target character
Information-based Adaptive Stimulus Selection to Optimize Communication Efficiency in Brain-Computer Interfaces
Boyla Mainsah, Dmitry Kalika, Leslie Collins, Siyuan Liu, Chandra Throckmorton
Stimulus-drivenbrain-computer interfaces (BCIs), such astheP300 speller,rely onusing asequence ofsensory stimuli toelicit specific neural responses ascontrol signals, while a user attends to relevant target stimuli that occur within the sequence. In current BCIs, the stimulus presentation schedule is typically generated in a pseudo-random fashion. Given the non-stationarity of brain electrical signals, a better strategy could be to adapt the stimulus presentation schedule in real-time by selecting the optimal stimuli that will maximize the signal-to-noise ratios of the elicited neural responses and provide the most information about the user's intent based on the uncertainties of the data being measured. However, the high-dimensional stimulus space limits the development of algorithms with tractable solutions for optimized stimulus selection to allow for real-time decision-making within the stringent time requirements of BCI processing.
Information-based Adaptive Stimulus Selection to Optimize Communication Efficiency in Brain-Computer Interfaces
Boyla Mainsah, Dmitry Kalika, Leslie Collins, Siyuan Liu, Chandra Throckmorton
In current BCIs, the stimulus presentation schedule is typically generated in a pseudo-random fashion. Given the non-stationarity of brain electrical signals, a better strategy could be to adapt the stimulus presentation schedule in real-time by selecting the optimal stimuli that will maximize the signal-to-noise ratios of the elicited neural responses and provide the most information about the user's intent based on the uncertainties of the data being measured. However, the high-dimensional stimulus space limits the development of algorithms with tractable solutions for optimized stimulus selection to allow for real-time decision-making within the stringent time requirements of BCI processing.
EvolvTrip: Enhancing Literary Character Understanding with Temporal Theory-of-Mind Graphs
Yang, Bohao, Xu, Hainiu, Du, Jinhua, Li, Ze, He, Yulan, Lin, Chenghua
A compelling portrayal of characters is essential to the success of narrative writing. For readers, appreciating a character's traits requires the ability to infer their evolving beliefs, desires, and intentions over the course of a complex storyline, a cognitive skill known as Theory-of-Mind (ToM). Performing ToM reasoning in prolonged narratives requires readers to integrate historical context with current narrative information, a task at which humans excel but Large Language Models (LLMs) often struggle. To systematically evaluate LLMs' ToM reasoning capability in long narratives, we construct LitCharToM, a benchmark of character-centric questions across four ToM dimensions from classic literature. Further, we introduce EvolvTrip, a perspective-aware temporal knowledge graph that tracks psychological development throughout narratives. Our experiments demonstrate that EvolvTrip consistently enhances performance of LLMs across varying scales, even in challenging extended-context scenarios. EvolvTrip proves to be particularly valuable for smaller models, partially bridging the performance gap with larger LLMs and showing great compatibility with lengthy narratives. Our findings highlight the importance of explicit representation of temporal character mental states in narrative comprehension and offer a foundation for more sophisticated character understanding. Our data and code are publicly available at https://github.com/Bernard-Yang/EvolvTrip.
A Computational Model of Inclusive Pedagogy: From Understanding to Application
Balzan, Francesco, Santos, Pedro P., Gabbrielli, Maurizio, Albarracin, Mahault, Lopes, Manuel
Human education transcends mere knowledge transfer, it relies on co-adaptation dynamics -- the mutual adjustment of teaching and learning strategies between agents. Despite its centrality, computational models of co-adaptive teacher-student interactions (T-SI) remain underdeveloped. We argue that this gap impedes Educational Science in testing and scaling contextual insights across diverse settings, and limits the potential of Machine Learning systems, which struggle to emulate and adaptively support human learning processes. To address this, we present a computational T-SI model that integrates contextual insights on human education into a testable framework. We use the model to evaluate diverse T-SI strategies in a realistic synthetic classroom setting, simulating student groups with unequal access to sensory information. Results show that strategies incorporating co-adaptation principles (e.g., bidirectional agency) outperform unilateral approaches (i.e., where only the teacher or the student is active), improving the learning outcomes for all learning types. Beyond the testing and scaling of context-dependent educational insights, our model enables hypothesis generation in controlled yet adaptable environments. This work bridges non-computational theories of human education with scalable, inclusive AI in Education systems, providing a foundation for equitable technologies that dynamically adapt to learner needs.
The Essence of Contextual Understanding in Theory of Mind: A Study on Question Answering with Story Characters
Zhou, Chulun, Wang, Qiujing, Yu, Mo, Yue, Xiaoqian, Lu, Rui, Li, Jiangnan, Zhou, Yifan, Zhang, Shunchi, Zhou, Jie, Lam, Wai
Theory-of-Mind (ToM) is a fundamental psychological capability that allows humans to understand and interpret the mental states of others. Humans infer others' thoughts by integrating causal cues and indirect clues from broad contextual information, often derived from past interactions. In other words, human ToM heavily relies on the understanding about the backgrounds and life stories of others. Unfortunately, this aspect is largely overlooked in existing benchmarks for evaluating machines' ToM capabilities, due to their usage of short narratives without global backgrounds. In this paper, we verify the importance of understanding long personal backgrounds in ToM and assess the performance of LLMs in such realistic evaluation scenarios. To achieve this, we introduce a novel benchmark, CharToM-QA, comprising 1,035 ToM questions based on characters from classic novels. Our human study reveals a significant disparity in performance: the same group of educated participants performs dramatically better when they have read the novels compared to when they have not. In parallel, our experiments on state-of-the-art LLMs, including the very recent o1 model, show that LLMs still perform notably worse than humans, despite that they have seen these stories during pre-training. This highlights the limitations of current LLMs in capturing the nuanced contextual information required for ToM reasoning.
A Multi-Task Role-Playing Agent Capable of Imitating Character Linguistic Styles
Chen, Siyuan, Si, Qingyi, Yang, Chenxu, Liang, Yunzhi, Lin, Zheng, Liu, Huan, Wang, Weiping
The advent of large language models (LLMs) has significantly propelled the advancement of Role-Playing Agents (RPAs). However, current Role-Playing Agents predominantly focus on mimicking a character's fundamental attributes while neglecting the replication of linguistic style, and they are incapable of effectively replicating characters when performing tasks beyond multi-turn dialogues, which results in generated responses that lack authenticity. The reason current RPAs lack this capability is due to the nature of existing character datasets, which lack collections of character quotations and are limited to multi-turn dialogue tasks, constraining the RPA's performance across other task domains and failing to mimic a character's linguistic style. To address this gap, we developed a multi-task role-playing dataset named MRstyle, which encompasses a substantial number of real individuals along with their quotations and covers seven different tasks. On this basis, we develop StyleRPA, a Multi-Task Role-Playing Agent (MRPA) that significantly outperforms recent open-source LLMs and RPAs baselines on 7 tasks including Dialogue, Dictionary, Composition, Story Generation, Product Description, Music Commentary, and Open Question Answering. The code and data will be released.