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Fight Scene Detection for Movie Highlight Generation System

arXiv.org Artificial Intelligence

In this paper of a research based project, using Bidirectional Long Short-Term Memory (BiLSTM) networks, we provide a novel Fight Scene Detection (FSD) model which can be used for Movie Highlight Generation Systems (MHGS) based on deep learning and Neural Networks . Movies usually have Fight Scenes to keep the audience amazed. For trailer generation, or any other application of Highlight generation, it is very tidious to first identify all such scenes manually and then compile them to generate a highlight serving the purpose. Our proposed FSD system utilises temporal characteristics of the movie scenes and thus is capable to automatically identify fight scenes. Thereby helping in the effective production of captivating movie highlights. We observe that the proposed solution features 93.5% accuracy and is higher than 2D CNN with Hough Forests which being 92% accurate and is significantly higher than 3D CNN which features an accuracy of 65%.


ODE-based Learning to Optimize

arXiv.org Artificial Intelligence

Recent years have seen a growing interest in understanding acceleration methods through the lens of ordinary differential equations (ODEs). Despite the theoretical advancements, translating the rapid convergence observed in continuous-time models to discrete-time iterative methods poses significant challenges. In this paper, we present a comprehensive framework integrating the inertial systems with Hessian-driven damping equation (ISHD) and learning-based approaches for developing optimization methods through a deep synergy of theoretical insights. We first establish the convergence condition for ensuring the convergence of the solution trajectory of ISHD. Then, we show that provided the stability condition, another relaxed requirement on the coefficients of ISHD, the sequence generated through the explicit Euler discretization of ISHD converges, which gives a large family of practical optimization methods. In order to select the best optimization method in this family for certain problems, we introduce the stopping time, the time required for an optimization method derived from ISHD to achieve a predefined level of suboptimality. Then, we formulate a novel learning to optimize (L2O) problem aimed at minimizing the stopping time subject to the convergence and stability condition. To navigate this learning problem, we present an algorithm combining stochastic optimization and the penalty method (StoPM). The convergence of StoPM using the conservative gradient is proved. Empirical validation of our framework is conducted through extensive numerical experiments across a diverse set of optimization problems. These experiments showcase the superior performance of the learned optimization methods.


RoutePlacer: An End-to-End Routability-Aware Placer with Graph Neural Network

arXiv.org Artificial Intelligence

Placement is a critical and challenging step of modern chip design, with routability being an essential indicator of placement quality. Current routability-oriented placers typically apply an iterative two-stage approach, wherein the first stage generates a placement solution, and the second stage provides non-differentiable routing results to heuristically improve the solution quality. This method hinders jointly optimizing the routability aspect during placement. To address this problem, this work introduces RoutePlacer, an end-to-end routability-aware placement method. It trains RouteGNN, a customized graph neural network, to efficiently and accurately predict routability by capturing and fusing geometric and topological representations of placements. Well-trained RouteGNN then serves as a differentiable approximation of routability, enabling end-to-end gradient-based routability optimization. In addition, RouteGNN can improve two-stage placers as a plug-and-play alternative to external routers. Our experiments on DREAMPlace, an open-source AI4EDA platform, show that RoutePlacer can reduce Total Overflow by up to 16% while maintaining routed wirelength, compared to the state-of-the-art; integrating RouteGNN within two-stage placers leads to a 44% reduction in Total Overflow without compromising wirelength.


Efficient Minimum Bayes Risk Decoding using Low-Rank Matrix Completion Algorithms

arXiv.org Artificial Intelligence

Minimum Bayes Risk (MBR) decoding is a powerful decoding strategy widely used for text generation tasks, but its quadratic computational complexity limits its practical application. This paper presents a novel approach for approximating MBR decoding using matrix completion techniques, focusing on the task of machine translation. We formulate MBR decoding as a matrix completion problem, where the utility metric scores between candidate hypotheses and pseudo-reference translations form a low-rank matrix. First, we empirically show that the scores matrices indeed have a low-rank structure. Then, we exploit this by only computing a random subset of the scores and efficiently recover the missing entries in the matrix by applying the Alternating Least Squares (ALS) algorithm, thereby enabling a fast approximation of the MBR decoding process. Our experimental results on machine translation tasks demonstrate that the proposed method requires 1/16 utility metric computations compared to vanilla MBR decoding while achieving equal translation quality measured by COMET22 on the WMT22 dataset (en<>de and en<>ru). We also benchmark our method against other approximation methods and we show gains in quality when comparing to them.


Unraveling and Mitigating Retriever Inconsistencies in Retrieval-Augmented Large Language Models

arXiv.org Artificial Intelligence

Although Retrieval-Augmented Large Language Models (RALMs) demonstrate their superiority in terms of factuality, they do not consistently outperform the original retrieval-free Language Models (LMs). Our experiments reveal that this example-level performance inconsistency exists not only between retrieval-augmented and retrieval-free LM but also among different retrievers. To understand this phenomenon, we investigate the degeneration behavior of RALMs and theoretically decompose it into four categories. Further analysis based on our decomposition reveals that the innate difference in knowledge sources and the unpredictable degeneration of the reader model contribute most to the inconsistency. Drawing from our analysis, we introduce Ensemble of Retrievers (EoR), a trainable framework that can adaptively retrieve from different knowledge sources and effectively decrease unpredictable reader errors. Our experiments on Open Domain Question Answering show that EoR substantially improves performance over the RALM with a single retriever by considerably reducing inconsistent behaviors.


