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Re2G: Retrieve, Rerank, Generate

arXiv.org Artificial Intelligence

As demonstrated by GPT-3 and T5, transformers grow in capability as parameter spaces become larger and larger. However, for tasks that require a large amount of knowledge, non-parametric memory allows models to grow dramatically with a sub-linear increase in computational cost and GPU memory requirements. Recent models such as RAG and REALM have introduced retrieval into conditional generation. These models incorporate neural initial retrieval from a corpus of passages. We build on this line of research, proposing Re2G, which combines both neural initial retrieval and reranking into a BART-based sequence-to-sequence generation. Our reranking approach also permits merging retrieval results from sources with incomparable scores, enabling an ensemble of BM25 and neural initial retrieval. To train our system end-to-end, we introduce a novel variation of knowledge distillation to train the initial retrieval, reranker, and generation using only ground truth on the target sequence output. We find large gains in four diverse tasks: zero-shot slot filling, question answering, fact-checking, and dialog, with relative gains of 9% to 34% over the previous state-of-the-art on the KILT leaderboard. We make our code available as open source at https://github.com/IBM/kgi-slot-filling/tree/re2g.


LudVision -- Remote Detection of Exotic Invasive Aquatic Floral Species using Drone-Mounted Multispectral Data

arXiv.org Artificial Intelligence

Remote sensing is the process of detecting and monitoring the physical characteristics of an area by measuring its reflected and emitted radiation at a distance. It is being broadly used to monitor ecosystems, mainly for their preservation. Ever-growing reports of invasive species have affected the natural balance of ecosystems. Exotic invasive species have a critical impact when introduced into new ecosystems and may lead to the extinction of native species. In this study, we focus on Ludwigia peploides, considered by the European Union as an aquatic invasive species. Its presence can negatively impact the surrounding ecosystem and human activities such as agriculture, fishing, and navigation. Our goal was to develop a method to identify the presence of the species. We used images collected by a drone-mounted multispectral sensor to achieve this, creating our LudVision data set. To identify the targeted species on the collected images, we propose a new method for detecting Ludwigia p. in multispectral images. The method is based on existing state-of-the-art semantic segmentation methods modified to handle multispectral data. The proposed method achieved a producer's accuracy of 79.9% and a user's accuracy of 95.5%.


Visualizing Confidence Intervals for Critical Point Probabilities in 2D Scalar Field Ensembles

arXiv.org Artificial Intelligence

An important task in visualization is the extraction and highlighting of dominant features in data to support users in their analysis process. Topological methods are a well-known means of identifying such features in deterministic fields. However, many real-world phenomena studied today are the result of a chaotic system that cannot be fully described by a single simulation. Instead, the variability of such systems is usually captured with ensemble simulations that produce a variety of possible outcomes of the simulated process. The topological analysis of such ensemble data sets and uncertain data, in general, is less well studied. In this work, we present an approach for the computation and visual representation of confidence intervals for the occurrence probabilities of critical points in ensemble data sets. We demonstrate the added value of our approach over existing methods for critical point prediction in uncertain data on a synthetic data set and show its applicability to a data set from climate research.


MRF-UNets: Searching UNet with Markov Random Fields

arXiv.org Artificial Intelligence

UNet [27] is widely used in semantic segmentation due to its simplicity and effectiveness. However, its manually-designed architecture is applied to a large number of problem settings, either with no architecture optimizations, or with manual tuning, which is time consuming and can be sub-optimal. In this work, firstly, we propose Markov Random Field Neural Architecture Search (MRF-NAS) that extends and improves the recent Adaptive and Optimal Network Width Search (AOWS) method [4] with (i) a more general MRF framework (ii) diverse M-best loopy inference (iii) differentiable parameter learning. This provides the necessary NAS framework to efficiently explore network architectures that induce loopy inference graphs, including loops that arise from skip connections. With UNet as the backbone, we find an architecture, MRF-UNet, that shows several interesting characteristics. Secondly, through the lens of these characteristics, we identify the sub-optimality of the original UNet architecture and further improve our results with MRF-UNetV2. Experiments show that our MRF-UNets significantly outperform several benchmarks on three aerial image datasets and two medical image datasets while maintaining low computational costs.


