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Non-Markovian Reward Modelling from Trajectory Labels via Interpretable Multiple Instance Learning

Neural Information Processing Systems

We generalise the problem of reward modelling (RM) for reinforcement learning (RL) to handle non-Markovian rewards. Existing work assumes that human evaluators observe each step in a trajectory independently when providing feedback on agent behaviour. In this work, we remove this assumption, extending RM to capture temporal dependencies in human assessment of trajectories. We show how RM can be approached as a multiple instance learning (MIL) problem, where trajectories are treated as bags with return labels, and steps within the trajectories are instances with unseen reward labels. We go on to develop new MIL models that are able to capture the time dependencies in labelled trajectories. We demonstrate on a range of RL tasks that our novel MIL models can reconstruct reward functions to a high level of accuracy, and can be used to train high-performing agent policies.


Non-Markovian Reward Modelling from Trajectory Labels via Interpretable Multiple Instance Learning

Neural Information Processing Systems

We generalise the problem of reward modelling (RM) for reinforcement learning (RL) to handle non-Markovian rewards. Existing work assumes that human evaluators observe each step in a trajectory independently when providing feedback on agent behaviour. In this work, we remove this assumption, extending RM to capture temporal dependencies in human assessment of trajectories. We show how RM can be approached as a multiple instance learning (MIL) problem, where trajectories are treated as bags with return labels, and steps within the trajectories are instances with unseen reward labels. We go on to develop new MIL models that are able to capture the time dependencies in labelled trajectories.


Towards Rich, Portable, and Large-Scale Pedestrian Data Collection

Wang, Allan, Biswas, Abhijat, Admoni, Henny, Steinfeld, Aaron

arXiv.org Artificial Intelligence

Abstract-- Recently, pedestrian behavior research has shifted towards machine learning based methods and converged on the topic of modeling pedestrian interactions. For this, a large-scale dataset that contains rich information is needed. We propose a data collection system that is portable, which facilitates accessible large-scale data collection in diverse environments. We further introduce the first batch of dataset from the ongoing data collection effort - the TBD pedestrian dataset. Compared with existing pedestrian datasets, our dataset contains three components: human verified labels grounded in the metric space, a combination of top-down and perspective views, and naturalistic human behavior in the presence of a socially appropriate "robot".