visual reasoning
Bench-V: APrimary Assessment for Visual Reasoning Models with Multi-modal Outputs
The rapid advancement of native multi-modal models and omni-models, exemplified by GPT-4o, Gemini and o3 with their capability to process and generate content across modalities such as text and images, marks a significant milestone in the evolution of intelligence. Systematic evaluation of their multi-modal output capabilities in visual thinking process (a.k.a., multi-modal chain of thought, M-CoT) becomes critically important. However, existing benchmarks for evaluating multi-modal models primarily focus on assessing multi-modal inputs and text-only reasoning process while neglecting the importance of reasoning through multi-modal outputs. In this paper, we present a benchmark, dubbed as RBench-V, designed to assess models' vision-indispensable reasoning. To conduct RBench-V, we carefully hand-pick 803 questions covering math, physics, counting and games. Unlike problems in previous benchmarks, which typically specify certain input modalities, RBench-V presents problems centered on multi-modal outputs, which require image manipulation, such as generating novel images and constructing auxiliary lines to support reasoning process. We evaluate numerous open-and closed-source models on RBench-V, including o3, Gemini 2.5 pro, Qwen2.5VL,
Grounded Reinforcement Learning for Visual Reasoning
While reinforcement learning (RL) over chains of thought has significantly advanced language models in tasks such as mathematics and coding, visual reasoning introduces added complexity by requiring models to direct visual attention, interpret perceptual inputs, and ground abstract reasoning in spatial evidence. We introduce ViGoRL (Visually Grounded Reinforcement Learning), a vision-language model trained with RL to explicitly anchor each reasoning step to specific visual coordinates. Inspired by human visual decision-making, ViGoRL learns to produce spatially grounded reasoning traces, guiding visual attention to task-relevant regions at each step. When fine-grained exploration is required, our novel multi-turn RL framework enables the model to dynamically zoom into predicted coordinates as reasoning unfolds. Across a diverse set of visual reasoning benchmarks--including SAT-2 and BLINK for spatial reasoning, V bench for visual search, and ScreenSpot and VisualWebArena for web-based grounding--ViGoRL consistently outperforms both supervised fine-tuning and conventional RL baselines that lack explicit grounding mechanisms. Incorporating multi-turn RL with zoomed-in visual feedback significantly improves ViGoRL's performance on localizing small GUI elements and visual search, achieving 86.4% on V Bench. Additionally, we find that grounding amplifies other visual behaviors such as region exploration, grounded subgoal setting, and visual verification. Finally, human evaluations show that the model's visual references are not only spatially accurate but also helpful for understanding model reasoning steps. Our results show that visually grounded RL is a strong paradigm for imbuing models with general-purpose visual reasoning.
Multi-Step Visual Reasoning with Visual Tokens Scaling and Verification
Multi-modal large language models (MLLMs) have achieved remarkable capabilities by integrating visual perception with language understanding, enabling applications such as image-grounded dialogue, visual question answering, and scientific analysis. However, most MLLMs adopt a static inference paradigm, encoding the entire image into fixed visual tokens upfront, which limits their ability to iteratively refine understanding or adapt to context during inference. This contrasts sharply with human perception, which is dynamic, selective, and feedback-driven. In this work, we introduce a novel framework for inference-time visual token scaling that enables MLLMs to perform iterative, verifier-guided reasoning over visual content. We formulate the problem as a Markov Decision Process, involving a reasoner that proposes visual actions and a verifier--trained via multi-step Direct Preference Optimization (DPO)--that evaluates these actions and determines when reasoning should terminate. To support this, we present a new dataset, VTS, comprising supervised reasoning trajectories (VTS-SFT) and preference-labeled reasoning comparisons (VTS-DPO). Our method significantly outperforms existing approaches across diverse visual reasoning benchmarks, offering not only improved accuracy but also more interpretable and grounded reasoning processes. These results demonstrate the promise of dynamic inference mechanisms for enabling fine-grained, context-aware visual reasoning in next-generation MLLMs. Code and datasets are publicly released at https://vts-v.github.io/.
