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Separating and Collapsing Electoral Control Types

arXiv.org Artificial Intelligence

[HHM20] discovered, for 7 pairs (C,D) of seemingly distinct standard electoral control types, that C and D are identical: For each input I and each election system, I is a Yes instance of both C and D, or of neither. Surprisingly this had gone undetected, even as the field was score-carding how many std. control types election systems were resistant to; various "different" cells on such score cards were, unknowingly, duplicate effort on the same issue. This naturally raises the worry that other pairs of control types are also identical, and so work still is being needlessly duplicated. We determine, for all std. control types, which pairs are, for elections whose votes are linear orderings of the candidates, always identical. We show that no identical control pairs exist beyond the known 7. We for 3 central election systems determine which control pairs are identical ("collapse") with respect to those systems, and we explore containment/incomparability relationships between control pairs. For approval voting, which has a different "type" for its votes, [HHM20]'s 7 collapses still hold. But we find 14 additional collapses that hold for approval voting but not for some election systems whose votes are linear orderings. We find 1 additional collapse for veto and none for plurality. We prove that each of the 3 election systems mentioned have no collapses other than those inherited from [HHM20] or added here. But we show many new containment relationships that hold between some separating control pairs, and for each separating pair of std. control types classify its separation in terms of containment (always, and strict on some inputs) or incomparability. Our work, for the general case and these 3 important election systems, clarifies the landscape of the 44 std. control types, for each pair collapsing or separating them, and also providing finer-grained information on the separations.


Search versus Search for Collapsing Electoral Control Types

arXiv.org Artificial Intelligence

Electoral control types are ways of trying to change the outcome of elections by altering aspects of their composition and structure [BTT92]. We say two compatible (i.e., having the same input types) control types that are about the same election system E form a collapsing pair if for every possible input (which typically consists of a candidate set, a vote set, a focus candidate, and sometimes other parameters related to the nature of the attempted alteration), either both or neither of the attempted attacks can be successfully carried out [HHM20]. For each of the seven general (i.e., holding for all election systems) electoral control type collapsing pairs found by Hemaspaandra, Hemaspaandra, and Menton [HHM20] and for each of the additional electoral control type collapsing pairs of Carleton et al. [CCH+ 22] for veto and approval (and many other election systems in light of that paper's Theorems 3.6 and 3.9), both members of the collapsing pair have the same complexity since as sets they are the same set. However, having the same complexity (as sets) is not enough to guarantee that as search problems they have the same complexity. In this paper, we explore the relationships between the search versions of collapsing pairs. For each of the collapsing pairs of Hemaspaandra, Hemaspaandra, and Menton [HHM20] and Carleton et al. [CCH+ 22], we prove that the pair's members' search-version complexities are polynomially related (given access, for cases when the winner problem itself is not in polynomial time, to an oracle for the winner problem). Beyond that, we give efficient reductions that from a solution to one compute a solution to the other. For the concrete systems plurality, veto, and approval, we completely determine which of their (due to our results) polynomially-related collapsing search-problem pairs are polynomial-time computable and which are NP-hard.


Optimal majority rules and quantitative Condorcet properties of setwise Kemeny voting schemes

arXiv.org Artificial Intelligence

The important Kemeny problem, which consists of computing median consensus rankings of an election with respect to the Kemeny voting rule, admits important applications in biology and computational social choice and was generalized recently via an interesting setwise approach by Gilbert et. al. Our first results establish optimal quantitative extensions of the Unanimity property and the well-known $3/4$-majority rule of Betzler et al. for the classical Kemeny median problem. Moreover, by elaborating an exhaustive list of quantified axiomatic properties (such as the Condorcet and Smith criteria, the $5/6$-majority rule, etc.) of the $3$-wise Kemeny rule where not only pairwise comparisons but also the discordance between the winners of subsets of three candidates are also taken into account, we come to the conclusion that the $3$-wise Kemeny voting scheme induced by the $3$-wise Kendall-tau distance presents interesting advantages in comparison with the classical Kemeny rule. For example, it satisfies several improved manipulation-proof properties. Since the $3$-wise Kemeny problem is NP-hard, our results also provide some of the first useful space reduction techniques by determining the relative orders of pairs of alternatives. Our works suggest similar interesting properties of higher setwise Kemeny voting schemes which justify and compensate for the more expensive computational cost than the classical Kemeny scheme.


Stable Voting

arXiv.org Artificial Intelligence

We propose a new single-winner voting system using ranked ballots: Stable Voting. The motivating principle of Stable Voting is that if a candidate A would win without another candidate B in the election, and A beats B in a head-to-head majority comparison, then A should still win in the election with B included (unless there is another candidate A' who has the same kind of claim to winning, in which case a tiebreaker may choose between such candidates). We call this principle Stability for Winners (with Tiebreaking). Stable Voting satisfies this principle while also having a remarkable ability to avoid tied outcomes in elections even with small numbers of voters.


