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GD: Multi-Modal Open-World Counting

Neural Information Processing Systems

GD is comparable to or outperforms all previous text-only works, and when using both text and visual exemplars, we outperform all previous models; third, we carry out a preliminary study into different interactions between the text and visual exemplar prompts, including the cases where they reinforce each other and where one restricts the other.


CountGD: Multi-Modal Open-World Counting

Neural Information Processing Systems

The goal of this paper is to improve the generality and accuracy of open-vocabulary object counting in images. To improve the generality, we repurpose an open-vocabulary detection foundation model (GroundingDINO) for the counting task, and also extend its capabilities by introducing modules to enable specifying the target object to count by visual exemplars. In turn, these new capabilities -- being able to specify the target object by multi-modalites (text and exemplars) -- lead to an improvement in counting accuracy. We make three contributions: First, we introduce the first open-world counting model, CountGD, where the prompt can be specified by a text description or visual exemplars or both; Second, we show that the performance of the model significantly improves the state of the art on multiple counting benchmarks -- when using text only, CountGD outperforms all previous text-only works, and when using both text and visual exemplars, we outperform all previous models; Third, we carry out a preliminary study into different interactions between the text and visual exemplar prompts, including the cases where they reinforce each other and where one restricts the other. The code and an app to test the model are available at https://www.robots.ox.ac.uk/vgg/research/countgd/.


GD: Multi-Modal Open-World Counting

Neural Information Processing Systems

GD is comparable to or outperforms all previous text-only works, and when using both text and visual exemplars, we outperform all previous models; third, we carry out a preliminary study into different interactions between the text and visual exemplar prompts, including the cases where they reinforce each other and where one restricts the other.


Personalized Vision via Visual In-Context Learning

Jiang, Yuxin, Gu, Yuchao, Song, Yiren, Tsang, Ivor, Shou, Mike Zheng

arXiv.org Artificial Intelligence

Modern vision models, trained on large-scale annotated datasets, excel at predefined tasks but struggle with personalized vision -- tasks defined at test time by users with customized objects or novel objectives. Existing personalization approaches rely on costly fine-tuning or synthetic data pipelines, which are inflexible and restricted to fixed task formats. Visual in-context learning (ICL) offers a promising alternative, yet prior methods confine to narrow, in-domain tasks and fail to generalize to open-ended personalization. We introduce Personalized In-Context Operator (PICO), a simple four-panel framework that repurposes diffusion transformers as visual in-context learners. Given a single annotated exemplar, PICO infers the underlying transformation and applies it to new inputs without retraining. To enable this, we construct VisRel, a compact yet diverse tuning dataset, showing that task diversity, rather than scale, drives robust generalization. We further propose an attention-guided seed scorer that improves reliability via efficient inference scaling. Extensive experiments demonstrate that PICO (i) surpasses fine-tuning and synthetic-data baselines, (ii) flexibly adapts to novel user-defined tasks, and (iii) generalizes across both recognition and generation.


CountGD: Multi-Modal Open-World Counting

Neural Information Processing Systems

The goal of this paper is to improve the generality and accuracy of open-vocabulary object counting in images. To improve the generality, we repurpose an open-vocabulary detection foundation model (GroundingDINO) for the counting task, and also extend its capabilities by introducing modules to enable specifying the target object to count by visual exemplars. In turn, these new capabilities -- being able to specify the target object by multi-modalites (text and exemplars) -- lead to an improvement in counting accuracy. We make three contributions: First, we introduce the first open-world counting model, CountGD, where the prompt can be specified by a text description or visual exemplars or both; Second, we show that the performance of the model significantly improves the state of the art on multiple counting benchmarks -- when using text only, CountGD outperforms all previous text-only works, and when using both text and visual exemplars, we outperform all previous models; Third, we carry out a preliminary study into different interactions between the text and visual exemplar prompts, including the cases where they reinforce each other and where one restricts the other. The code and an app to test the model are available at https://www.robots.ox.ac.uk/vgg/research/countgd/.


Quantifying the Roles of Visual, Linguistic, and Visual-Linguistic Complexity in Verb Acquisition

Zhou, Yuchen, Tarr, Michael J., Yurovsky, Daniel

arXiv.org Artificial Intelligence

Children typically learn the meanings of nouns earlier than the meanings of verbs. However, it is unclear whether this asymmetry is a result of complexity in the visual structure of categories in the world to which language refers, the structure of language itself, or the interplay between the two sources of information. We quantitatively test these three hypotheses regarding early verb learning by employing visual and linguistic representations of words sourced from large-scale pre-trained artificial neural networks. Examining the structure of both visual and linguistic embedding spaces, we find, first, that the representation of verbs is generally more variable and less discriminable within domain than the representation of nouns. Second, we find that if only one learning instance per category is available, visual and linguistic representations are less well aligned in the verb system than in the noun system. However, in parallel with the course of human language development, if multiple learning instances per category are available, visual and linguistic representations become almost as well aligned in the verb system as in the noun system. Third, we compare the relative contributions of factors that may predict learning difficulty for individual words. A regression analysis reveals that visual variability is the strongest factor that internally drives verb learning, followed by visual-linguistic alignment and linguistic variability. Based on these results, we conclude that verb acquisition is influenced by all three sources of complexity, but that the variability of visual structure poses the most significant challenge for verb learning.