text-to-audio generation
MeanAudio: Fast and Faithful Text-to-Audio Generation with Mean Flows
Li, Xiquan, Liu, Junxi, Liang, Yuzhe, Niu, Zhikang, Chen, Wenxi, Chen, Xie
Recent years have witnessed remarkable progress in Text-to-Audio Generation (TTA), providing sound creators with powerful tools to transform inspirations into vivid audio. Yet despite these advances, current TTA systems often suffer from slow inference speed, which greatly hinders the efficiency and smoothness of audio creation. In this paper, we present MeanAudio, a fast and faithful text-to-audio generator capable of rendering realistic sound with only one function evaluation (1-NFE). MeanAudio leverages: (i) the MeanFlow objective with guided velocity target that significantly accelerates inference speed, (ii) an enhanced Flux-style transformer with dual text encoders for better semantic alignment and synthesis quality, and (iii) an efficient instantaneous-to-mean curriculum that speeds up convergence and enables training on consumer-grade GPUs. Through a comprehensive evaluation study, we demonstrate that MeanAudio achieves state-of-the-art performance in single-step audio generation. Specifically, it achieves a real-time factor (RTF) of 0.013 on a single NVIDIA RTX 3090, yielding a 100x speedup over SOTA diffusion-based TTA systems. Moreover, MeanAudio also shows strong performance in multi-step generation, enabling smooth transitions across successive synthesis steps.
UALM: Unified Audio Language Model for Understanding, Generation and Reasoning
Tian, Jinchuan, Lee, Sang-gil, Kong, Zhifeng, Ghosh, Sreyan, Goel, Arushi, Yang, Chao-Han Huck, Dai, Wenliang, Liu, Zihan, Ye, Hanrong, Watanabe, Shinji, Shoeybi, Mohammad, Catanzaro, Bryan, Valle, Rafael, Ping, Wei
Recent advances in the audio language modeling (ALM) domain tackle audio understanding and text-to-audio generation as separate tasks. V ery few studies attempt to unify these tasks - an essential step toward advanced multimodal reasoning. This paper introduces Unified Audio Language Model (UALM), which aims to unify audio understanding, text-to-audio generation, and multimodal reasoning in a single model. To achieve this goal, we first present UALM-Gen, a text-to-audio language model that directly predicts audio tokens and is comparable to state-of-the-art diffusion-based models. We then demonstrate, using proper data blending, training recipes, and inference techniques, that our single UALM model matches the quality of state-of-the-art specialized models in audio understanding, text-to-audio generation, and text reasoning. Furthermore, we present UALM-Reason, a multimodal reasoning model that utilizes both text and audio in the intermediate thinking steps to facilitate complex generation tasks. To our knowledge, this is the first demonstration in audio research of cross-modal generative reasoning, with its effectiveness confirmed by subjective evaluations. Figure 1: Humans need understanding, generation, and reasoning to handle complex tasks, like composing music. Human auditory intelligence is characterized by two fundamental capabilities: perception (understanding) and production (generation). This duality is not merely conceptual; neuro-scientific evidence reveals a profound synergy between these functions, where impairment in one often corresponds to a deficit in the other (Liberman et al., 1967; Hickok & Poeppel, 2007; Rizzolatti & Craighero, 2004). Furthermore, resolving complex acoustic challenges requires a sophisticated reasoning process that is inherently multimodal (McGurk & MacDonald, 1976; Leman, 2007; Denes & Pinson, 1993; Liberman & Mattingly, 1985).
RFM-Editing: Rectified Flow Matching for Text-guided Audio Editing
Gao, Liting, Yuan, Yi, Chen, Yaru, Cheng, Yuelan, Li, Zhenbo, Wen, Juan, Zhang, Shubin, Wang, Wenwu
Diffusion models have shown remarkable progress in text-to-audio generation. However, text-guided audio editing remains in its early stages. This task focuses on modifying the target content within an audio signal while preserving the rest, thus demanding precise localization and faithful editing according to the text prompt. Existing training-based and zero-shot methods that rely on full-caption or costly optimization often struggle with complex editing or lack practicality. In this work, we propose a novel end-to-end efficient rectified flow matching-based diffusion framework for audio editing, and construct a dataset featuring overlapping multi-event audio to support training and benchmarking in complex scenarios. Experiments show that our model achieves faithful semantic alignment without requiring auxiliary captions or masks, while maintaining competitive editing quality across metrics.
