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Knowing About Knowing: An Illusion of Human Competence Can Hinder Appropriate Reliance on AI Systems

arXiv.org Artificial Intelligence

The dazzling promises of AI systems to augment humans in various tasks hinge on whether humans can appropriately rely on them. Recent research has shown that appropriate reliance is the key to achieving complementary team performance in AI-assisted decision making. This paper addresses an under-explored problem of whether the Dunning-Kruger Effect (DKE) among people can hinder their appropriate reliance on AI systems. DKE is a metacognitive bias due to which less-competent individuals overestimate their own skill and performance. Through an empirical study (N = 249), we explored the impact of DKE on human reliance on an AI system, and whether such effects can be mitigated using a tutorial intervention that reveals the fallibility of AI advice, and exploiting logic units-based explanations to improve user understanding of AI advice. We found that participants who overestimate their performance tend to exhibit under-reliance on AI systems, which hinders optimal team performance. Logic units-based explanations did not help users in either improving the calibration of their competence or facilitating appropriate reliance. While the tutorial intervention was highly effective in helping users calibrate their self-assessment and facilitating appropriate reliance among participants with overestimated self-assessment, we found that it can potentially hurt the appropriate reliance of participants with underestimated self-assessment. Our work has broad implications on the design of methods to tackle user cognitive biases while facilitating appropriate reliance on AI systems. Our findings advance the current understanding of the role of self-assessment in shaping trust and reliance in human-AI decision making. This lays out promising future directions for relevant HCI research in this community.


Experimenting with an Evaluation Framework for Imbalanced Data Learning (EFIDL)

arXiv.org Artificial Intelligence

Introduction Data imbalance is one of the crucial issues in big data analysis with fewer labels. For example, in real-world healthcare data, spam detection labels, and financial fraud detection datasets. Many data balance methods were introduced to improve machine learning algorithms' performance. Research claims SMOTE and SMOTE-based data-augmentation (generate new data points) methods could improve algorithm performance. However, we found in many online tutorials, the valuation methods were applied based on synthesized datasets that introduced bias into the evaluation, and the performance got a false improvement. In this study, we proposed, a new evaluation framework for imbalanced data learning methods. We have experimented on five data balance methods and whether the performance of algorithms will improve or not. Methods We collected 8 imbalanced healthcare datasets with different imbalanced rates from different domains. Applied 6 data augmentation methods with 11 machine learning methods testing if the data augmentation will help with improving machine learning performance. We compared the traditional data augmentation evaluation methods with our proposed cross-validation evaluation framework Results Using traditional data augmentation evaluation meta hods will give a false impression of improving the performance. However, our proposed evaluation method shows data augmentation has limited ability to improve the results. Conclusion EFIDL is more suitable for evaluating the prediction performance of an ML method when data are augmented. Using an unsuitable evaluation framework will give false results. Future researchers should consider the evaluation framework we proposed when dealing with augmented datasets. Our experiments showed data augmentation does not help improve ML prediction performance.


Interaction Decompositions for Tensor Network Regression

arXiv.org Artificial Intelligence

Tensor network regression has emerged as a promising and active area of machine learning research, having achieved impressive results on common benchmark tasks such as the Movie 100K [1], MNIST [2][3][4][5], and Fashion MNIST [3][4][5] datasets. The effectiveness of these models can be attributed to the tensor-product transformation that is applied to the data features, which maps the original feature vector into an exponentially large vector space. By performing linear operations on this expanded feature space, tensor network models are able to generate regression outputs that are highly non-linear functions of the original features. In most tensor network models, the tensor-product transformation is constructed from a set of vector-valued functions that each act on only a single data feature. The form of these functions is important to the operation of the model, as it determines how regression on the transformed space is related to regression on the original feature space. Conventional wisdom regarding the choice of these functions can be traced back to the parallel works of Stoudenmire and Schwab [2] and Novikov et al. [1], who each proposed a different transformation scheme.


Screenwriters: How to use ChatGPT to Cause Trouble

#artificialintelligence

Select somebody's not-too-recent and excellent screenplay PDF you love. Check it has a proper synopsis in Wikipedia. Decide a new title, location, and a new bunch of characters (where they're from, their genders, etc). For example, CASABLANCA set in Futuristic Shanghai. Say to ChatGPT something like "Re-write the following story but set in your setting and with the main character etc etc", then afterward copy the Wikipeda synopsis in.


Self-Supervised Learning Through Efference Copies

arXiv.org Artificial Intelligence

Self-supervised learning (SSL) methods aim to exploit the abundance of unlabelled data for machine learning (ML), however the underlying principles are often method-specific. An SSL framework derived from biological first principles of embodied learning could unify the various SSL methods, help elucidate learning in the brain, and possibly improve ML. SSL commonly transforms each training datapoint into a pair of views, uses the knowledge of this pairing as a positive (i.e. non-contrastive) self-supervisory sign, and potentially opposes it to unrelated, (i.e. contrastive) negative examples. Here, we show that this type of self-supervision is an incomplete implementation of a concept from neuroscience, the Efference Copy (EC). Specifically, the brain also transforms the environment through efference, i.e. motor commands, however it sends to itself an EC of the full commands, i.e. more than a mere SSL sign. In addition, its action representations are likely egocentric. From such a principled foundation we formally recover and extend SSL methods such as SimCLR, BYOL, and ReLIC under a common theoretical framework, i.e. Self-supervision Through Efference Copies (S-TEC). Empirically, S-TEC restructures meaningfully the within- and between-class representations. This manifests as improvement in recent strong SSL baselines in image classification, segmentation, object detection, and in audio. These results hypothesize a testable positive influence from the brain's motor outputs onto its sensory representations.


