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 wonderful break


Wanderstop review – a wonderful break from the pressure to win

The Guardian

The term "cosy game" typically inspires one of two responses in those of us who play video games regularly. It will either call you in with the promise of soft, resource-management oriented gameplay whose slower pace offers a gentle escape and a bucolic alternative to gunslinging and high-stress adventure. Or it will repel you – as admittedly, it repels me. Cosy is often a kind of code for twee, low-stakes domestic adventures where drama is eschewed in favour of repetitive tasks intended to generate comfort, or imitate lightning-in-a-bottle resource management sims such as Stardew Valley or Animal Crossing. So when faced with Wanderstop, a colourful game in which a fallen warrior trades in her fighting life for managing a tea shop, I was hesitant.