DreamAudio: Customized Text-to-Audio Generation with Diffusion Models
Yuan, Yi, Liu, Xubo, Liu, Haohe, Kang, Xiyuan, Chen, Zhuo, Wang, Yuxuan, Plumbley, Mark D., Wang, Wenwu
Abstract--With the development of large-scale diffusion-based and language-modeling-based generative models, impressive progress has been achieved in text-to-audio generation. Despite producing high-quality outputs, existing text-to-audio models mainly aim to generate semantically aligned sound and fall short on precisely controlling fine-grained acoustic characteristics of specific sounds. As a result, users that need specific sound content may find it challenging to generate the desired audio clips. In this paper, we present DreamAudio for customized text-to-audio generation (CTT A). Specifically, we introduce a new framework that is designed to enable the model to identify auditory information from user-provided reference concepts for audio generation. Given a few reference audio samples containing personalized audio events, our system can generate new audio samples that include these specific events. In addition, two types of datasets are developed for training and testing the customized systems. The experiments show that the proposed model, DreamAudio, generates audio samples that are highly consistent with the customized audio features and aligned well with the input text prompts. Furthermore, DreamAudio offers comparable performance in general text-to-audio tasks. We also provide a human-involved dataset containing audio events from real-world CTT A cases as the benchmark for customized generation tasks. Udio generation, as a crucial technology for enabling artificial intelligence generated content (AIGC) [1], has gained significant interest from the research community.
DegDiT: Controllable Audio Generation with Dynamic Event Graph Guided Diffusion Transformer
Liu, Yisu, Li, Chenxing, Zhang, Wanqian, Wang, Wenfu, Yu, Meng, Fu, Ruibo, Lin, Zheng, Wang, Weiping, Yu, Dong
Controllable text-to-audio generation aims to synthesize audio from textual descriptions while satisfying user-specified constraints, including event types, temporal sequences, and onset and offset timestamps. This enables precise control over both the content and temporal structure of the generated audio. Despite recent progress, existing methods still face inherent trade-offs among accurate temporal localization, open-vocabulary scalability, and practical efficiency. To address these challenges, we propose DegDiT, a novel dynamic event graph-guided diffusion transformer framework for open-vocabulary controllable audio generation. DegDiT encodes the events in the description as structured dynamic graphs. The nodes in each graph are designed to represent three aspects: semantic features, temporal attributes, and inter-event connections. A graph transformer is employed to integrate these nodes and produce contextualized event embeddings that serve as guidance for the diffusion model. To ensure high-quality and diverse training data, we introduce a quality-balanced data selection pipeline that combines hierarchical event annotation with multi-criteria quality scoring, resulting in a curated dataset with semantic diversity. Furthermore, we present consensus preference optimization, facilitating audio generation through consensus among multiple reward signals. Extensive experiments on AudioCondition, DESED, and AudioTime datasets demonstrate that DegDiT achieves state-of-the-art performances across a variety of objective and subjective evaluation metrics.
AudioTurbo: Fast Text-to-Audio Generation with Rectified Diffusion
Zhao, Junqi, Zhao, Jinzheng, Liu, Haohe, Chen, Yun, Han, Lu, Liu, Xubo, Plumbley, Mark, Wang, Wenwu
Diffusion models have significantly improved the quality and diversity of audio generation but are hindered by slow inference speed. Rectified flow enhances inference speed by learning straight-line ordinary differential equation (ODE) paths. However, this approach requires training a flow-matching model from scratch and tends to perform suboptimally, or even poorly, at low step counts. To address the limitations of rectified flow while leveraging the advantages of advanced pre-trained diffusion models, this study integrates pre-trained models with the rectified diffusion method to improve the efficiency of text-to-audio (TTA) generation. Specifically, we propose AudioTurbo, which learns first-order ODE paths from deterministic noise sample pairs generated by a pre-trained TTA model. Experiments on the AudioCaps dataset demonstrate that our model, with only 10 sampling steps, outperforms prior models and reduces inference to 3 steps compared to a flow-matching-based acceleration model.