Scheduling Out-of-Coverage Vehicular Communications Using Reinforcement Learning

arXiv.org Artificial Intelligence

Performance of vehicle-to-vehicle (V2V) communications depends highly on the employed scheduling approach. While centralized network schedulers offer high V2V communication reliability, their operation is conventionally restricted to areas with full cellular network coverage. In contrast, in out-of-cellular-coverage areas, comparatively inefficient distributed radio resource management is used. To exploit the benefits of the centralized approach for enhancing the reliability of V2V communications on roads lacking cellular coverage, we propose VRLS (Vehicular Reinforcement Learning Scheduler), a centralized scheduler that proactively assigns resources for out-of-coverage V2V communications \textit{before} vehicles leave the cellular network coverage. By training in simulated vehicular environments, VRLS can learn a scheduling policy that is robust and adaptable to environmental changes, thus eliminating the need for targeted (re-)training in complex real-life environments. We evaluate the performance of VRLS under varying mobility, network load, wireless channel, and resource configurations. VRLS outperforms the state-of-the-art distributed scheduling algorithm in zones without cellular network coverage by reducing the packet error rate by half in highly loaded conditions and achieving near-maximum reliability in low-load scenarios.


AdamNODEs: When Neural ODE Meets Adaptive Moment Estimation

arXiv.org Artificial Intelligence

Recent work by Xia et al. leveraged the continuous-limit of the classical momentum accelerated gradient descent and proposed heavy-ball neural ODEs. While this model offers computational efficiency and high utility over vanilla neural ODEs, this approach often causes the overshooting of internal dynamics, leading to unstable training of a model. Prior work addresses this issue by using ad-hoc approaches, e.g., bounding the internal dynamics using specific activation functions, but the resulting models do not satisfy the exact heavy-ball ODE. In this work, we propose adaptive momentum estimation neural ODEs (AdamNODEs) that adaptively control the acceleration of the classical momentum-based approach. We find that its adjoint states also satisfy AdamODE and do not require ad-hoc solutions that the prior work employs. In evaluation, we show that AdamNODEs achieve the lowest training loss and efficacy over existing neural ODEs. We also show that AdamNODEs have better training stability than classical momentum-based neural ODEs. This result sheds some light on adapting the techniques proposed in the optimization community to improving the training and inference of neural ODEs further.


Interactive Machine Learning: A State of the Art Review

arXiv.org Artificial Intelligence

Machine learning has proved useful in many software disciplines, including computer vision, speech and audio processing, natural language processing, robotics and some other fields. However, its applicability has been significantly hampered due its black-box nature and significant resource consumption. Performance is achieved at the expense of enormous computational resource and usually compromising the robustness and trustworthiness of the model. Recent researches have been identifying a lack of interactivity as the prime source of these machine learning problems. Consequently, interactive machine learning (iML) has acquired increased attention of researchers on account of its human-in-the-loop modality and relatively efficient resource utilization. Thereby, a state-of-the-art review of interactive machine learning plays a vital role in easing the effort toward building human-centred models. In this paper, we provide a comprehensive analysis of the state-of-the-art of iML. We analyze salient research works using merit-oriented and application/task oriented mixed taxonomy. We use a bottom-up clustering approach to generate a taxonomy of iML research works. Research works on adversarial black-box attacks and corresponding iML based defense system, exploratory machine learning, resource constrained learning, and iML performance evaluation are analyzed under their corresponding theme in our merit-oriented taxonomy. We have further classified these research works into technical and sectoral categories. Finally, research opportunities that we believe are inspiring for future work in iML are discussed thoroughly.


