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GLoRE: Evaluating Logical Reasoning of Large Language Models

arXiv.org Artificial Intelligence

Recently, large language models (LLMs), including notable models such as GPT-4 and burgeoning community models, have showcased significant general language understanding abilities. However, there has been a scarcity of attempts to assess the logical reasoning capacities of these LLMs, an essential facet of natural language understanding. To encourage further investigation in this area, we introduce GLoRE, a meticulously assembled General Logical Reasoning Evaluation benchmark comprised of 12 datasets that span three different types of tasks. Our experimental results show that compared to the performance of human and supervised fine-tuning, the logical reasoning capabilities of open LLM models necessitate additional improvement; ChatGPT and GPT-4 show a strong capability of logical reasoning, with GPT-4 surpassing ChatGPT by a large margin. We propose a self-consistency probing method to enhance the accuracy of ChatGPT and a fine-tuned method to boost the performance of an open LLM. We release the datasets and evaluation programs to facilitate future research.


Insightful analysis of historical sources at scales beyond human capabilities using unsupervised Machine Learning and XAI

arXiv.org Artificial Intelligence

Historical materials are abundant. Yet, piecing together how human knowledge has evolved and spread both diachronically and synchronically remains a challenge that can so far only be very selectively addressed. The vast volume of materials precludes comprehensive studies, given the restricted number of human specialists. However, as large amounts of historical materials are now available in digital form there is a promising opportunity for AI-assisted historical analysis. In this work, we take a pivotal step towards analyzing vast historical corpora by employing innovative machine learning (ML) techniques, enabling in-depth historical insights on a grand scale. Our study centers on the evolution of knowledge within the `Sacrobosco Collection' -- a digitized collection of 359 early modern printed editions of textbooks on astronomy used at European universities between 1472 and 1650 -- roughly 76,000 pages, many of which contain astronomic, computational tables. An ML based analysis of these tables helps to unveil important facets of the spatio-temporal evolution of knowledge and innovation in the field of mathematical astronomy in the period, as taught at European universities.


MM-BigBench: Evaluating Multimodal Models on Multimodal Content Comprehension Tasks

arXiv.org Artificial Intelligence

The popularity of multimodal large language models (MLLMs) has triggered a recent surge in research efforts dedicated to evaluating these models. Nevertheless, existing evaluation studies of MLLMs primarily focus on the comprehension and reasoning of unimodal (vision) content, neglecting performance evaluations in the domain of multimodal (vision-language) content understanding. Beyond multimodal reasoning, tasks related to multimodal content comprehension necessitate a profound understanding of multimodal contexts, achieved through the multimodal interaction to obtain a final answer. In this paper, we introduce a comprehensive assessment framework called MM-BigBench, which incorporates a diverse range of metrics to offer an extensive evaluation of the performance of various models and instructions across a wide spectrum of diverse multimodal content comprehension tasks. Consequently, our work complements research on the performance of MLLMs in multimodal comprehension tasks, achieving a more comprehensive and holistic evaluation of MLLMs. To begin, we employ the Best Performance metric to ascertain each model's performance upper bound on different datasets. Subsequently, the Mean Relative Gain metric offers an assessment of the overall performance of various models and instructions, while the Stability metric measures their sensitivity. Furthermore, previous research centers on evaluating models independently or solely assessing instructions, neglecting the adaptability between models and instructions. We propose the Adaptability metric to quantify the adaptability between models and instructions. Our paper evaluates a total of 20 language models (14 MLLMs) on 14 multimodal datasets spanning 6 tasks, with 10 instructions for each task, and derives novel insights. Our code will be released at https://github.com/declare-lab/MM-BigBench.


Towards Informative Few-Shot Prompt with Maximum Information Gain for In-Context Learning

arXiv.org Artificial Intelligence

Large Language models (LLMs) possess the capability to engage In-context Learning (ICL) by leveraging a few demonstrations pertaining to a new downstream task as conditions. However, this particular learning paradigm suffers from high instability stemming from substantial variances induced by factors such as the input distribution of selected examples, their ordering, and prompt formats. In this work, we demonstrate that even when all these factors are held constant, the random selection of examples still results in high variance. Consequently, we aim to explore the informative ability of data examples by quantifying the Information Gain (IG) obtained in prediction after observing a given example candidate. Then we propose to sample those with maximum IG. Additionally, we identify the presence of template bias, which can lead to unfair evaluations of IG during the sampling process. To mitigate this bias, we introduce Calibration Before Sampling strategy. The experimental results illustrate that our proposed method can yield an average relative improvement of 14.3% across six classification tasks using three LLMs.


Human-in-the-loop Machine Translation with Large Language Model

arXiv.org Artificial Intelligence

The large language model (LLM) has garnered significant attention due to its in-context learning mechanisms and emergent capabilities. The research community has conducted several pilot studies to apply LLMs to machine translation tasks and evaluate their performance from diverse perspectives. However, previous research has primarily focused on the LLM itself and has not explored human intervention in the inference process of LLM. The characteristics of LLM, such as in-context learning and prompt engineering, closely mirror human cognitive abilities in language tasks, offering an intuitive solution for human-in-the-loop generation. In this study, we propose a human-in-the-loop pipeline that guides LLMs to produce customized outputs with revision instructions. The pipeline initiates by prompting the LLM to produce a draft translation, followed by the utilization of automatic retrieval or human feedback as supervision signals to enhance the LLM's translation through in-context learning. The human-machine interactions generated in this pipeline are also stored in an external database to expand the in-context retrieval database, enabling us to leverage human supervision in an offline setting. We evaluate the proposed pipeline using GPT-3.5-turbo API on five domain-specific benchmarks for German-English translation. The results demonstrate the effectiveness of the pipeline in tailoring in-domain translations and improving translation performance compared to direct translation. Additionally, we discuss the results from the following perspectives: 1) the effectiveness of different in-context retrieval methods; 2) the construction of a retrieval database under low-resource scenarios; 3) the observed domains differences; 4) the quantitative analysis of linguistic statistics; and 5) the qualitative analysis of translation cases. The code and data are available at https://github.com/NLP2CT/HIL-MT/.


