visual cortex
How an intern helped build the AI that shook the world
Chris Maddison was just an intern when he started working on the Go-playing AI that would eventually become AlphaGo. In March 2016, Google DeepMind's artificial intelligence system AlphaGo shocked the world. In a stunning five-match series of Go, the ancient Chinese board game, the AI beat the world's best player, Lee Sedol - a moment that was televised in front of millions and hailed by many as a historic moment in the development of artificial intelligence. Chris Maddison, now a professor of artificial intelligence at the University of Toronto, was then a master's student and helped get the project off the ground. Alex Wilkins: How did the idea for AlphaGo first come about?
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Retrospective for the Dynamic Sensorium Competition for predicting large-scale mouse primary visual cortex activity from videos
Understanding how biological visual systems process information is challenging because of the nonlinear relationship between visual input and neuronal responses. Artificial neural networks allow computational neuroscientists to create predictive models that connect biological and machine vision. Machine learning has benefited tremendously from benchmarks that compare different models on the same task under standardized conditions. However, there was no standardized benchmark to identify state-of-the-art dynamic models of the mouse visual system. To address this gap, we established the SENSORIUM 2023 Benchmark Competition with dynamic input, featuring a new large-scale dataset from the primary visual cortex of ten mice.
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