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150 African Workers for ChatGPT, TikTok and Facebook Vote to Unionize at Landmark Nairobi Meeting

TIME - Tech

More than 150 workers whose labor underpins the AI systems of Facebook, TikTok and ChatGPT gathered in Nairobi on Monday and pledged to establish the first African Content Moderators Union, in a move that could have significant consequences for the businesses of some of the world's biggest tech companies. The current and former workers, all employed by third party outsourcing companies, have provided content moderation services for AI tools used by Meta, Bytedance, and OpenAI--the respective owners of Facebook, TikTok and the breakout AI chatbot ChatGPT. Despite the mental toll of the work, which has left many content moderators suffering from PTSD, their jobs are some of the lowest-paid in the global tech industry, with some workers earning as little as $1.50 per hour. As news of the successful vote to register the union was read out, the packed room of workers at the Mövenpick Hotel in Nairobi burst into cheers and applause, a video from the event seen by TIME shows. Confetti fell onto the stage, and jubilant music began to play as the crowd continued to cheer.


Logion: Machine Learning for Greek Philology

arXiv.org Artificial Intelligence

This paper presents machine-learning methods to address various problems in Greek philology. After training a BERT model on the largest premodern Greek dataset used for this purpose to date, we identify and correct previously undetected errors made by scribes in the process of textual transmission, in what is, to our knowledge, the first successful identification of such errors via machine learning. Additionally, we demonstrate the model's capacity to fill gaps caused by material deterioration of premodern manuscripts and compare the model's performance to that of a domain expert. We find that best performance is achieved when the domain expert is provided with model suggestions for inspiration. With such human-computer collaborations in mind, we explore the model's interpretability and find that certain attention heads appear to encode select grammatical features of premodern Greek.


SemEval-2023 Task 12: Sentiment Analysis for African Languages (AfriSenti-SemEval)

arXiv.org Artificial Intelligence

We present the first Africentric SemEval Shared task, Sentiment Analysis for African Languages (AfriSenti-SemEval) - The dataset is available at https://github.com/afrisenti-semeval/afrisent-semeval-2023. AfriSenti-SemEval is a sentiment classification challenge in 14 African languages: Amharic, Algerian Arabic, Hausa, Igbo, Kinyarwanda, Moroccan Arabic, Mozambican Portuguese, Nigerian Pidgin, Oromo, Swahili, Tigrinya, Twi, Xitsonga, and Yor\`ub\'a (Muhammad et al., 2023), using data labeled with 3 sentiment classes. We present three subtasks: (1) Task A: monolingual classification, which received 44 submissions; (2) Task B: multilingual classification, which received 32 submissions; and (3) Task C: zero-shot classification, which received 34 submissions. The best performance for tasks A and B was achieved by NLNDE team with 71.31 and 75.06 weighted F1, respectively. UCAS-IIE-NLP achieved the best average score for task C with 58.15 weighted F1. We describe the various approaches adopted by the top 10 systems and their approaches.


On the Complexity of Multi-Agent Decision Making: From Learning in Games to Partial Monitoring

arXiv.org Artificial Intelligence

A central problem in the theory of multi-agent reinforcement learning (MARL) is to understand what structural conditions and algorithmic principles lead to sample-efficient learning guarantees, and how these considerations change as we move from few to many agents. We study this question in a general framework for interactive decision making with multiple agents, encompassing Markov games with function approximation and normal-form games with bandit feedback. We focus on equilibrium computation, in which a centralized learning algorithm aims to compute an equilibrium by controlling multiple agents that interact with an unknown environment. Our main contributions are: - We provide upper and lower bounds on the optimal sample complexity for multi-agent decision making based on a multi-agent generalization of the Decision-Estimation Coefficient, a complexity measure introduced by Foster et al. (2021) in the single-agent counterpart to our setting. Compared to the best results for the single-agent setting, our bounds have additional gaps. We show that no "reasonable" complexity measure can close these gaps, highlighting a striking separation between single and multiple agents. - We show that characterizing the statistical complexity for multi-agent decision making is equivalent to characterizing the statistical complexity of single-agent decision making, but with hidden (unobserved) rewards, a framework that subsumes variants of the partial monitoring problem. As a consequence, we characterize the statistical complexity for hidden-reward interactive decision making to the best extent possible. Building on this development, we provide several new structural results, including 1) conditions under which the statistical complexity of multi-agent decision making can be reduced to that of single-agent, and 2) conditions under which the so-called curse of multiple agents can be avoided.


Why Deep Learning's Performance Data Are Misleading

arXiv.org Artificial Intelligence

This is a theoretical paper, as a companion paper of the keynote talk at the same conference AIEE 2023. In contrast to conscious learning, many projects in AI have employed so-called "deep learning" many of which seemed to give impressive performance. This paper explains that such performance data are deceptively inflated due to two misconducts: "data deletion" and "test on training set". This paper clarifies "data deletion" and "test on training set" in deep learning and why they are misconducts. A simple classification method is defined, called Nearest Neighbor With Threshold (NNWT). A theorem is established that the NNWT method reaches a zero error on any validation set and any test set using the two misconducts, as long as the test set is in the possession of the author and both the amount of storage space and the time of training are finite but unbounded like with many deep learning methods. However, many deep learning methods, like the NNWT method, are all not generalizable since they have never been tested by a true test set. Why? The so-called "test set" was used in the Post-Selection step of the training stage. The evidence that misconducts actually took place in many deep learning projects is beyond the scope of this paper.