Learning Coverage Paths in Unknown Environments with Reinforcement Learning

arXiv.org Artificial Intelligence

Coverage path planning (CPP) is the problem of finding a path that covers the entire free space of a confined area, with applications ranging from robotic lawn mowing and vacuum cleaning, to demining and search-and-rescue tasks. While offline methods can find provably complete, and in some cases optimal, paths for known environments, their value is limited in online scenarios where the environment is not known beforehand. In this case, the path needs to be planned online while mapping the environment. We investigate how suitable reinforcement learning is for this challenging problem, and analyze the involved components required to efficiently learn coverage paths, such as action space, input feature representation, neural network architecture, and reward function. Compared to existing classical methods, this approach allows for a flexible path space, and enables the agent to adapt to specific environment dynamics. In addition to local sensory inputs for acting on short-term obstacle detections, we propose to use egocentric maps in multiple scales based on frontiers. This allows the agent to plan a long-term path in large-scale environments with feasible computational and memory complexity. Furthermore, we propose a novel total variation reward term for guiding the agent not to leave small holes of non-covered free space. To validate the effectiveness of our approach, we perform extensive experiments in simulation with a 2D ranging sensor on different variations of the CPP problem, surpassing the performance of both previous RL-based approaches and highly specialized methods.


DUMB: A Benchmark for Smart Evaluation of Dutch Models

arXiv.org Artificial Intelligence

We introduce the Dutch Model Benchmark: DUMB. The benchmark includes a diverse set of datasets for low-, medium- and high-resource tasks. The total set of nine tasks includes four tasks that were previously not available in Dutch. Instead of relying on a mean score across tasks, we propose Relative Error Reduction (RER), which compares the DUMB performance of language models to a strong baseline which can be referred to in the future even when assessing different sets of language models. Through a comparison of 14 pre-trained language models (mono- and multi-lingual, of varying sizes), we assess the internal consistency of the benchmark tasks, as well as the factors that likely enable high performance. Our results indicate that current Dutch monolingual models under-perform and suggest training larger Dutch models with other architectures and pre-training objectives. At present, the highest performance is achieved by DeBERTaV3 (large), XLM-R (large) and mDeBERTaV3 (base). In addition to highlighting best strategies for training larger Dutch models, DUMB will foster further research on Dutch. A public leaderboard is available at https://dumbench.nl.


Multilingual Previously Fact-Checked Claim Retrieval

arXiv.org Artificial Intelligence

Fact-checkers are often hampered by the sheer amount of online content that needs to be fact-checked. NLP can help them by retrieving already existing fact-checks relevant to the content being investigated. This paper introduces a new multilingual dataset -- MultiClaim -- for previously fact-checked claim retrieval. We collected 28k posts in 27 languages from social media, 206k fact-checks in 39 languages written by professional fact-checkers, as well as 31k connections between these two groups. This is the most extensive and the most linguistically diverse dataset of this kind to date. We evaluated how different unsupervised methods fare on this dataset and its various dimensions. We show that evaluating such a diverse dataset has its complexities and proper care needs to be taken before interpreting the results. We also evaluated a supervised fine-tuning approach, improving upon the unsupervised method significantly.


XLM-V: Overcoming the Vocabulary Bottleneck in Multilingual Masked Language Models

arXiv.org Artificial Intelligence

Large multilingual language models typically rely on a single vocabulary shared across 100+ languages. As these models have increased in parameter count and depth, vocabulary size has remained largely unchanged. This \textit{vocabulary bottleneck} limits the representational capabilities of multilingual models like XLM-R. In this paper, we introduce a new approach for scaling to very large multilingual vocabularies by de-emphasizing token sharing between languages with little lexical overlap and assigning vocabulary capacity to achieve sufficient coverage for each individual language. Tokenizations using our vocabulary are typically more semantically meaningful and shorter compared to XLM-R. Leveraging this improved vocabulary, we train XLM-V, a multilingual language model with a one million token vocabulary. XLM-V outperforms XLM-R on every task we tested on ranging from natural language inference (XNLI), question answering (MLQA, XQuAD, TyDiQA), to named entity recognition (WikiAnn). XLM-V is particularly effective on low-resource language tasks and outperforms XLM-R by 11.2% and 5.8% absolute on MasakhaNER and Americas NLI, respectively.


Automatic Music Playlist Generation via Simulation-based Reinforcement Learning

arXiv.org Machine Learning

Personalization of playlists is a common feature in music streaming services, but conventional techniques, such as collaborative filtering, rely on explicit assumptions regarding content quality to learn how to make recommendations. Such assumptions often result in misalignment between offline model objectives and online user satisfaction metrics. In this paper, we present a reinforcement learning framework that solves for such limitations by directly optimizing for user satisfaction metrics via the use of a simulated playlist-generation environment. Using this simulator we develop and train a modified Deep Q-Network, the action head DQN (AH-DQN), in a manner that addresses the challenges imposed by the large state and action space of our RL formulation. The resulting policy is capable of making recommendations from large and dynamic sets of candidate items with the expectation of maximizing consumption metrics. We analyze and evaluate agents offline via simulations that use environment models trained on both public and proprietary streaming datasets. We show how these agents lead to better user-satisfaction metrics compared to baseline methods during online A/B tests. Finally, we demonstrate that performance assessments produced from our simulator are strongly correlated with observed online metric results.