Antarctica
Snowmobile plunge claims life of Antarctica researcher
A leading Antarctic researcher died on 22 October after his snowmobile plunged 30 metres into an unseen crevasse. Glaciologist Gordon Hamilton of the University of Maine Climate Change Institute in Orono was fatally injured as a result, according to a statement released yesterday by the National Science Foundation. At the time, Hamilton was working with a team from the US Antarctic Program (USAP) actively identifying and filling in newly formed crevasses along the McMurdo shear zone. This is a stretch of intensely crevassed Antarctic ice where the Ross and McMurdo ice shelves meet. Hamilton was using robots equipped with ground-penetrating radar to study the stability of the ice shelves.
Minecraft creators reveal the game has sold over 100 MILLION copies worldwide - with over 53,000 copies sold every day
Creators of the popular game revealed this week that Minecraft has now been sold more than 100 million times โ and a few copies have even made it to Antarctica. The figures combine sales from PC, console, and mobile versions of the game to create a user-base that'includes folks from every country and territory on the planet.' Creators of the popular game revealed this week that Minecraft has now been sold more than 100 million times โ and a few copies have even made it to Antarctica. The figures combine sales from PC, console, and mobile versions of the game to create a user-base that'includes folks from every country and territory on the planet' Minecraft was created in 2009. At the start of the game, a player is put into a'virtually infinite game world.'
Minecraft's PC share shrinks as users stampede to cheaper console and mobile versions
If you still think Minecraft is a PC game--well, you're flat wrong. According to new numbers released by Mojang and Microsoft, the original version for the PC is the least popular platform, in almost every region worldwide. Microsoft said Thursday that Minecraft has sold more than 106,859,714 copies to date across all platforms--which would represent the twelfth most populous nation in the world, right behind Japan. Four copies have even been sold into Antarctica. But if you dig into Microsoft's numbers, they reveal that far, far more users are buying Minecraft on platforms other than the PC.
The End of the End of the World
Two years ago, a lawyer in Indiana sent me a check for seventy-eight thousand dollars. The money was from my uncle Walt, who had died six months earlier. I hadn't been expecting any money from Walt, still less counting on it. So I thought I should earmark my inheritance for something special, to honor Walt's memory. It happened that my longtime girlfriend, a native Californian, had promised to join me on a big vacation. She'd been feeling grateful to me for understanding why she had to return full time to Santa Cruz and look after her mother, who was ninety-four and losing her short-term memory. She'd said to me, impulsively, "I will take a trip with you anywhere in the world you've always wanted to go." To this I'd replied, for reasons I'm at a loss to reconstruct, "Antarctica?" Her eyes widened in a way that I should have paid closer attention to. But a promise was a promise. Hoping to make Antarctica more palatable to my temperate Californian, I decided to spend Walt's money on the most deluxe of bookings--a three-week Lindblad National Geographic expedition to Antarctica, South Georgia island, and the Falklands. I paid a deposit, and the Californian and I proceeded to joke, uneasily, when the topic arose, about the nasty cold weather and the heaving South Polar seas to which she'd consented to subject herself. I kept reassuring her that as soon as she saw a penguin she'd be happy she'd made the trip. But when it came time to pay the balance, she asked if we might postpone by a year. Her mother's situation was unstable, and she was loath to put herself so irretrievably far from home. By this point, I, too, had developed a vague aversion to the trip, an inability to recall why I'd proposed Antarctica in the first place. The idea of "seeing it before it melts" was dismal and self-cancelling: why not just wait for it to melt and cross itself off the list of travel destinations? I was also put off by the seventh continent's status as a trophy, too remote and expensive for the common tourist to set foot on. It was true that there were extraordinary birds to be seen, not just penguins but oddities like the snowy sheathbill and the world's southernmost-breeding songbird, the South Georgia pipit. But the number of Antarctic species is fairly small, and I'd already reconciled myself to never seeing every bird species in the world. The best reason I could think of for going to Antarctica was that it was absolutely not the kind of thing the Californian and I did; we'd learned that our ideal getaway lasts three days.
Spend hours looking at penguin pictures - all in the name of science: Online project wants you to help count the number of birds in the wild
Penguins living in the Antarctic Ocean are under threat from a variety of factors including climate change, fisheries and human disturbance. In spite of studying the region for over a hundred years, scientists have still not developed a way to measure changes in penguin populations. Now researchers have developed a new way to keep an eye on penguins, using 50 cameras and the help of the general public. Penguins living in the Antarctic Ocean are under threat from a variety of factors including climate change, fisheries and human disturbance. The Penguins Lifeline project at the University of Oxford has been running since 2009.
Resource Sharing for Control of Wildland Fires
Tsang, Alan (University of Waterloo) | Larson, Kate (University of Waterloo) | McAlpine, Rob (Ministry of Natural Resources, Province of Ontario)
Wildland fires (or wildfires) occur on all continents except for Antarctica. These fires threaten communities, change ecosystems, destroy vast quantities of natural resources and the cost estimates of the damage done annually is in the billions of dollars. Controlling wildland fires is resource-intensive and there are numerous examples where the resource demand has outstripped resource availability. Trends in changing climates, fire occurrence and the expansion of the wildland-urban interface all point to increased resource shortages in the future. One approach for coping with these shortages has been the sharing of resources across different wildland-fire agencies. This introduces new issues as agencies have to balance their own needs and risk-management with their desire to help fellow agencies in need. Using ideas from the field of multiagent systems, we conduct the first analysis of strategic issues arising in resource-sharing for wildland-fire control. We also argue that the wildland-fire domain has numerous features that make it attractive to researchers in artificial intelligence and computational sustainability.