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Foundations of Multisensory Artificial Intelligence

arXiv.org Artificial Intelligence

Building multisensory AI systems that learn from multiple sensory inputs such as text, speech, video, real-world sensors, wearable devices, and medical data holds great promise for impact in many scientific areas with practical benefits, such as in supporting human health and well-being, enabling multimedia content processing, and enhancing real-world autonomous agents. By synthesizing a range of theoretical frameworks and application domains, this thesis aims to advance the machine learning foundations of multisensory AI. In the first part, we present a theoretical framework formalizing how modalities interact with each other to give rise to new information for a task. These interactions are the basic building blocks in all multimodal problems, and their quantification enables users to understand their multimodal datasets, design principled approaches to learn these interactions, and analyze whether their model has succeeded in learning. In the second part, we study the design of practical multimodal foundation models that generalize over many modalities and tasks, which presents a step toward grounding large language models to real-world sensory modalities. We introduce MultiBench, a unified large-scale benchmark across a wide range of modalities, tasks, and research areas, followed by the cross-modal attention and multimodal transformer architectures that now underpin many of today's multimodal foundation models. Scaling these architectures on MultiBench enables the creation of general-purpose multisensory AI systems, and we discuss our collaborative efforts in applying these models for real-world impact in affective computing, mental health, cancer prognosis, and robotics. Finally, we conclude this thesis by discussing how future work can leverage these ideas toward more general, interactive, and safe multisensory AI.


Game-MUG: Multimodal Oriented Game Situation Understanding and Commentary Generation Dataset

arXiv.org Artificial Intelligence

The dynamic nature of esports makes the situation relatively complicated for average viewers. Esports broadcasting involves game expert casters, but the caster-dependent game commentary is not enough to fully understand the game situation. It will be richer by including diverse multimodal esports information, including audiences' talks/emotions, game audio, and game match event information. This paper introduces GAME-MUG, a new multimodal game situation understanding and audience-engaged commentary generation dataset and its strong baseline. Our dataset is collected from 2020-2022 LOL game live streams from YouTube and Twitch, and includes multimodal esports game information, including text, audio, and time-series event logs, for detecting the game situation. In addition, we also propose a new audience conversation augmented commentary dataset by covering the game situation and audience conversation understanding, and introducing a robust joint multimodal dual learning model as a baseline. We examine the model's game situation/event understanding ability and commentary generation capability to show the effectiveness of the multimodal aspects coverage and the joint integration learning approach.


OpenStreetView-5M: The Many Roads to Global Visual Geolocation

arXiv.org Artificial Intelligence

Determining the location of an image anywhere on Earth is a complex visual task, which makes it particularly relevant for evaluating computer vision algorithms. Yet, the absence of standard, large-scale, open-access datasets with reliably localizable images has limited its potential. To address this issue, we introduce OpenStreetView-5M, a large-scale, open-access dataset comprising over 5.1 million geo-referenced street view images, covering 225 countries and territories. In contrast to existing benchmarks, we enforce a strict train/test separation, allowing us to evaluate the relevance of learned geographical features beyond mere memorization. To demonstrate the utility of our dataset, we conduct an extensive benchmark of various state-of-the-art image encoders, spatial representations, and training strategies. All associated codes and models can be found at https://github.com/gastruc/osv5m.


Machine Learning for Windows Malware Detection and Classification: Methods, Challenges and Ongoing Research

arXiv.org Artificial Intelligence

In this chapter, readers will explore how machine learning has been applied to build malware detection systems designed for the Windows operating system. This chapter starts by introducing the main components of a Machine Learning pipeline, highlighting the challenges of collecting and maintaining up-to-date datasets. Following this introduction, various state-of-the-art malware detectors are presented, encompassing both feature-based and deep learning-based detectors. Subsequent sections introduce the primary challenges encountered by machine learning-based malware detectors, including concept drift and adversarial attacks. Lastly, this chapter concludes by providing a brief overview of the ongoing research on adversarial defenses.


LayerSkip: Enabling Early Exit Inference and Self-Speculative Decoding

arXiv.org Artificial Intelligence

We present LayerSkip, an end-to-end solution to speed-up inference of large language models (LLMs). First, during training we apply layer dropout, with low dropout rates for earlier layers and higher dropout rates for later layers, and an early exit loss where all transformer layers share the same exit. Second, during inference, we show that this training recipe increases the accuracy of early exit at earlier layers, without adding any auxiliary layers or modules to the model. Third, we present a novel self-speculative decoding solution where we exit at early layers and verify and correct with remaining layers of the model. Our proposed self-speculative decoding approach has less memory footprint than other speculative decoding approaches and benefits from shared compute and activations of the draft and verification stages. We run experiments on different Llama model sizes on different types of training: pretraining from scratch, continual pretraining, finetuning on specific data domain, and finetuning on specific task. We implement our inference solution and show speedups of up to 2.16x on summarization for CNN/DM documents, 1.82x on coding, and 2.0x on TOPv2 semantic parsing task.