KLUCB Approach to Copeland Bandits

arXiv.org Machine Learning

Multi-armed bandit(MAB) problem is a reinforcement learning framework where an agent tries to maximise her profit by proper selection of actions through absolute feedback for each action. The dueling bandits problem is a variation of MAB problem in which an agent chooses a pair of actions and receives relative feedback for the chosen action pair. The dueling bandits problem is well suited for modelling a setting in which it is not possible to provide quantitative feedback for each action, but qualitative feedback for each action is preferred as in the case of human feedback. The dueling bandits have been successfully applied in applications such as online rank elicitation, information retrieval, search engine improvement and clinical online recommendation. We propose a new method called Sup-KLUCB for K-armed dueling bandit problem specifically Copeland bandit problem by converting it into a standard MAB problem. Instead of using MAB algorithm independently for each action in a pair as in Sparring and in Self-Sparring algorithms, we combine a pair of action and use it as one action. Previous UCB algorithms such as Relative Upper Confidence Bound(RUCB) can be applied only in case of Condorcet dueling bandits, whereas this algorithm applies to general Copeland dueling bandits, including Condorcet dueling bandits as a special case. Our empirical results outperform state of the art Double Thompson Sampling(DTS) in case of Copeland dueling bandits.


Algorithms for Destructive Shift Bribery

arXiv.org Artificial Intelligence

We study the complexity of Destructive Shift Bribery. In this problem, we are given an election with a set of candidates and a set of voters (each ranking the candidates from the best to the worst), a despised candidate $d$, a budget $B$, and prices for shifting $d$ back in the voters' rankings. The goal is to ensure that $d$ is not a winner of the election. We show that this problem is polynomial-time solvable for scoring protocols (encoded in unary), the Bucklin and Simplified Bucklin rules, and the Maximin rule, but is NP-hard for the Copeland rule. This stands in contrast to the results for the constructive setting (known from the literature), for which the problem is polynomial-time solvable for $k$-Approval family of rules, but is NP-hard for the Borda, Copeland, and Maximin rules. We complement the analysis of the Copeland rule showing W-hardness for the parameterization by the budget value, and by the number of affected voters. We prove that the problem is W-hard when parameterized by the number of voters even for unit prices. From the positive perspective we provide an efficient algorithm for solving the problem parameterized by the combined parameter the number of candidates and the maximum bribery price (alternatively the number of different bribery prices).


Possible Winners in Noisy Elections

AAAI Conferences

We consider the problem of predicting winners in elections given complete knowledge about all possible candidates, all possible voters (together with their preferences), but in the case where it is uncertain either which candidates exactly register for the election or which voters cast their votes. Under reasonable assumptions our problems reduce to counting variants of election control problems. We either give polynomial-time algorithms or prove #P-completeness results for counting variants of control by adding/deleting candidates/voters for Plurality, k -Approval, Approval, Condorcet, and Maximin voting rules.


A Complexity-of-Strategic-Behavior Comparison between Schulze's Rule and Ranked Pairs

AAAI Conferences

Schulze's rule and ranked pairs are two Condorcet methods that both satisfy many natural axiomatic properties. Schulze's rule is used in the elections of many organizations, including the Wikimedia Foundation, the Pirate Party of Sweden and Germany, the Debian project, and the Gento Project. Both rules are immune to control by cloning alternatives, but little is otherwise known about their strategic robustness, including resistance to manipulation by one or more voters, control by adding or deleting alternatives, adding or deleting votes, and bribery. Considering computational barriers, we show that these types of strategic behavior are NP-hard for ranked pairs (both constructive, in making an alternative a winner, and destructive, in precluding an alternative from being a winner). Schulze's rule, in comparison, remains vulnerable at least to constructive manipulation by a single voter and destructive manipulation by a coalition. As the first such polynomial-time rule known to resist all such manipulations, and considering also the broad axiomatic support, ranked pairs seems worthwhile to consider for practical applications.


Determining Possible and Necessary Winners Given Partial Orders

Journal of Artificial Intelligence Research

Usually a voting rule requires agents to give their preferences as linear orders. However, in some cases it is impractical for an agent to give a linear order over all the alternatives. It has been suggested to let agents submit partial orders instead. Then, given a voting rule, a profile of partial orders, and an alternative (candidate) c, two important questions arise: first, is it still possible for c to win, and second, is c guaranteed to win? These are the possible winner and necessary winner problems, respectively. Each of these two problems is further divided into two sub-problems: determining whether c is a unique winner (that is, c is the only winner), or determining whether c is a co-winner (that is, c is in the set of winners). We consider the setting where the number of alternatives is unbounded and the votes are unweighted. We completely characterize the complexity of possible/necessary winner problems for the following common voting rules: a class of positional scoring rules (including Borda), Copeland, maximin, Bucklin, ranked pairs, voting trees, and plurality with runoff.


Multimode Control Attacks on Elections

Journal of Artificial Intelligence Research

In 1992, Bartholdi, Tovey, and Trick opened the study of control attacks on elections---attempts to improve the election outcome by such actions as adding/deleting candidates or voters. That work has led to many results on how algorithms can be used to find attacks on elections and how complexity-theoretic hardness results can be used as shields against attacks. However, all the work in this line has assumed that the attacker employs just a single type of attack. In this paper, we model and study the case in which the attacker launches a multipronged (i.e., multimode) attack. We do so to more realistically capture the richness of real-life settings. For example, an attacker might simultaneously try to suppress some voters, attract new voters into the election, and introduce a spoiler candidate. Our model provides a unified framework for such varied attacks. By constructing polynomial-time multiprong attack algorithms we prove that for various election systems even such concerted, flexible attacks can be perfectly planned in deterministic polynomial time.