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Multi-Electrode Spike Sorting by Clustering Transfer Functions

Neural Information Processing Systems

Since every electrode is in a different position it will measure a different contribution from each of the different neurons. Simply stated, the problem is this: how can these complex signals be untangled to determine when each individual cell fired? This problem is difficult because, a) the objects being classified are very similar and often noisy, b) spikes coming from the same cell can ยทPermanent address: Institute of Computer Science and Center for Neural Computation, The Hebrew University, Jerusalem, Israel.


Reinforcement Learning Based on On-Line EM Algorithm

Neural Information Processing Systems

On the other hand, applications to continuous state/action problems (Werbos, 1990; Doya, 1996; Sofge & White, 1992) are much more difficult than the finite state/action cases. Good function approximation methods and fast learning algorithms are crucial for successful applications. In this article, we propose a new RL method that has the above-mentioned two features. This method is based on an actor-critic architecture (Barto et al., 1983), although the detailed implementations of the actor and the critic are quite differ- Reinforcement Learning Based on On-Line EM Algorithm 1053 ent from those in the original actor-critic model. The actor and the critic in our method estimate a policy and a Q-function, respectively, and are approximated by Normalized Gaussian Networks (NGnet) (l'doody & Darken, 1989).


Robust, Efficient, Globally-Optimized Reinforcement Learning with the Parti-Game Algorithm

Neural Information Processing Systems

Parti-game (Moore 1994a; Moore 1994b; Moore and Atkeson 1995) is a reinforcement learning (RL) algorithm that has a lot of promise in overcoming the curse of dimensionality that can plague RL algorithms when applied to high-dimensional problems. In this paper we introduce modifications to the algorithm that further improve its performance and robustness. In addition, while parti-game solutions can be improved locally by standard local path-improvement techniques, we introduce an add-on algorithm in the same spirit as parti-game that instead tries to improve solutions in a non-local manner. 1 INTRODUCTION Parti-game operates on goal problems by dynamically partitioning the space into hyperrectangular cells of varying sizes, represented using a k-d tree data structure. It assumes the existence of a pre-specified local controller that can be commanded to proceed from the current state to a given state. The algorithm uses a game-theoretic approach to assign costs to cells based on past experiences using a minimax algorithm.


Viewing Classifier Systems as Model Free Learning in POMDPs

Neural Information Processing Systems

Classifier systems are now viewed disappointing because of their problems such as the rule strength vs rule set performance problem and the credit assignment problem. In order to solve the problems, we have developed a hybrid classifier system: GLS (Generalization Learning System). In designing GLS, we view CSs as model free learning in POMDPs and take a hybrid approach to finding the best generalization, given the total number of rules. GLS uses the policy improvement procedure by Jaakkola et al. for an locally optimal stochastic policy when a set of rule conditions is given. GLS uses GA to search for the best set of rule conditions. 1 INTRODUCTION Classifier systems (CSs) (Holland 1986) have been among the most used in reinforcement learning.



Almost Linear VC Dimension Bounds for Piecewise Polynomial Networks

Neural Information Processing Systems

We compute upper and lower bounds on the VC dimension of feedforward networks of units with piecewise polynomial activation functions. We show that if the number of layers is fixed, then the VC dimension grows as W log W, where W is the number of parameters in the network. The VC dimension is an important measure of the complexity of a class of binaryvalued functions, since it characterizes the amount of data required for learning in the PAC setting (see [BEHW89, Vap82]). In this paper, we establish upper and lower bounds on the VC dimension of a specific class of multi-layered feedforward neural networks. Let F be the class of binary-valued functions computed by a feed forward neural network with W weights and k computational (non-input) units, each with a piecewise polynomial activation function.


Blind Separation of Filtered Sources Using State-Space Approach

Neural Information Processing Systems

In this paper we present a novel approach to multichannel blind separation/generalized deconvolution, assuming that both mixing and demixing models are described by stable linear state-space systems. Based on the minimization of Kullback-Leibler Divergence, we develop a novel learning algorithm to train the matrices in the output equation. To estimate the state of the demixing model, we introduce a new concept, called hidden innovation, to numerically implement the Kalman filter. Computer simulations are given to show the validity and high effectiveness of the state-space approach. The blind source separation problem is to recover independent sources from sensor outputs without assuming any priori knowledge of the original signals besides certain statistic features.


A Theory of Mean Field Approximation

Neural Information Processing Systems

I present a theory of mean field approximation based on information geometry. This theory includes in a consistent way the naive mean field approximation, as well as the TAP approach and the linear response theorem in statistical physics, giving clear information-theoretic interpretations to them. 1 INTRODUCTION Many problems of neural networks, such as learning and pattern recognition, can be cast into a framework of statistical estimation problem. How difficult it is to solve a particular problem depends on a statistical model one employs in solving the problem. For Boltzmann machines[ 1] for example, it is computationally very hard to evaluate expectations of state variables from the model parameters. Mean field approximation[2], which is originated in statistical physics, has been frequently used in practical situations in order to circumvent this difficulty.


On the Optimality of Incremental Neural Network Algorithms

Neural Information Processing Systems

We study the approximation of functions by two-layer feedforward neural networks, focusing on incremental algorithms which greedily add units, estimating single unit parameters at each stage. As opposed to standard algorithms for fixed architectures, the optimization at each stage is performed over a small number of parameters, mitigating many of the difficult numerical problems inherent in high-dimensional nonlinear optimization. We establish upper bounds on the error incurred by the algorithm, when approximating functions from the Sobolev class, thereby extending previous results which only provided rates of convergence for functions in certain convex hulls of functional spaces. By comparing our results to recently derived lower bounds, we show that the greedy algorithms are nearly optimal. Combined with estimation error results for greedy algorithms, a strong case can be made for this type of approach.