Towards Quantitative Evaluation of Explainable AI Methods for Deepfake Detection

arXiv.org Artificial Intelligence

In this paper we propose a new framework for evaluating the performance of explanation methods on the decisions of a deepfake detector. This framework assesses the ability of an explanation method to spot the regions of a fake image with the biggest influence on the decision of the deepfake detector, by examining the extent to which these regions can be modified through a set of adversarial attacks, in order to flip the detector's prediction or reduce its initial prediction; we anticipate a larger drop in deepfake detection accuracy and prediction, for methods that spot these regions more accurately. Based on this framework, we conduct a comparative study using a state-of-the-art model for deepfake detection that has been trained on the FaceForensics++ dataset, and five explanation methods from the literature. The findings of our quantitative and qualitative evaluations document the advanced performance of the LIME explanation method against the other compared ones, and indicate this method as the most appropriate for explaining the decisions of the utilized deepfake detector.


Where on Earth Do Users Say They Are?: Geo-Entity Linking for Noisy Multilingual User Input

arXiv.org Artificial Intelligence

Geo-entity linking is the task of linking a location mention to the real-world geographic location. In this paper we explore the challenging task of geo-entity linking for noisy, multilingual social media data. There are few open-source multilingual geo-entity linking tools available and existing ones are often rule-based, which break easily in social media settings, or LLM-based, which are too expensive for large-scale datasets. We present a method which represents real-world locations as averaged embeddings from labeled user-input location names and allows for selective prediction via an interpretable confidence score. We show that our approach improves geo-entity linking on a global and multilingual social media dataset, and discuss progress and problems with evaluating at different geographic granularities.


TrACT: A Training Dynamics Aware Contrastive Learning Framework for Long-tail Trajectory Prediction

arXiv.org Artificial Intelligence

As a safety critical task, autonomous driving requires accurate predictions of road users' future trajectories for safe motion planning, particularly under challenging conditions. Yet, many recent deep learning methods suffer from a degraded performance on the challenging scenarios, mainly because these scenarios appear less frequently in the training data. To address such a long-tail issue, existing methods force challenging scenarios closer together in the feature space during training to trigger information sharing among them for more robust learning. These methods, however, primarily rely on the motion patterns to characterize scenarios, omitting more informative contextual information, such as interactions and scene layout. We argue that exploiting such information not only improves prediction accuracy but also scene compliance of the generated trajectories. In this paper, we propose to incorporate richer training dynamics information into a prototypical contrastive learning framework. More specifically, we propose a two-stage process. First, we generate rich contextual features using a baseline encoder-decoder framework. These features are split into clusters based on the model's output errors, using the training dynamics information, and a prototype is computed within each cluster. Second, we retrain the model using the prototypes in a contrastive learning framework. We conduct empirical evaluations of our approach using two large-scale naturalistic datasets and show that our method achieves state-of-the-art performance by improving accuracy and scene compliance on the long-tail samples. Furthermore, we perform experiments on a subset of the clusters to highlight the additional benefit of our approach in reducing training bias.


What Drives Performance in Multilingual Language Models?

arXiv.org Artificial Intelligence

This study investigates the factors influencing the performance of multilingual large language models (MLLMs) across diverse languages. We study 6 MLLMs, including masked language models, autoregressive models, and instruction-tuned LLMs, on the SIB-200 dataset, a topic classification dataset encompassing 204 languages. Our analysis considers three scenarios: ALL languages, SEEN languages (present in the model's pretraining data), and UNSEEN languages (not present or documented in the model's pretraining data in any meaningful way). We examine the impact of factors such as pretraining data size, general resource availability, language family, and script type on model performance. Decision tree analysis reveals that pretraining data size is the most influential factor for SEEN languages. However, interestingly, script type and language family are crucial for UNSEEN languages, highlighting the importance of cross-lingual transfer learning. Notably, model size and architecture do not significantly alter the most important features identified. Our findings provide valuable insights into the strengths and limitations of current MLLMs and hope to guide the development of more effective and equitable multilingual NLP systems.


3AM: An Ambiguity-Aware Multi-Modal Machine Translation Dataset

arXiv.org Artificial Intelligence

Multimodal machine translation (MMT) is a challenging task that seeks to improve translation quality by incorporating visual information. However, recent studies have indicated that the visual information provided by existing MMT datasets is insufficient, causing models to disregard it and overestimate their capabilities. This issue presents a significant obstacle to the development of MMT research. This paper presents a novel solution to this issue by introducing 3AM, an ambiguity-aware MMT dataset comprising 26,000 parallel sentence pairs in English and Chinese, each with corresponding images. Our dataset is specifically designed to include more ambiguity and a greater variety of both captions and images than other MMT datasets. We utilize a word sense disambiguation model to select ambiguous data from vision-and-language datasets, resulting in a more challenging dataset. We further benchmark several state-of-the-art MMT models on our proposed dataset. Experimental results show that MMT models trained on our dataset exhibit a greater ability to exploit visual information than those trained on other MMT datasets. Our work provides a valuable resource for researchers in the field of multimodal learning and encourages further exploration in this area. The data, code and scripts are freely available at https://github.com/MaxyLee/3AM.