modification forDT-MRI that allows delineation of neuronal fibers which are infiltrated by edema. We use the Muliple Tensor Variational (MTV) framework which replaces the diffusion model of DT-MRI with a multiple componentmodel and fits it to the signal attenuation with a variational regularizationmechanism. In order to reduce free water contamination weestimate the free water compartment volume fraction in each voxel, remove it, and then calculate the anisotropy of the remaining compartment.


Spiking Inputs to a Winner-take-all Network

Neural Information Processing Systems

Recurrent networks that perform a winner-take-all computation have been studied extensively. Although some of these studies include spiking networks,they consider only analog input rates. We present results of this winner-take-all computation on a network of integrate-and-fire neurons which receives spike trains as inputs. We show how we can configure theconnectivity in the network so that the winner is selected after a predetermined number of input spikes. We discuss spiking inputs with both regular frequencies and Poisson-distributed rates. The robustness of the computation was tested by implementing the winner-take-all network on an analog VLSI array of 64 integrate-and-fire neurons which have an innate variance in their operating parameters.


Sequence and Tree Kernels with Statistical Feature Mining

Neural Information Processing Systems

This paper proposes a new approach to feature selection based on a statistical featuremining technique for sequence and tree kernels. Since natural language data take discrete structures, convolution kernels, such as sequence and tree kernels, are advantageous for both the concept and accuracy of many natural language processing tasks. However, experiments haveshown that the best results can only be achieved when limited small substructures are dealt with by these kernels. This paper discusses thisissue of convolution kernels and then proposes a statistical feature selection that enable us to use larger substructures effectively. The proposed method, in order to execute efficiently, can be embedded into an original kernel calculation process by using substructure mining algorithms.Experiments on real NLP tasks confirm the problem in the conventional method and compare the performance of a conventional method to that of the proposed method.


AAAI's National and Innovative Applications Conferences Celebrate 50 Years of AI

AI Magazine

The celebration then moved to web and integrated intelligence, as on Artificial Intelligence and Boston where a huge turnout of AAAI well as the nectar and senior member the Nineteenth Innovative Applications fellows--from founding luminaries to papers, is a significant factor in this of Artificial Intelligence Conference 2006 fellow inductees--reported a trend." Senior member papers are a commemorated fifty years of great weekend meeting prior to the way to collect reflections about areas artificial intelligence research in AAAI conference full of discussions of work by leaders in the field.


AI Meets Web 2.0: Building the Web of Tomorrow, Today

AI Magazine

Imagine an Internet-scale knowledge system where people and intelligent agents can collaborate on solving complex problems in business, engineering, science, medicine, and other endeavors. Its resources include semantically tagged websites, wikis, and blogs, as well as social networks, vertical search engines, and a vast array of web services from business processes to AI planners and domain models. Research prototypes of decentralized knowledge systems have been demonstrated for years, but now, thanks to the web and Moore's law, they appear ready for prime time. This article introduces the architectural concepts for incrementally growing an Internet-scale knowledge system and illustrates them with scenarios drawn from e-commerce, e-science, and e-life.


Modeling Decision for Artificial Intelligence (MDAI 2006)

AI Magazine

Sabater described current research in the area, presenting some of the current research lines and the shortcomings of present approaches. He also outlined some of the topics in which information-fusion and aggregation operators can play a role. The conference papers were published in Springer Verlag's Lecture Notes in Artificial Intelligence series (volume 3885). Further information on the series is available at mdai.cat. The next MDAI conference will be held August 16-18, 2007, in Kitakyushu, Japan.


The AAAI 2005 Mobile Robot Competition and Exhibition

AI Magazine

Two overarching goals were promoted for the 2005 Mobile Robot Competition. The first was to give the competitions an exhibitionstyle format to make them as accessible to different areas of research as possible. This was change would place the competitions and exhibitions demonstrated at the Fourteenth Annual AAAI directly in line with the conference, Mobile Robot Competition and Exhibition, an teams would need to handle the challenges involved event hosted at the Twentieth National Conference with noisy, cluttered, and unstructured on Artificial Intelligence (AAAI 2005). The robot event had a particularly strong human environments. Scavenger Hunt: Autonomous robots were required to search a cluttered and crowded environment This year, AAAI changed the venue format for a defined list of objects and were from a convention center to a hotel setting. The Scavenger as defined by the team, and feedback Hunt event was organized by Douglas from the participants. Blank from Bryn Mawr College, the Robot Robot Challenge: Robots were required to attend Challenge and the Open Interaction Task were the conference autonomously, including organized by Ashley Stroupe from the Jet registering for the conference, navigating the Propulsion Laboratory, the research component conference hall, talking with attendees, and of the exhibition was organized by Magdalena answering questions.