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 visual cortex


Brain encoding models based on multimodal transformers can transfer across language and vision

Neural Information Processing Systems

Encoding models have been used to assess how the human brain represents concepts in language and vision. While language and vision rely on similar concept representations, current encoding models are typically trained and tested on brain responses to each modality in isolation. Recent advances in multimodal pretraining have produced transformers that can extract aligned representations of concepts in language and vision. In this work, we used representations from multimodal transformers to train encoding models that can transfer across fMRI responses to stories and movies. We found that encoding models trained on brain responses to one modality can successfully predict brain responses to the other modality, particularly in cortical regions that represent conceptual meaning. Further analysis of these encoding models revealed shared semantic dimensions that underlie concept representations in language and vision. Comparing encoding models trained using representations from multimodal and unimodal transformers, we found that multimodal transformers learn more aligned representations of concepts in language and vision. Our results demonstrate how multimodal transformers can provide insights into the brain's capacity for multimodal processing.


Brain Diffusion for Visual Exploration: Cortical Discovery using Large Scale Generative Models

Neural Information Processing Systems

A long standing goal in neuroscience has been to elucidate the functional organization of the brain. Within higher visual cortex, functional accounts have remained relatively coarse, focusing on regions of interest (ROIs) and taking the form of selectivity for broad categories such as faces, places, bodies, food, or words. Because the identification of such ROIs has typically relied on manually assembled stimulus sets consisting of isolated objects in non-ecological contexts, exploring functional organization without robust a priori hypotheses has been challenging. To overcome these limitations, we introduce a data-driven approach in which we synthesize images predicted to activate a given brain region using paired natural images and fMRI recordings, bypassing the need for category-specific stimuli. Our approach - Brain Diffusion for Visual Exploration ("BrainDiVE") - builds on recent generative methods by combining large-scale diffusion models with brain-guided image synthesis. Validating our method, we demonstrate the ability to synthesize preferred images with appropriate semantic specificity for well-characterized category-selective ROIs. We then show that BrainDiVE can characterize differences between ROIs selective for the same high-level category. Finally we identify novel functional subdivisions within these ROIs, validated with behavioral data. These results advance our understanding of the fine-grained functional organization of human visual cortex, and provide well-specified constraints for further examination of cortical organization using hypothesis-driven methods.


Visual Search Asymmetry: Deep Nets and Humans Share Similar Inherent Biases

Neural Information Processing Systems

Visual search is a ubiquitous and often challenging daily task, exemplified by looking for the car keys at home or a friend in a crowd. An intriguing property of some classical search tasks is an asymmetry such that finding a target A among distractors B can be easier than finding B among A. To elucidate the mechanisms responsible for asymmetry in visual search, we propose a computational model that takes a target and a search image as inputs and produces a sequence of eye movements until the target is found.


2c29d89cc56cdb191c60db2f0bae796b-Supplemental.pdf

Neural Information Processing Systems

A.1 Does our neural regression method work? To ensure our neural regression method works, we verify its efficacy on a known benchmark: the activity of 256 cells in the V4 and IT regions of two Rhesus macaque monkeys, a core component of BrainScore [4]. BrainScore's in-house method involves a combination of principal components analysis (for dimensionality reduction) and k-fold cross-validated partial least squares regression (for the linear mapping of model to brain activity). Here, we exchange principal components analysis for sparse random projection and partial least squares regression for ridge regression with generalized cross-validation. We compute the scores for each benchmark in the same fashion as BrainScore: as the Pearson correlation coefficient between the actual and predicted (cross-validated) activity of the biological neurons in the V4 and IT samples.



Emergence of Hierarchical Layers in a Single Sheet of Self-Organizing Spiking Neurons

Neural Information Processing Systems

Traditionally convolutional neural network architectures have been designed by stacking layers on top of each other to form deeper hierarchical networks. The cortex in the brain however does not just stack layers as done in standard convolution neural networks, instead different regions are organized next to each other in a large single sheet of neurons. Biological neurons self organize to form topographic maps, where neurons encoding similar stimuli group together to form logical clusters. Here we propose new self-organization principles that allow for the formation of hierarchical cortical regions (i.e.




Visual Pinwheel Centers Act as Geometric Saliency Detectors

Neural Information Processing Systems

During natural evolution, the primary visual cortex (V1) of lower mammals typically forms salt-and-pepper organizations, while higher mammals and primates develop pinwheel structures with distinct topological properties. Despite the general belief that V1 neurons primarily serve as edge detectors, the functional advantages of pinwheel structures over salt-and-peppers are not well recognized. To this end, we propose a two-dimensional self-evolving spiking neural network that integrates Hebbian-like plasticity and empirical morphological data.


How an intern helped build the AI that shook the world

New Scientist

Chris Maddison was just an intern when he started working on the Go-playing AI that would eventually become AlphaGo. In March 2016, Google DeepMind's artificial intelligence system AlphaGo shocked the world. In a stunning five-match series of Go, the ancient Chinese board game, the AI beat the world's best player, Lee Sedol - a moment that was televised in front of millions and hailed by many as a historic moment in the development of artificial intelligence. Chris Maddison, now a professor of artificial intelligence at the University of Toronto, was then a master's student and helped get the project off the ground. Alex Wilkins: How did the idea for AlphaGo first come about?