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Lo-MARVE: A Low Cost Autonomous Underwater Vehicle for Marine Exploration

arXiv.org Artificial Intelligence

This paper presents Low-cost Marine Autonomous Robotic Vehicle Explorer (Lo-MARVE), a novel autonomous underwater vehicle (AUV) designed to provide a low cost solution for underwater exploration and environmental monitoring in shallow water environments. Lo-MARVE offers a cost-effective alternative to existing AUVs, featuring a modular design, low-cost sensors, and wireless communication capabilities. The total cost of Lo-MARVE is approximately EUR 500. Lo-MARVE is developed using the Raspberry Pi 4B microprocessor, with control software written in Python. The proposed AUV was validated through field testing outside of a laboratory setting, in the freshwater environment of the River Corrib in Galway, Ireland. This demonstrates its ability to navigate autonomously, collect data, and communicate effectively outside of a controlled laboratory setting. The successful deployment of Lo-MARVE in a real-world environment validates its proof of concept.


Machine Learning-Driven Burrowing with a Snake-Like Robot

arXiv.org Artificial Intelligence

Subterranean burrowing is inherently difficult for robots because of the high forces experienced as well as the high amount of uncertainty in this domain. Because of the difficulty in modeling forces in granular media, we propose the use of a novel machine-learning control strategy to obtain optimal techniques for vertical self-burrowing. In this paper, we realize a snake-like bio-inspired robot that is equipped with an IMU and two triple-axis magnetometers. Utilizing magnetic field strength as an analog for depth, a novel deep learning architecture was proposed based on sinusoidal and random data in order to obtain a more efficient strategy for vertical self-burrowing. This strategy was able to outperform many other standard burrowing techniques and was able to automatically reach targeted burrowing depths. We hope these results will serve as a proof of concept for how optimization can be used to unlock the secrets of navigating in the subterranean world more efficiently.


Minimax or Maximin? โ€“ Becoming Human: Artificial Intelligence Magazine

#artificialintelligence

Minimax, as the name suggest, is a method in decision theory for minimizing the maximum loss. Alternatively, it can be thought of as maximizing the minimum gain, which is also know as Maximin. It all started from a two player zero-sum game theory, covering both the cases where players take alternate moves and those where they made simultaneous moves. It has also been extended to more complex games and to general decision making in the presence of uncertainty. In the above explanation, it has been mentioned that the minimax algorithms started off with the concept of zero-sum.


Improving the Modularity of AUV Control Systems using Behaviour Trees

arXiv.org Artificial Intelligence

In this paper, we show how behaviour trees (BTs) can be used to design modular, versatile, and robust control architectures for mission-critical systems. In particular, we show this in the context of autonomous underwater vehicles (AUVs). Robustness, in terms of system safety, is important since manual recovery of AUVs is often extremely difficult. Further more, versatility is important to be able to execute many different kinds of missions. Finally, modularity is needed to achieve a combination of robustness and versatility, as the complexity of a versatile systems needs to be encapsulated in modules, in order to create a simple overall structure enabling robustness analysis. The proposed design is illustrated using a typical AUV mission.


HC-Search for Multi-Label Prediction: An Empirical Study

AAAI Conferences

Multi-label learning concerns learning multiple, overlapping, and correlated classes. In this paper, we adapt a recent structured prediction framework called HC-Search for multi-label prediction problems. One of the main advantages of this framework is that its training is sensitive to the loss function, unlike the other multi-label approaches that either assume a specific loss function or require a manual adaptation to each loss function. We empirically evaluate our instantiation of the HC-Search framework along with many existing multi-label learning algorithms on a variety of benchmarks by employing diverse task loss functions. Our results demonstrate that the performance of existing algorithms tends to be very similar in most cases, and that the HC-Search approach is comparable and often better than all the other algorithms across different loss functions.