value corresponding
Representer Point Selection for Explaining Deep Neural Networks
We propose to explain the predictions of a deep neural network, by pointing to the set of what we call representer points in the training set, for a given test point prediction. Specifically, we show that we can decompose the pre-activation prediction of a neural network into a linear combination of activations of training points, with the weights corresponding to what we call representer values, which thus capture the importance of that training point on the learned parameters of the network. But it provides a deeper understanding of the network than simply training point influence: with positive representer values corresponding to excitatory training points, and negative values corresponding to inhibitory points, which as we show provides considerably more insight. Our method is also much more scalable, allowing for real-time feedback in a manner not feasible with influence functions.
Representer Point Selection for Explaining Deep Neural Networks
We propose to explain the predictions of a deep neural network, by pointing to the set of what we call representer points in the training set, for a given test point prediction. Specifically, we show that we can decompose the pre-activation prediction of a neural network into a linear combination of activations of training points, with the weights corresponding to what we call representer values, which thus capture the importance of that training point on the learned parameters of the network. But it provides a deeper understanding of the network than simply training point influence: with positive representer values corresponding to excitatory training points, and negative values corresponding to inhibitory points, which as we show provides considerably more insight. Our method is also much more scalable, allowing for real-time feedback in a manner not feasible with influence functions.
Analog Alchemy: Neural Computation with In-Memory Inference, Learning and Routing
As neural computation is revolutionizing the field of Artificial Intelligence (AI), rethinking the ideal neural hardware is becoming the next frontier. Fast and reliable von Neumann architecture has been the hosting platform for neural computation. Although capable, its separation of memory and computation creates the bottleneck for the energy efficiency of neural computation, contrasting the biological brain. The question remains: how can we efficiently combine memory and computation, while exploiting the physics of the substrate, to build intelligent systems? In this thesis, I explore an alternative way with memristive devices for neural computation, where the unique physical dynamics of the devices are used for inference, learning and routing. Guided by the principles of gradient-based learning, we selected functions that need to be materialized, and analyzed connectomics principles for efficient wiring. Despite non-idealities and noise inherent in analog physics, I will provide hardware evidence of adaptability of local learning to memristive substrates, new material stacks and circuit blocks that aid in solving the credit assignment problem and efficient routing between analog crossbars for scalable architectures.
- North America > United States (1.00)
- Asia (1.00)
- Europe > United Kingdom > England (0.92)
- Research Report > New Finding (1.00)
- Overview (0.92)
- Semiconductors & Electronics (1.00)
- Leisure & Entertainment (1.00)
- Information Technology (1.00)
- (5 more...)
- Information Technology > Artificial Intelligence > Machine Learning > Statistical Learning (1.00)
- Information Technology > Artificial Intelligence > Machine Learning > Reinforcement Learning (1.00)
- Information Technology > Artificial Intelligence > Machine Learning > Neural Networks > Deep Learning (1.00)
- Information Technology > Artificial Intelligence > Machine Learning > Evolutionary Systems (1.00)
DENIAHL: In-Context Features Influence LLM Needle-In-A-Haystack Abilities
Dai, Hui, Pechi, Dan, Yang, Xinyi, Banga, Garvit, Mantri, Raghav
The Needle-in-a-haystack (NIAH) test is a general task used to assess language models' (LMs') abilities to recall particular information from long input context. This framework however does not provide a means of analyzing what factors, beyond context length, contribute to LMs' abilities or inabilities to separate and recall needles from their haystacks. To provide a systematic means of assessing what features contribute to LMs' NIAH capabilities, we developed a synthetic benchmark called DENIAHL (Data-oriented Evaluation of NIAH for LLM's). Our work expands on previous NIAH studies by ablating NIAH features beyond typical context length including data type, size, and patterns. We find stark differences between GPT-3.5 and LLaMA 2-7B's performance on DENIAHL, and drops in recall performance when features like item size are increased, and to some degree when data type is changed from numbers to letters. This has implications for increasingly large context models, demonstrating factors beyond item-number impact NIAH capabilities.
