Africa
Unified Language Representation for Question Answering over Text, Tables, and Images
Yu, Bowen, Fu, Cheng, Yu, Haiyang, Huang, Fei, Li, Yongbin
When trying to answer complex questions, people often rely on multiple sources of information, such as visual, textual, and tabular data. Previous approaches to this problem have focused on designing input features or model structure in the multi-modal space, which is inflexible for cross-modal reasoning or data-efficient training. In this paper, we call for an alternative paradigm, which transforms the images and tables into unified language representations, so that we can simplify the task into a simpler textual QA problem that can be solved using three steps: retrieval, ranking, and generation, all within a language space. This idea takes advantage of the power of pre-trained language models and is implemented in a framework called Solar. Our experimental results show that Solar outperforms all existing methods by 10.6-32.3 pts on two datasets, MultimodalQA and MMCoQA, across ten different metrics. Additionally, Solar achieves the best performance on the WebQA leaderboard
Transfer Learning with Semi-Supervised Dataset Annotation for Birdcall Classification
Miyaguchi, Anthony, Zhong, Nathan, Gustineli, Murilo, Hayduk, Chris
We present working notes on transfer learning with semi-supervised dataset annotation for the BirdCLEF 2023 competition, focused on identifying African bird species in recorded soundscapes. Our approach utilizes existing off-the-shelf models, BirdNET and MixIT, to address representation and labeling challenges in the competition. We explore the embedding space learned by BirdNET and propose a process to derive an annotated dataset for supervised learning. Our experiments involve various models and feature engineering approaches to maximize performance on the competition leaderboard. The results demonstrate the effectiveness of our approach in classifying bird species and highlight the potential of transfer learning and semi-supervised dataset annotation in similar tasks.
On Computational Mechanisms for Shared Intentionality, and Speculation on Rationality and Consciousness
A singular attribute of humankind is our ability to undertake novel, cooperative behavior, or teamwork. This requires that we can communicate goals, plans, and ideas between the brains of individuals to create shared intentionality. Using the information processing model of David Marr, I derive necessary characteristics of basic mechanisms to enable shared intentionality between prelinguistic computational agents and indicate how these could be implemented in present-day AI-based robots. More speculatively, I suggest the mechanisms derived by this thought experiment apply to humans and extend to provide explanations for human rationality and aspects of intentional and phenomenal consciousness that accord with observation. This yields what I call the Shared Intentionality First Theory (SIFT) for rationality and consciousness. The significance of shared intentionality has been recognized and advocated previously, but typically from a sociological or behavioral point of view. SIFT complements prior work by applying a computer science perspective to the underlying mechanisms.
Algorithmic Censoring in Dynamic Learning Systems
Chien, Jennifer, Roberts, Margaret, Ustun, Berk
Dynamic learning systems subject to selective labeling exhibit censoring, i.e. persistent negative predictions assigned to one or more subgroups of points. In applications like consumer finance, this results in groups of applicants that are persistently denied and thus never enter into the training data. In this work, we formalize censoring, demonstrate how it can arise, and highlight difficulties in detection. We consider safeguards against censoring - recourse and randomized-exploration - both of which ensure we collect labels for points that would otherwise go unobserved. The resulting techniques allow examples from censored groups to enter into the training data and correct the model. Our results highlight the otherwise unmeasured harms of censoring and demonstrate the effectiveness of mitigation strategies across a range of data generating processes.
Magnitude Invariant Parametrizations Improve Hypernetwork Learning
Ortiz, Jose Javier Gonzalez, Guttag, John, Dalca, Adrian
Hypernetworks, neural networks that predict the parameters of another neural network, are powerful models that have been successfully used in diverse applications from image generation to multi-task learning. Unfortunately, existing hypernetworks are often challenging to train. Training typically converges far more slowly than for non-hypernetwork models, and the rate of convergence can be very sensitive to hyperparameter choices. In this work, we identify a fundamental and previously unidentified problem that contributes to the challenge of training hypernetworks: a magnitude proportionality between the inputs and outputs of the hypernetwork. We demonstrate both analytically and empirically that this can lead to unstable optimization, thereby slowing down convergence, and sometimes even preventing any learning. We present a simple solution to this problem using a revised hypernetwork formulation that we call Magnitude Invariant Parametrizations (MIP). We demonstrate the proposed solution on several hypernetwork tasks, where it consistently stabilizes training and achieves faster convergence. Furthermore, we perform a comprehensive ablation study including choices of activation function, normalization strategies, input dimensionality, and hypernetwork architecture; and find that MIP improves training in all scenarios. We provide easy-to-use code that can turn existing networks into MIP-based hypernetworks.