Weakly Supervised Headline Dependency Parsing

arXiv.org Artificial Intelligence

English news headlines form a register with unique syntactic properties that have been documented in linguistics literature since the 1930s. However, headlines have received surprisingly little attention from the NLP syntactic parsing community. We aim to bridge this gap by providing the first news headline corpus of Universal Dependencies annotated syntactic dependency trees, which enables us to evaluate existing state-of-the-art dependency parsers on news headlines. To improve English news headline parsing accuracies, we develop a projection method to bootstrap silver training data from unlabeled news headline-article lead sentence pairs. Models trained on silver headline parses demonstrate significant improvements in performance over models trained solely on gold-annotated long-form texts. Ultimately, we find that, although projected silver training data improves parser performance across different news outlets, the improvement is moderated by constructions idiosyncratic to outlet.


Applications and Challenges of Sentiment Analysis in Real-life Scenarios

arXiv.org Artificial Intelligence

Sentiment analysis has benefited from the availability of lexicons and benchmark datasets created over decades of research. However, its applications to the real world are a driving force for research in SA. This chapter describes some of these applications and related challenges in real-life scenarios. In this chapter, we focus on five applications of SA: health, social policy, e-commerce, digital humanities and other areas of NLP. This chapter is intended to equip an NLP researcher with the `what', `why' and `how' of applications of SA: what is the application about, why it is important and challenging and how current research in SA deals with the application. We note that, while the use of deep learning techniques is a popular paradigm that spans these applications, challenges around privacy and selection bias of datasets is a recurring theme across several applications.


Efficient Planning in a Compact Latent Action Space

arXiv.org Artificial Intelligence

Planning-based reinforcement learning has shown strong performance in tasks in discrete and low-dimensional continuous action spaces. However, planning usually brings significant computational overhead for decision-making, and scaling such methods to high-dimensional action spaces remains challenging. To advance efficient planning for high-dimensional continuous control, we propose Trajectory Autoencoding Planner (TAP), which learns low-dimensional latent action codes with a state-conditional VQ-VAE. The decoder of the VQ-VAE thus serves as a novel dynamics model that takes latent actions and current state as input and reconstructs long-horizon trajectories. During inference time, given a starting state, TAP searches over discrete latent actions to find trajectories that have both high probability under the training distribution and high predicted cumulative reward. Empirical evaluation in the offline RL setting demonstrates low decision latency which is indifferent to the growing raw action dimensionality. For Adroit robotic hand manipulation tasks with high-dimensional continuous action space, TAP surpasses existing model-based methods by a large margin and also beats strong model-free actor-critic baselines.


A Framework for Evaluating the Impact of Food Security Scenarios

arXiv.org Artificial Intelligence

This study proposes an approach for predicting the impacts of scenarios on food security and demonstrates its application in a case study. The approach involves two main steps: (1) scenario definition, in which the end user specifies the assumptions and impacts of the scenario using a scenario template, and (2) scenario evaluation, in which a Vector Autoregression (VAR) model is used in combination with Monte Carlo simulation to generate predictions for the impacts of the scenario based on the defined assumptions and impacts. The case study is based on a proprietary time series food security database created using data from the Food and Agriculture Organization of the United Nations (FAOSTAT), the World Bank, and the United States Department of Agriculture (USDA). The database contains a wide range of data on various indicators of food security, such as production, trade, consumption, prices, availability, access, and nutritional value. The results show that the proposed approach can be used to predict the potential impacts of scenarios on food security and that the proprietary time series food security database can be used to support this approach. The study provides specific insights on how this approach can inform decision-making processes related to food security such as food prices and availability in the case study region.


Effective Baselines for Multiple Object Rearrangement Planning in Partially Observable Mapped Environments

arXiv.org Artificial Intelligence

Many real-world tasks, from house-cleaning to cooking, can be formulated as multi-object rearrangement problems -- where an agent needs to get specific objects into appropriate goal states. For such problems, we focus on the setting that assumes a pre-specified goal state, availability of perfect manipulation and object recognition capabilities, and a static map of the environment but unknown initial location of objects to be rearranged. Our goal is to enable home-assistive intelligent agents to efficiently plan for rearrangement under such partial observability. This requires efficient trade-offs between exploration of the environment and planning for rearrangement, which is challenging because of long-horizon nature of the problem. To make progress on this problem, we first analyze the effects of various factors such as number of objects and receptacles, agent carrying capacity, environment layouts etc. on exploration and planning for rearrangement using classical methods. We then investigate both monolithic and modular deep reinforcement learning (DRL) methods for planning in our setting. We find that monolithic DRL methods do not succeed at long-horizon planning needed for multi-object rearrangement. Instead, modular greedy approaches surprisingly perform reasonably well and emerge as competitive baselines for planning with partial observability in multi-object rearrangement problems. We also show that our greedy modular agents are empirically optimal when the objects that need to be rearranged are uniformly distributed in the environment -- thereby contributing baselines with strong performance for future work on multi-object rearrangement planning in partially observable settings.