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RE-Matching: A Fine-Grained Semantic Matching Method for Zero-Shot Relation Extraction

arXiv.org Artificial Intelligence

Semantic matching is a mainstream paradigm of zero-shot relation extraction, which matches a given input with a corresponding label description. The entities in the input should exactly match their hypernyms in the description, while the irrelevant contexts should be ignored when matching. However, general matching methods lack explicit modeling of the above matching pattern. In this work, we propose a fine-grained semantic matching method tailored for zero-shot relation extraction. Following the above matching pattern, we decompose the sentence-level similarity score into entity and context matching scores. Due to the lack of explicit annotations of the redundant components, we design a feature distillation module to adaptively identify the relation-irrelevant features and reduce their negative impact on context matching. Experimental results show that our method achieves higher matching $F_1$ score and has an inference speed 10 times faster, when compared with the state-of-the-art methods.


ShuttleSet: A Human-Annotated Stroke-Level Singles Dataset for Badminton Tactical Analysis

arXiv.org Artificial Intelligence

With the recent progress in sports analytics, deep learning approaches have demonstrated the effectiveness of mining insights into players' tactics for improving performance quality and fan engagement. This is attributed to the availability of public ground-truth datasets. While there are a few available datasets for turn-based sports for action detection, these datasets severely lack structured source data and stroke-level records since these require high-cost labeling efforts from domain experts and are hard to detect using automatic techniques. Consequently, the development of artificial intelligence approaches is significantly hindered when existing models are applied to more challenging structured turn-based sequences. In this paper, we present ShuttleSet, the largest publicly-available badminton singles dataset with annotated stroke-level records. It contains 104 sets, 3,685 rallies, and 36,492 strokes in 44 matches between 2018 and 2021 with 27 top-ranking men's singles and women's singles players. ShuttleSet is manually annotated with a computer-aided labeling tool to increase the labeling efficiency and effectiveness of selecting the shot type with a choice of 18 distinct classes, the corresponding hitting locations, and the locations of both players at each stroke. In the experiments, we provide multiple benchmarks (i.e., stroke influence, stroke forecasting, and movement forecasting) with baselines to illustrate the practicability of using ShuttleSet for turn-based analytics, which is expected to stimulate both academic and sports communities. Over the past two years, a visualization platform has been deployed to illustrate the variability of analysis cases from ShuttleSet for coaches to delve into players' tactical preferences with human-interactive interfaces, which was also used by national badminton teams during multiple international high-ranking matches.


COBRA Frames: Contextual Reasoning about Effects and Harms of Offensive Statements

arXiv.org Artificial Intelligence

Warning: This paper contains content that may be offensive or upsetting. Understanding the harms and offensiveness of statements requires reasoning about the social and situational context in which statements are made. For example, the utterance "your English is very good" may implicitly signal an insult when uttered by a white man to a non-white colleague, but uttered by an ESL teacher to their student would be interpreted as a genuine compliment. Such contextual factors have been largely ignored by previous approaches to toxic language detection. We introduce COBRA frames, the first context-aware formalism for explaining the intents, reactions, and harms of offensive or biased statements grounded in their social and situational context. We create COBRACORPUS, a dataset of 33k potentially offensive statements paired with machine-generated contexts and free-text explanations of offensiveness, implied biases, speaker intents, and listener reactions. To study the contextual dynamics of offensiveness, we train models to generate COBRA explanations, with and without access to the context. We find that explanations by context-agnostic models are significantly worse than by context-aware ones, especially in situations where the context inverts the statement's offensiveness (29% accuracy drop). Our work highlights the importance and feasibility of contextualized NLP by modeling social factors.


RGCVAE: Relational Graph Conditioned Variational Autoencoder for Molecule Design

arXiv.org Artificial Intelligence

Identifying molecules that exhibit some pre-specified properties is a difficult problem to solve. In the last few years, deep generative models have been used for molecule generation. Deep Graph Variational Autoencoders are among the most powerful machine learning tools with which it is possible to address this problem. However, existing methods struggle in capturing the true data distribution and tend to be computationally expensive. In this work, we propose RGCVAE, an efficient and effective Graph Variational Autoencoder based on: (i) an encoding network exploiting a new powerful Relational Graph Isomorphism Network; (ii) a novel probabilistic decoding component. Compared to several state-of-the-art VAE methods on two widely adopted datasets, RGCVAE shows state-of-the-art molecule generation performance while being significantly faster to train.