Sound Scene Synthesis at the DCASE 2024 Challenge
Lagrange, Mathieu, Lee, Junwon, Tailleur, Modan, Heller, Laurie M., Choi, Keunwoo, McFee, Brian, Imoto, Keisuke, Okamoto, Yuki
This paper presents Task 7 at the DCASE 2024 Challenge: sound scene synthesis. Recent advances in sound synthesis and generative models have enabled the creation of realistic and diverse audio content. We introduce a standardized evaluation framework for comparing different sound scene synthesis systems, incorporating both objective and subjective metrics. The challenge attracted four submissions, which are evaluated using the Fr\'echet Audio Distance (FAD) and human perceptual ratings. Our analysis reveals significant insights into the current capabilities and limitations of sound scene synthesis systems, while also highlighting areas for future improvement in this rapidly evolving field.
RiTTA: Modeling Event Relations in Text-to-Audio Generation
He, Yuhang, Jain, Yash, Liu, Xubo, Markham, Andrew, Vineet, Vibhav
Despite significant advancements in Text-to-Audio (TTA) generation models achieving high-fidelity audio with fine-grained context understanding, they struggle to model the relations between audio events described in the input text. However, previous TTA methods have not systematically explored audio event relation modeling, nor have they proposed frameworks to enhance this capability. In this work, we systematically study audio event relation modeling in TTA generation models. We first establish a benchmark for this task by: 1. proposing a comprehensive relation corpus covering all potential relations in real-world scenarios; 2. introducing a new audio event corpus encompassing commonly heard audios; and 3. proposing new evaluation metrics to assess audio event relation modeling from various perspectives. Furthermore, we propose a finetuning framework to enhance existing TTA models ability to model audio events relation. Code is available at: https://github.com/yuhanghe01/RiTTA
TangoFlux: Super Fast and Faithful Text to Audio Generation with Flow Matching and Clap-Ranked Preference Optimization
Hung, Chia-Yu, Majumder, Navonil, Kong, Zhifeng, Mehrish, Ambuj, Valle, Rafael, Catanzaro, Bryan, Poria, Soujanya
A key challenge in aligning TTA models lies in the difficulty of creating preference pairs, as TTA lacks structured mechanisms like verifiable rewards or gold-standard answers available for Large Language Models (LLMs). We demonstrate that the audio preference dataset generated using CRPO outperforms existing alternatives. We open source all code and models to support further research in TTA generation. Audio plays a vital role in daily life and creative industries, from enhancing communication and storytelling to enriching experiences in music, sound effects, and podcasts. Recent advancements in text-to-audio (TTA) generation (Majumder et al., 2024; Ghosal et al., 2023; Liu et al., 2023; 2024b; Xue et al., 2024; Vyas et al., 2023; Huang et al., 2023b;a) and offer a transformative approach, enabling the automatic creation of diverse and expressive audio content directly from textual descriptions. This technology holds immense potential to streamline audio production workflows and unlock new possibilities in multimedia content creation. However, many existing models face challenges with controllability, occasionally struggling to fully capture the details in the input prompts, especially when the prompts are complex. This can sometimes result in generated audio that omits certain events or diverges from the user intent. At times, the generated audio may even contain input-adjacent, but unmentioned and unintended, events, that could be characterized as hallucinations. In contrast, the recent advancements in Large Language Models (LLMs) (Ouyang et al., 2022) have been significantly driven by the alignment stage after pre-training and supervised fine-tuning. This alignment stage, often leveraging reinforcement learning from human feedback (RLHF) or other reward-based optimization methods, endows the generated outputs with human preferences, ethical considerations, and task-specific requirements (Ouyang et al., 2022).
Challenge on Sound Scene Synthesis: Evaluating Text-to-Audio Generation
Lee, Junwon, Tailleur, Modan, Heller, Laurie M., Choi, Keunwoo, Lagrange, Mathieu, McFee, Brian, Imoto, Keisuke, Okamoto, Yuki
Despite significant advancements in neural text-to-audio generation, challenges persist in controllability and evaluation. This paper addresses these issues through the Sound Scene Synthesis challenge held as part of the Detection and Classification of Acoustic Scenes and Events 2024. We present an evaluation protocol combining objective metric, namely Fr\'echet Audio Distance, with perceptual assessments, utilizing a structured prompt format to enable diverse captions and effective evaluation. Our analysis reveals varying performance across sound categories and model architectures, with larger models generally excelling but innovative lightweight approaches also showing promise. The strong correlation between objective metrics and human ratings validates our evaluation approach. We discuss outcomes in terms of audio quality, controllability, and architectural considerations for text-to-audio synthesizers, providing direction for future research.