virtual tube
An Efficient Real-Time Planning Method for Swarm Robotics Based on an Optimal Virtual Tube
Mao, Pengda, Lv, Shuli, Min, Chen, Shen, Zhaolong, Quan, Quan
Swarm robotics navigating through unknown obstacle environments is an emerging research area that faces challenges. Performing tasks in such environments requires swarms to achieve autonomous localization, perception, decision-making, control, and planning. The limited computational resources of onboard platforms present significant challenges for planning and control. Reactive planners offer low computational demands and high re-planning frequencies but lack predictive capabilities, often resulting in local minima. Long-horizon planners, on the other hand, can perform multi-step predictions to reduce deadlocks but cost much computation, leading to lower re-planning frequencies. This paper proposes a real-time optimal virtual tube planning method for swarm robotics in unknown environments, which generates approximate solutions for optimal trajectories through affine functions. As a result, the computational complexity of approximate solutions is $O(n_t)$, where $n_t$ is the number of parameters in the trajectory, thereby significantly reducing the overall computational burden. By integrating reactive methods, the proposed method enables low-computation, safe swarm motion in unknown environments. The effectiveness of the proposed method is validated through several simulations and experiments.
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Navigating Robot Swarm Through a Virtual Tube with Flow-Adaptive Distribution Control
Zhang, Yongwei, Lv, Shuli, Liu, Kairong, Liang, Quanyi, Quan, Quan, She, Zhikun
With the rapid development of robot swarm technology and its diverse applications, navigating robot swarms through complex environments has emerged as a critical research direction. To ensure safe navigation and avoid potential collisions with obstacles, the concept of virtual tubes has been introduced to define safe and navigable regions. However, current control methods in virtual tubes face the congestion issues, particularly in narrow virtual tubes with low throughput. To address these challenges, we first originally introduce the concepts of virtual tube area and flow capacity, and develop an new evolution model for the spatial density function. Next, we propose a novel control method that combines a modified artificial potential field (APF) for swarm navigation and density feedback control for distribution regulation, under which a saturated velocity command is designed. Then, we generate a global velocity field that not only ensures collision-free navigation through the virtual tube, but also achieves locally input-to-state stability (LISS) for density tracking errors, both of which are rigorously proven. Finally, numerical simulations and realistic applications validate the effectiveness and advantages of the proposed method in managing robot swarms within narrow virtual tubes.
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- Europe > United Kingdom > England > Greater London > London (0.04)
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A Degree of Flowability for Virtual Tubes
Quan, Quan, Huang, Shuhan, Cai, Kai-Yuan
With the rapid development of robotics swarm technology, there are more tasks that require the swarm to pass through complicated environments safely and efficiently. Virtual tube technology is a novel way to achieve this goal. Virtual tubes are free spaces connecting two places that provide safety boundaries and direction of motion for swarm robotics. How to determine the design quality of a virtual tube is a fundamental problem. For such a purpose, this paper presents a degree of flowability (DOF) for two-dimensional virtual tubes according to a minimum energy principle. After that, methods to calculate DOF are proposed with a feasibility analysis. Simulations of swarm robotics in different kinds of two-dimensional virtual tubes are performed to demonstrate the effectiveness of the proposed method of calculating DOF.
Tube-RRT*: Efficient Homotopic Path Planning for Swarm Robotics Passing-Through Large-Scale Obstacle Environments
Recently, the concept of optimal virtual tube has emerged as a novel solution to the challenging task of navigating obstacle-dense environments for swarm robotics, offering a wide ranging of applications. However, it lacks an efficient homotopic path planning method in obstacle-dense environments. This paper introduces Tube-RRT*, an innovative homotopic path planning method that builds upon and improves the Rapidly-exploring Random Tree (RRT) algorithm. Tube-RRT* is specifically designed to generate homotopic paths for the trajectories in the virtual tube, strategically considering opening volume and tube length to mitigate swarm congestion and ensure agile navigation. Through comprehensive comparative simulations conducted within complex, large-scale obstacle environments, we demonstrate the effectiveness of Tube-RRT*.
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- Asia > China > Beijing > Beijing (0.04)
A Survey on Passing-through Control of Multi-Robot Systems in Cluttered Environments
Gao, Yan, Bai, Chenggang, Quan, Quan
This survey presents a comprehensive review of various methods and algorithms related to passing-through control of multi-robot systems in cluttered environments. Numerous studies have investigated this area, and we identify several avenues for enhancing existing methods. This survey describes some models of robots and commonly considered control objectives, followed by an in-depth analysis of four types of algorithms that can be employed for passing-through control: leader-follower formation control, multi-robot trajectory planning, control-based methods, and virtual tube planning and control. Furthermore, we conduct a comparative analysis of these techniques and provide some subjective and general evaluations.