A Power Method for Computing the Dominant Eigenvalue of a Dual Quaternion Hermitian Matrix

arXiv.org Artificial Intelligence

In this paper, we first study the projections onto the set of unit dual quaternions, and the set of dual quaternion vectors with unit norms. Then we propose a power method for computing the dominant eigenvalue of a dual quaternion Hermitian matrix. For a strict dominant eigenvalue, we show the sequence generated by the power method converges to the dominant eigenvalue and its corresponding eigenvector linearly. For a general dominant eigenvalue, we show the standard part of the sequence generated by the power method converges to the standard part of the dominant eigenvalue and its corresponding eigenvector linearly. Based upon these, we reformulate the simultaneous localization and mapping (SLAM) problem as a rank-one dual quaternion completion problem. A two-block coordinate descent method is proposed to solve this problem. One block has a closed-form solution and the other block is the best rank-one approximation problem of a dual quaternion Hermitian matrix, which can be computed by the power method. Numerical experiments are presented to show the efficiency of our proposed power method.


Iterative Document-level Information Extraction via Imitation Learning

arXiv.org Artificial Intelligence

We present a novel iterative extraction model, IterX, for extracting complex relations, or templates (i.e., N-tuples representing a mapping from named slots to spans of text) within a document. Documents may feature zero or more instances of a template of any given type, and the task of template extraction entails identifying the templates in a document and extracting each template's slot values. Our imitation learning approach casts the problem as a Markov decision process (MDP), and relieves the need to use predefined template orders to train an extractor. It leads to state-of-the-art results on two established benchmarks -- 4-ary relation extraction on SciREX and template extraction on MUC-4 -- as well as a strong baseline on the new BETTER Granular task.


Readability Controllable Biomedical Document Summarization

arXiv.org Artificial Intelligence

Different from general documents, it is recognised that the ease with which people can understand a biomedical text is eminently varied, owing to the highly technical nature of biomedical documents and the variance of readers' domain knowledge. However, existing biomedical document summarization systems have paid little attention to readability control, leaving users with summaries that are incompatible with their levels of expertise. In recognition of this urgent demand, we introduce a new task of readability controllable summarization for biomedical documents, which aims to recognise users' readability demands and generate summaries that better suit their needs: technical summaries for experts and plain language summaries (PLS) for laymen. To establish this task, we construct a corpus consisting of biomedical papers with technical summaries and PLSs written by the authors, and benchmark multiple advanced controllable abstractive and extractive summarization models based on pre-trained language models (PLMs) with prevalent controlling and generation techniques. Moreover, we propose a novel masked language model (MLM) based metric and its variant to effectively evaluate the readability discrepancy between lay and technical summaries. Experimental results from automated and human evaluations show that though current control techniques allow for a certain degree of readability adjustment during generation, the performance of existing controllable summarization methods is far from desirable in this task.


Conditional Generation with a Question-Answering Blueprint

arXiv.org Artificial Intelligence

The ability to convey relevant and faithful information is critical for many tasks in conditional generation and yet remains elusive for neural seq-to-seq models whose outputs often reveal hallucinations and fail to correctly cover important details. In this work, we advocate planning as a useful intermediate representation for rendering conditional generation less opaque and more grounded. Our work proposes a new conceptualization of text plans as a sequence of question-answer (QA) pairs. We enhance existing datasets (e.g., for summarization) with a QA blueprint operating as a proxy for both content selection (i.e.,~what to say) and planning (i.e.,~in what order). We obtain blueprints automatically by exploiting state-of-the-art question generation technology and convert input-output pairs into input-blueprint-output tuples. We develop Transformer-based models, each varying in how they incorporate the blueprint in the generated output (e.g., as a global plan or iteratively). Evaluation across metrics and datasets demonstrates that blueprint models are more factual than alternatives which do not resort to planning and allow tighter control of the generation output.


The ACM Multimedia 2023 Computational Paralinguistics Challenge: Emotion Share & Requests

arXiv.org Artificial Intelligence

The ACM Multimedia 2023 Computational Paralinguistics Challenge addresses two different problems for the first time in a research competition under well-defined conditions: In the Emotion Share Sub-Challenge, a regression on speech has to be made; and in the Requests Sub-Challenges, requests and complaints need to be detected. We describe the Sub-Challenges, baseline feature extraction, and classifiers based on the usual ComPaRE features, the auDeep toolkit, and deep feature extraction from pre-trained CNNs using the DeepSpectRum toolkit; in addition, wav2vec2 models are used.