SWARM Parallelism: Training Large Models Can Be Surprisingly Communication-Efficient
Ryabinin, Max, Dettmers, Tim, Diskin, Michael, Borzunov, Alexander
Many deep learning applications benefit from using large models with billions of parameters. Training these models is notoriously expensive due to the need for specialized HPC clusters. In this work, we consider alternative setups for training large models: using cheap "preemptible" instances or pooling existing resources from multiple regions. We analyze the performance of existing model-parallel algorithms in these conditions and find configurations where training larger models becomes less communication-intensive. Based on these findings, we propose SWARM parallelism, a model-parallel training algorithm designed for poorly connected, heterogeneous and unreliable devices. SWARM creates temporary randomized pipelines between nodes that are rebalanced in case of failure. We empirically validate our findings and compare SWARM parallelism with existing large-scale training approaches. Finally, we combine our insights with compression strategies to train a large Transformer language model with 1B shared parameters (approximately 13B before sharing) on preemptible T4 GPUs with less than 200Mb/s network.
Explainability in Practice: Estimating Electrification Rates from Mobile Phone Data in Senegal
State, Laura, Salat, Hadrien, Rubrichi, Stefania, Smoreda, Zbigniew
Explainable artificial intelligence (XAI) provides explanations for not interpretable machine learning (ML) models. While many technical approaches exist, there is a lack of validation of these techniques on real-world datasets. In this work, we present a use-case of XAI: an ML model which is trained to estimate electrification rates based on mobile phone data in Senegal. The data originate from the Data for Development challenge by Orange in 2014/15. We apply two model-agnostic, local explanation techniques and find that while the model can be verified, it is biased with respect to the population density. We conclude our paper by pointing to the two main challenges we encountered during our work: data processing and model design that might be restricted by currently available XAI methods, and the importance of domain knowledge to interpret explanations.
Cooperative Multi-Agent Deep Reinforcement Learning for Reliable and Energy-Efficient Mobile Access via Multi-UAV Control
Park, Chanyoung, Park, Soohyun, Jung, Soyi, Cordeiro, Carlos, Kim, Joongheon
This paper addresses a novel multi-agent deep reinforcement learning (MADRL)-based positioning algorithm for multiple unmanned aerial vehicles (UAVs) collaboration (i.e., UAVs work as mobile base stations). The primary objective of the proposed algorithm is to establish dependable mobile access networks for cellular vehicle-to-everything (C-V2X) communication, thereby facilitating the realization of high-quality intelligent transportation systems (ITS). The reliable mobile access services can be achieved in following two ways, i.e., i) energy-efficient UAV operation and ii) reliable wireless communication services. For energy-efficient UAV operation, the reward of our proposed MADRL algorithm contains the features for UAV energy consumption models in order to realize efficient operations. Furthermore, for reliable wireless communication services, the quality of service (QoS) requirements of individual users are considered as a part of rewards and 60GHz mmWave radio is used for mobile access. This paper considers the 60GHz mmWave access for utilizing the benefits of i) ultra-wide-bandwidth for multi-Gbps high-speed communications and ii) high-directional communications for spatial reuse that is obviously good for densely deployed users. Lastly, the comprehensive and data-intensive performance evaluation of the proposed MADRL-based algorithm for multi-UAV positioning is conducted in this paper. The results of these evaluations demonstrate that the proposed algorithm outperforms other existing algorithms.
Final Fantasy video game set in medieval Europe scorched for 'overwhelming Whiteness'
The latest Final Fantasy video game is being scorched for not catering to diversity and identity politics. Final Fantasy XVI is the latest installment of one of the most popular video game series going back to 1987. Despite largely being made by Japanese game developers, many installments of this series, especially in its early days, were influenced by Western European fantasy settings and tropes. While some more recent Final Fantasy games have leaned toward science-fiction, Final Fantasy XVI is a return to form. But being set in a European medieval fantasy setting does not protect it from woke critique.
Biting flies link the colour blue to food, research finds
Researchers have found that biting flies are attracted to blue colour as they confuse it for an animal they want to feast on. The department of life sciences at Aberystwyth University in the United Kingdom led an etymological field study aimed at working out why these flies are especially attracted to blue, which has led to traps across the world being made in that colour. By developing artificial neural networks that mimic the visual processing in the brain of biting flies, researchers came to the conclusion they published. Flies caught in blue traps were more likely to not have eaten recently, suggesting they had been on the lookout for hosts. The research, which has also been peer-reviewed and published in the Proceedings of Royal Society B journal, also cast doubt on a previous theory that blue objects represented shade to the flies.