6075d47368ddf560e92efd53264b5405-Paper-Conference.pdf
Visual Reasoning (AVR) entails discerning latent patterns in visual data and inferring underlying rules. Existing solutions often lack scalability and adaptability, as deep architectures tend to overfit training data, and static neural networks fail to dynamically capture diverse rules. To tackle the challenges, we propose a Dynamic and Scalable Reasoning Framework (DSRF) that greatly enhances the reasoning ability by widening the network instead of deepening it, and dynamically adjusting the reasoning network to better fit novel samples instead of a static network. Specifically, we design a Multi-View Reasoning Pyramid (MVRP) to capture complex rules through layered reasoning to focus features at each view on distinct combinations of attributes, widening the reasoning network to cover more attribute combinations analogous to complex reasoning rules. Additionally, we propose a Dynamic Domain-Contrast Prediction (DDCP) block to handle varying task-specific relationships dynamically by introducing a Gram matrix to model feature distributions, and a gate matrix to capture subtle domain differences between context and target features. Extensive experiments on six AVR tasks demonstrate DSRF's superior performance, achieving state-of-the-art results under various settings. Code is available here: https://github.com/UNNCRoxLi/DSRF.
PhysVLM-AVR: Active Visual Reasoning for Multimodal Large Language Models in Physical Environments
Visual reasoning in multimodal large language models (MLLMs) has primarily been studied in static, fully observable settings, limiting their effectiveness in real-world environments where information is often incomplete due to occlusion or limited field of view. Humans, in contrast, actively explore and interact with their environment--moving, examining, and manipulating objects--to gather information through a closed-loop process integrating perception, reasoning, and action. Inspired by this human capability, we introduce the Active Visual Reasoning (AVR) task, extending visual reasoning to partially observable, interactive environments. AVR necessitates agents to: (1) actively acquire information via sequential physical actions, (2) integrate observations across multiple steps for coherent reasoning, and (3) dynamically adjust decisions based on evolving visual feedback. To rigorously evaluate AVR, we introduce CLEVR-AVR, a simulation benchmark featuring multi-round interactive environments designed to assess both reasoning correctness and information-gathering efficiency. We present AVR-152k, a large-scale dataset offers rich Chain-of-Thought (CoT) annotations detailing iterative reasoning for uncertainty identification, action-conditioned information gain prediction, and information-maximizing action selection, crucial for training agents in a higher-order Markov Decision Process. Building on this, we develop PhysVLM-AVR, an MLLM achieving state-of-the-art performance on CLEVR-AVR, embodied reasoning (OpenEQA, RoboVQA), and passive visual reasoning (GeoMath, Geometry30K). Our analysis also reveals that current embodied MLLMs, despite detecting information incompleteness, struggle to actively acquire and integrate new information through interaction, highlighting a fundamental gap in active reasoning capabilities.
ChartMuseum: Testing Visual Reasoning Capabilities of Large Vision-Language Models
Chart understanding presents a unique challenge for large vision-language models (LVLMs), as it requires the integration of sophisticated textual and visual reasoning capabilities. However, current LVLMs exhibit a notable imbalance between these skills, falling short on visual reasoning that is difficult to perform in text. We conduct a case study using a synthetic dataset solvable only through visual reasoning and show that model performance degrades significantly with increasing visual complexity, while human performance remains robust. We then introduce, a new Chart Question Answering (QA) benchmark containing 1,162 expert-annotated questions spanning multiple reasoning types, curated from real-world charts across 184 sources, specifically built to evaluate complex visual and textual reasoning. Unlike prior chart understanding benchmarks---where frontier models perform similarly and near saturation---our benchmark exposes a substantial gap between model and human performance, while effectively differentiating model capabilities: although humans achieve 93% accuracy, the best-performing model Gemini-2.5-Pro