An Empirical Analysis on Large Language Models in Debate Evaluation

arXiv.org Artificial Intelligence

In this study, we investigate the capabilities and inherent biases of advanced large language models (LLMs) such as GPT-3.5 and GPT-4 in the context of debate evaluation. We discover that LLM's performance exceeds humans and surpasses the performance of state-of-the-art methods fine-tuned on extensive datasets in debate evaluation. We additionally explore and analyze biases present in LLMs, including positional bias, lexical bias, order bias, which may affect their evaluative judgments. Our findings reveal a consistent bias in both GPT-3.5 and GPT-4 towards the second candidate response presented, attributed to prompt design. We also uncover lexical biases in both GPT-3.5 and GPT-4, especially when label sets carry connotations such as numerical or sequential, highlighting the critical need for careful label verbalizer selection in prompt design. Additionally, our analysis indicates a tendency of both models to favor the debate's concluding side as the winner, suggesting an end-of-discussion bias.


Break the Chain: Large Language Models Can be Shortcut Reasoners

arXiv.org Artificial Intelligence

Recent advancements in Chain-of-Thought (CoT) reasoning utilize complex modules but are hampered by high token consumption, limited applicability, and challenges in reproducibility. This paper conducts a critical evaluation of CoT prompting, extending beyond arithmetic to include complex logical and commonsense reasoning tasks, areas where standard CoT methods fall short. We propose the integration of human-like heuristics and shortcuts into language models (LMs) through "break the chain" strategies. These strategies disrupt traditional CoT processes using controlled variables to assess their efficacy. Additionally, we develop innovative zero-shot prompting strategies that encourage the use of shortcuts, enabling LMs to quickly exploit reasoning clues and bypass detailed procedural steps. Our comprehensive experiments across various LMs, both commercial and open-source, reveal that LMs maintain effective performance with "break the chain" strategies. We also introduce ShortcutQA, a dataset specifically designed to evaluate reasoning through shortcuts, compiled from competitive tests optimized for heuristic reasoning tasks such as forward/backward reasoning and simplification. Our analysis confirms that ShortcutQA not only poses a robust challenge to LMs but also serves as an essential benchmark for enhancing reasoning efficiency in AI.


Disentangling Logic: The Role of Context in Large Language Model Reasoning Capabilities

arXiv.org Artificial Intelligence

This study intends to systematically disentangle pure logic reasoning and text understanding by investigating the contrast across abstract and contextualized logical problems from a comprehensive set of domains. We explore whether LLMs demonstrate genuine reasoning capabilities across various domains when the underlying logical structure remains constant. We focus on two main questions (1) Can abstract logical problems alone accurately benchmark an LLM's reasoning ability in real-world scenarios, disentangled from contextual support in practical settings? (2) Does fine-tuning LLMs on abstract logic problem generalize to contextualized logic problems and vice versa? To investigate these questions, we focus on standard propositional logic, specifically propositional deductive and abductive logic reasoning. In particular, we construct instantiated datasets for deductive and abductive reasoning with 4 levels of difficulty, encompassing 12 distinct categories or domains based on the categorization of Wikipedia. Our experiments aim to provide insights into disentangling context in logical reasoning and the true reasoning capabilities of LLMs and their generalization potential. The code and dataset are available at: https://github.com/agiresearch/ContextHub.


Description Boosting for Zero-Shot Entity and Relation Classification

arXiv.org Artificial Intelligence

For entity recognition - including classification Named Entity Recognition (NER) and Relation and linking - and relation classification problems, Extraction (RE) allow for the extraction and categorization recent ZSL methods (Aly et al., 2021; Ledell Wu, of structured data from unstructured 2020; Chen and Li, 2021) rely on textual descriptions text, which in turn enables not only more accurate of entities or relations. Descriptions provide entity recognition and relationship extraction, but the required information about the semantics of entities also getting data from several unstructured sources, (or relations), which help the models to identify helping to build knowledge graphs and the semantic entity mentions in texts without observing them web. However, these methods usually rely on during training. Works such as (Ledell Wu, 2020; labeled data (usually human-annotated data) for a De Cao et al., 2021) and (Aly et al., 2021) show good performance, usually requiring domain experts how effective it is to use textual descriptions to perform for data acquisition and labeling, which may entity recognition tasks in the zero-shot context.


CoNav: A Benchmark for Human-Centered Collaborative Navigation

arXiv.org Artificial Intelligence

Human-robot collaboration, in which the robot intelligently assists the human with the upcoming task, is an appealing objective. To achieve this goal, the agent needs to be equipped with a fundamental collaborative navigation ability, where the agent should reason human intention by observing human activities and then navigate to the human's intended destination in advance of the human. However, this vital ability has not been well studied in previous literature. To fill this gap, we propose a collaborative navigation (CoNav) benchmark. Our CoNav tackles the critical challenge of constructing a 3D navigation environment with realistic and diverse human activities. To achieve this, we design a novel LLM-based humanoid animation generation framework, which is conditioned on both text descriptions and environmental context. The generated humanoid trajectory obeys the environmental context and can be easily integrated into popular simulators. We empirically find that the existing navigation methods struggle in CoNav task since they neglect the perception of human intention. To solve this problem, we propose an intention-aware agent for reasoning both long-term and short-term human intention. The agent predicts navigation action based on the predicted intention and panoramic observation. The emergent agent behavior including observing humans, avoiding human collision, and navigation reveals the efficiency of the proposed datasets and agents.