FRUIT: Faithfully Reflecting Updated Information in Text

arXiv.org Artificial Intelligence

Textual knowledge bases such as Wikipedia require considerable effort to keep up to date and consistent. While automated writing assistants could potentially ease this burden, the problem of suggesting edits grounded in external knowledge has been under-explored. In this paper, we introduce the novel generation task of *faithfully reflecting updated information in text* (FRUIT) where the goal is to update an existing article given new evidence. We release the FRUIT-WIKI dataset, a collection of over 170K distantly supervised data produced from pairs of Wikipedia snapshots, along with our data generation pipeline and a gold evaluation set of 914 instances whose edits are guaranteed to be supported by the evidence. We provide benchmark results for popular generation systems as well as EDIT5 -- a T5-based approach tailored to editing we introduce that establishes the state of the art. Our analysis shows that developing models that can update articles faithfully requires new capabilities for neural generation models, and opens doors to many new applications.


ARMAS: Active Reconstruction of Missing Audio Segments

arXiv.org Artificial Intelligence

Digital audio signal reconstruction of a lost or corrupt segment using deep learning algorithms has been explored intensively in recent years. Nevertheless, prior traditional methods with linear interpolation, phase coding and tone insertion techniques are still in vogue. However, we found no research work on reconstructing audio signals with the fusion of dithering, steganography, and machine learning regressors. Therefore, this paper proposes the combination of steganography, halftoning (dithering), and state-of-the-art shallow (RF- Random Forest regression) and deep learning (LSTM- Long Short-Term Memory) methods. The results (including comparing the SPAIN, Autoregressive, deep learning-based, graph-based, and other methods) are evaluated with three different metrics. The observations from the results show that the proposed solution is effective and can enhance the reconstruction of audio signals performed by the side information (e.g., Latent representation and learning for audio inpainting) steganography provides. Moreover, this paper proposes a novel framework for reconstruction from heavily compressed embedded audio data using halftoning (i.e., dithering) and machine learning, which we termed the HCR (halftone-based compression and reconstruction). This work may trigger interest in optimising this approach and/or transferring it to different domains (i.e., image reconstruction). Compared to existing methods, we show improvement in the inpainting performance in terms of signal-to-noise (SNR), the objective difference grade (ODG) and the Hansen's audio quality metric.


Open High-Resolution Satellite Imagery: The WorldStrat Dataset -- With Application to Super-Resolution

arXiv.org Artificial Intelligence

Analyzing the planet at scale with satellite imagery and machine learning is a dream that has been constantly hindered by the cost of difficult-to-access highly-representative high-resolution imagery. To remediate this, we introduce here the WorldStrat dataset. The largest and most varied such publicly available dataset, at Airbus SPOT 6/7 satellites' high resolution of up to 1.5 m/pixel, empowered by European Space Agency's Phi-Lab as part of the ESA-funded QueryPlanet project, we curate nearly 10,000 sqkm of unique locations to ensure stratified representation of all types of land-use across the world: from agriculture to ice caps, from forests to multiple urbanization densities. We also enrich those with locations typically under-represented in ML datasets: sites of humanitarian interest, illegal mining sites, and settlements of persons at risk. We temporally-match each high-resolution image with multiple low-resolution images from the freely accessible lower-resolution Sentinel-2 satellites at 10 m/pixel. We accompany this dataset with an open-source Python package to: rebuild or extend the WorldStrat dataset, train and infer baseline algorithms, and learn with abundant tutorials, all compatible with the popular EO-learn toolbox. We hereby hope to foster broad-spectrum applications of ML to satellite imagery, and possibly develop from free public low-resolution Sentinel2 imagery the same power of analysis allowed by costly private high-resolution imagery. We illustrate this specific point by training and releasing several highly compute-efficient baselines on the task of Multi-Frame Super-Resolution. High-resolution Airbus imagery is CC BY-NC, while the labels and Sentinel2 imagery are CC BY, and the source code and pre-trained models under BSD. The dataset is available at https://zenodo.org/record/6810792 and the software package at https://github.com/worldstrat/worldstrat .