Queer In AI: A Case Study in Community-Led Participatory AI

arXiv.org Artificial Intelligence

We present Queer in AI as a case study for community-led participatory design in AI. We examine how participatory design and intersectional tenets started and shaped this community's programs over the years. We discuss different challenges that emerged in the process, look at ways this organization has fallen short of operationalizing participatory and intersectional principles, and then assess the organization's impact. Queer in AI provides important lessons and insights for practitioners and theorists of participatory methods broadly through its rejection of hierarchy in favor of decentralization, success at building aid and programs by and for the queer community, and effort to change actors and institutions outside of the queer community. Finally, we theorize how communities like Queer in AI contribute to the participatory design in AI more broadly by fostering cultures of participation in AI, welcoming and empowering marginalized participants, critiquing poor or exploitative participatory practices, and bringing participation to institutions outside of individual research projects. Queer in AI's work serves as a case study of grassroots activism and participatory methods within AI, demonstrating the potential of community-led participatory methods and intersectional praxis, while also providing challenges, case studies, and nuanced insights to researchers developing and using participatory methods.


Socratic Pretraining: Question-Driven Pretraining for Controllable Summarization

arXiv.org Artificial Intelligence

In long document controllable summarization, where labeled data is scarce, pretrained models struggle to adapt to the task and effectively respond to user queries. In this paper, we introduce Socratic pretraining, a question-driven, unsupervised pretraining objective specifically designed to improve controllability in summarization tasks. By training a model to generate and answer relevant questions in a given context, Socratic pretraining enables the model to more effectively adhere to user-provided queries and identify relevant content to be summarized. We demonstrate the effectiveness of this approach through extensive experimentation on two summarization domains, short stories and dialogue, and multiple control strategies: keywords, questions, and factoid QA pairs. Our pretraining method relies only on unlabeled documents and a question generation system and outperforms pre-finetuning approaches that use additional supervised data. Furthermore, our results show that Socratic pretraining cuts task-specific labeled data requirements in half, is more faithful to user-provided queries, and achieves state-of-the-art performance on QMSum and SQuALITY.


One does not fit all! On the Complementarity of Vision Encoders for Vision and Language Tasks

arXiv.org Artificial Intelligence

Current multimodal models, aimed at solving Vision and Language (V+L) tasks, predominantly repurpose Vision Encoders (VE) as feature extractors. While many VEs -- of different architectures, trained on different data and objectives -- are publicly available, they are not designed for the downstream V+L tasks. Nonetheless, most current work assumes that a \textit{single} pre-trained VE can serve as a general-purpose encoder. In this work, we focus on analysis and aim to understand whether the information stored within different VEs is complementary, i.e. if providing the model with features from multiple VEs can improve the performance on a target task, and how they are combined. We exhaustively experiment with three popular VEs on six downstream V+L tasks and analyze the attention and VE-dropout patterns. Our analyses suggest that diverse VEs complement each other, resulting in improved downstream V+L task performance, where the improvements are not due to simple ensemble effects (i.e. the performance does not always improve when increasing the number of encoders). We demonstrate that future VEs, which are not \textit{repurposed}, but explicitly \textit{designed} for V+L tasks, have the potential of improving performance on the target V+L tasks.


Swipe Right for Marriage: Dating apps for Muslims

Al Jazeera

Finding a life partner can be very difficult if dating is not an option. Many young Muslims want to avoid arranged marriages but cannot go on dates because they believe it is forbidden. Now, in some of the most conservative Muslim communities in Britain and the Middle East, traditional matchmaking has entered the digital age. In this film, we meet Muslims using "halal dating apps", as well as app and platform developers. In these spaces, clients select their potential partners before they meet them, without crossing religious red lines.


Pushing Buttons: Spider-Man 2, yet more remakes and a 'new E3' โ€“ what to expect from June's big games events

The Guardian

We are now entering what used to be the most exciting month for gamers (and for games journalists): June, the month of E3, where we would find out what gaming's biggest names had in store for the winter and beyond. It's all rather more diffuse now, since Covid did a number on the yearly gaming events rhythm and E3's big return was cancelled (as Keith Stuart wrote about in this very newsletter), so I've pulled together everything to look out for from the summer's gaming announcements in one place. Before we get into it, though: it is difficult to get tremendously excited about hour-long sequences of trailers, isn't it? Immediately after the live E3 press conferences of yore, games journalists would be running into side-rooms to interview executives and developers, often playing the games that had just been shown, and reporting back to readers and viewers with something more than mere marketing information. We could do a good job.


Efficient computation of rankings from pairwise comparisons

arXiv.org Artificial Intelligence

We study the ranking of individuals, teams, or objects, based on pairwise comparisons between them, using the Bradley-Terry model. Estimates of rankings within this model are commonly made using a simple iterative algorithm first introduced by Zermelo almost a century ago. Here we describe an alternative and similarly simple iteration that provably returns identical results but does so much faster -- over a hundred times faster in some cases. We demonstrate this algorithm with applications to a range of example data sets and derive a number of results regarding its convergence.