- North America > United States > New York (0.04)
- Europe > Spain > Catalonia > Barcelona Province > Barcelona (0.04)
- Europe > Italy > Calabria > Catanzaro Province > Catanzaro (0.04)
- Asia > Middle East > Jordan (0.04)
Evaluating ChatGPT-3.5 Efficiency in Solving Coding Problems of Different Complexity Levels: An Empirical Analysis
Li, Minda, Krishnamachari, Bhaskar
ChatGPT and other large language models (LLMs) promise to revolutionize software development by automatically generating code from program specifications. We assess the performance of ChatGPT's GPT-3.5-turbo model on LeetCode, a popular platform with algorithmic coding challenges for technical interview practice, across three difficulty levels: easy, medium, and hard. We test three main hypotheses. First, ChatGPT solves fewer problems as difficulty rises (Hypothesis 1). Second, prompt engineering improves ChatGPT's performance, with greater gains on easier problems and diminishing returns on harder ones (Hypothesis 2). Third, ChatGPT performs better in popular languages like Python, Java, and C++ than in less common ones like Elixir, Erlang, and Racket (Hypothesis 3). To investigate these hypotheses, we conduct automated experiments using Python scripts to generate prompts that instruct ChatGPT to create Python solutions. These solutions are stored and manually submitted on LeetCode to check their correctness. For Hypothesis 1, results show the GPT-3.5-turbo model successfully solves 92% of easy, 79% of medium, and 51% of hard problems. For Hypothesis 2, prompt engineering yields improvements: 14-29% for Chain of Thought Prompting, 38-60% by providing failed test cases in a second feedback prompt, and 33-58% by switching to GPT-4. From a random subset of problems ChatGPT solved in Python, it also solved 78% in Java, 50% in C++, and none in Elixir, Erlang, or Racket. These findings generally validate all three hypotheses.
- North America > United States > California > Los Angeles County > Los Angeles (0.28)
- Asia (0.04)
Needle Threading: Can LLMs Follow Threads through Near-Million-Scale Haystacks?
Roberts, Jonathan, Han, Kai, Albanie, Samuel
As the context limits of Large Language Models (LLMs) increase, the range of possible applications and downstream functions broadens. In many real-world tasks, decisions depend on details scattered across collections of often disparate documents containing mostly irrelevant information. Long-context LLMs appear well-suited to this form of complex information retrieval and reasoning, which has traditionally proven costly and time-consuming. However, although the development of longer context models has seen rapid gains in recent years, our understanding of how effectively LLMs use their context has not kept pace. To address this, we conduct a set of retrieval experiments designed to evaluate the capabilities of 17 leading LLMs, such as their ability to follow threads of information through the context window. Strikingly, we find that many models are remarkably threadsafe: capable of simultaneously following multiple threads without significant loss in performance. Still, for many models, we find the effective context limit is significantly shorter than the supported context length, with accuracy decreasing as the context window grows. Our study also highlights the important point that token counts from different tokenizers should not be directly compared -- they often correspond to substantially different numbers of written characters. We release our code and long-context experimental data.
- Asia > China > Hong Kong (0.04)
- Europe > United Kingdom > England > Cambridgeshire > Cambridge (0.04)
- Europe > Italy > Calabria > Catanzaro Province > Catanzaro (0.04)
- Asia > China > Guangxi Province > Nanning (0.04)
Representer Point Selection for Explaining Deep Neural Networks
We propose to explain the predictions of a deep neural network, by pointing to the set of what we call representer points in the training set, for a given test point prediction. Specifically, we show that we can decompose the pre-activation prediction of a neural network into a linear combination of activations of training points, with the weights corresponding to what we call representer values, which thus capture the importance of that training point on the learned parameters of the network. But it provides a deeper understanding of the network than simply training point influence: with positive representer values corresponding to excitatory training points, and negative values corresponding to inhibitory points, which as we show provides considerably more insight. Our method is also much more scalable, allowing for real-time feedback in a manner not feasible with influence functions.