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Speed and Density Planning for a Speed-Constrained Robot Swarm Through a Virtual Tube
Song, Wenqi, Gao, Yan, Quan, Quan
The planning and control of a robot swarm in a complex environment have attracted increasing attention. To this end, the idea of virtual tubes has been taken up in our previous work. Specifically, a virtual tube with varying widths has been planned to avoid collisions with obstacles in a complex environment. Based on the planned virtual tube for a large number of speed-constrained robots, the average forward speed and density along the virtual tube are further planned in this paper to ensure safety and improve efficiency. Compared with the existing methods, the proposed method is based on global information and can be applied to traversing narrow spaces for speed-constrained robot swarms. Numerical simulations and experiments are conducted to show that the safety and efficiency of the passing-through process are improved. A video about simulations and experiments is available on https://youtu.be/lJHdMQMqSpc.
Autonomous Drone Racing: Time-Optimal Spatial Iterative Learning Control within a Virtual Tube
Lv, Shuli, Gao, Yan, Che, Jiaxing, Quan, Quan
It is often necessary for drones to complete delivery, photography, and rescue in the shortest time to increase efficiency. Many autonomous drone races provide platforms to pursue algorithms to finish races as quickly as possible for the above purpose. Unfortunately, existing methods often fail to keep training and racing time short in drone racing competitions. This motivates us to develop a high-efficient learning method by imitating the training experience of top racing drivers. Unlike traditional iterative learning control methods for accurate tracking, the proposed approach iteratively learns a trajectory online to finish the race as quickly as possible. Simulations and experiments using different models show that the proposed approach is model-free and is able to achieve the optimal result with low computation requirements. Furthermore, this approach surpasses some state-of-the-art methods in racing time on a benchmark drone racing platform. An experiment on a real quadcopter is also performed to demonstrate its effectiveness.
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- Transportation (1.00)
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- Leisure & Entertainment > Sports > Motorsports (0.34)
Distributed Control within a Trapezoid Virtual Tube Containing Obstacles for UAV Swarm Subject to Speed Constraints
Gao, Yan, Bai, Chenggang, Quan, Quan
For guiding the UAV swarm to pass through narrow openings, a trapezoid virtual tube is designed in our previous work. In this paper, we generalize its application range to the condition that there exist obstacles inside the trapezoid virtual tube and UAVs have strict speed constraints. First, a distributed vector field controller is proposed for the trapezoid virtual tube with no obstacle inside. The relationship between the trapezoid virtual tube and the speed constraints is also presented. Then, a switching logic for the obstacle avoidance is put forward. The key point is to divide the trapezoid virtual tube containing obstacles into several sub trapezoid virtual tubes with no obstacle inside. Formal analyses and proofs are made to show that all UAVs are able to pass through the trapezoid virtual tube safely. Besides, the effectiveness of the proposed method is validated by numerical simulations and real experiments.
- Transportation (0.93)
- Aerospace & Defense > Aircraft (0.46)
Distributed Control for a Multi-Agent System to Pass through a Connected Quadrangle Virtual Tube
Gao, Yan, Bai, Chenggang, Quan, Quan
In order to guide the multi-agent system in a cluttered environment, a connected quadrangle virtual tube is designed for all agents to keep moving within it, whose basis is called the single trapezoid virtual tube. There is no obstacle inside the tube, namely the area inside the tube can be seen as a safety zone. Then, a distributed swarm controller is proposed for the single trapezoid virtual tube passing problem. This issue is resolved by a gradient vector field method with no local minima. Formal analyses and proofs are made to show that all agents are able to pass the single trapezoid virtual tube. Finally, a modified controller is put forward for convenience in practical use. For the connected quadrangle virtual tube, a modified switching logic is proposed to avoid the deadlock and prevent agents from moving outside the virtual tube. Finally, the effectiveness of the proposed method is validated by numerical simulations and real experiments.
Practical Distributed Control for VTOL UAVs to Pass a Virtual Tube
Quan, Quan, Fu, Rao, Li, Mengxin, Wei, Donghui, Gao, Yan, Cai, Kai-Yuan
Unmanned Aerial Vehicles (UAVs) are now becoming increasingly accessible to amateur and commercial users alike. An air traffic management (ATM) system is needed to help ensure that this newest entrant into the skies does not collide with others. In an ATM, airspace can be composed of airways, intersections and nodes. In this paper, for simplicity, distributed coordinating the motions of Vertical TakeOff and Landing (VTOL) UAVs to pass an airway is focused. This is formulated as a virtual tube passing problem, which includes passing a virtual tube, inter-agent collision avoidance and keeping within the virtual tube. Lyapunov-like functions are designed elaborately, and formal analysis based on invariant set theorem is made to show that all UAVs can pass the virtual tube without getting trapped, avoid collision and keep within the virtual tube. What is more, by the proposed distributed control, a VTOL UAV can keep away from another VTOL UAV or return back to the virtual tube as soon as possible, once it enters into the safety area of another or has a collision with the virtual tube during it is passing the virtual tube. Simulations and experiments are carried out to show the effectiveness of the proposed method and the comparison with other methods.
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- Transportation > Infrastructure & Services (1.00)
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