Complex Logical Query Answering by Calibrating Knowledge Graph Completion Models
Complex logical query answering (CLQA) is a challenging task that involves finding answer entities for complex logical queries over incomplete knowledge graphs (KGs). Previous research has explored the use of pre-trained knowledge graph completion (KGC) models, which can predict the missing facts in KGs, to answer complex logical queries. However, KGC models are typically evaluated using ranking evaluation metrics, which may result in values of predictions of KGC models that are not well-calibrated. In this paper, we propose a method for calibrating KGC models, namely CKGC, which enables KGC models to adapt to answering complex logical queries. Notably, CKGC is lightweight and effective. The adaptation function is simple, allowing the model to quickly converge during the adaptation process. The core concept of CKGC is to map the values of predictions of KGC models to the range [0, 1], ensuring that values associated with true facts are close to 1, while values linked to false facts are close to 0. Through experiments on three benchmark datasets, we demonstrate that our proposed calibration method can significantly boost model performance in the CLQA task. Moreover, our approach can enhance the performance of CLQA while preserving the ranking evaluation metrics of KGC models. The code is available at https://github.com/changyi7231/CKGC.
UNO Arena for Evaluating Sequential Decision-Making Capability of Large Language Models
Qin, Zhanyue, Wang, Haochuan, Liu, Deyuan, Song, Ziyang, Fan, Cunhang, Lv, Zhao, Wu, Jinlin, Lei, Zhen, Tu, Zhiying, Chu, Dianhui, Yu, Xiaoyan, Sui, Dianbo
Sequential decision-making refers to algorithms that take into account the dynamics of the environment, where early decisions affect subsequent decisions. With large language models (LLMs) demonstrating powerful capabilities between tasks, we can't help but ask: Can Current LLMs Effectively Make Sequential Decisions? In order to answer this question, we propose the UNO Arena based on the card game UNO to evaluate the sequential decision-making capability of LLMs and explain in detail why we choose UNO. In UNO Arena, We evaluate the sequential decision-making capability of LLMs dynamically with novel metrics based Monte Carlo methods. We set up random players, DQN-based reinforcement learning players, and LLM players (e.g. GPT-4, Gemini-pro) for comparison testing. Furthermore, in order to improve the sequential decision-making capability of LLMs, we propose the TUTRI player, which can involves having LLMs reflect their own actions wtih the summary of game history and the game strategy. Numerous experiments demonstrate that the TUTRI player achieves a notable breakthrough in the performance of sequential decision-making compared to the vanilla LLM player.
Gaussian Processes for Missing Value Imputation
Jafrasteh, Bahram, Hernández-Lobato, Daniel, Lubián-López, Simón Pedro, Benavente-Fernández, Isabel
Missing values are common in many real-life datasets. However, most of the current machine learning methods can not handle missing values. This means that they should be imputed beforehand. Gaussian Processes (GPs) are non-parametric models with accurate uncertainty estimates that combined with sparse approximations and stochastic variational inference scale to large data sets. Sparse GPs can be used to compute a predictive distribution for missing data. Here, we present a hierarchical composition of sparse GPs that is used to predict missing values at each dimension using all the variables from the other dimensions. We call the approach missing GP (MGP). MGP can be trained simultaneously to impute all observed missing values. Specifically, it outputs a predictive distribution for each missing value that is then used in the imputation of other missing values. We evaluate MGP in one private clinical data set and four UCI datasets with a different percentage of missing values. We compare the performance of MGP with other state-of-the-art methods for imputing missing values, including variants based on sparse GPs and deep GPs. The results obtained show a significantly better performance of MGP.
- Europe > Spain > Andalusia > Cádiz Province > Cadiz (0.05)
- Europe > Spain > Galicia > Madrid (0.04)
- North America > United States > Massachusetts > Middlesex County > Cambridge (0.04)
- Information Technology > Modeling & Simulation (1.00)
- Information Technology > Data Science (1.00)
- Information Technology > Artificial Intelligence > Machine Learning > Statistical Learning (1.00)
- Information Technology > Artificial Intelligence > Machine Learning > Neural Networks > Deep Learning (0.46)