surprising effectiveness
The Surprising Effectiveness of Diffusion Models for Optical Flow and Monocular Depth Estimation
Denoising diffusion probabilistic models have transformed image generation with their impressive fidelity and diversity.We show that they also excel in estimating optical flow and monocular depth, surprisingly without task-specific architectures and loss functions that are predominant for these tasks. Compared to the point estimates of conventional regression-based methods, diffusion models also enable Monte Carlo inference, e.g., capturing uncertainty and ambiguity in flow and depth.With self-supervised pre-training, the combined use of synthetic and real data for supervised training, and technical innovations (infilling and step-unrolled denoising diffusion training) to handle noisy-incomplete training data, one can train state-of-the-art diffusion models for depth and optical flow estimation, with additional zero-shot coarse-to-fine refinement for high resolution estimates. Extensive experiments focus on quantitative performance against benchmarks, ablations, and the model's ability to capture uncertainty and multimodality, and impute missing values. Our model obtains a state-of-the-art relative depth error of 0.074 on the indoor NYU benchmark and an Fl-all score of 3.26\% on the KITTI optical flow benchmark, about 25\% better than the best published method.
The Surprising Effectiveness of PPO in Cooperative Multi-Agent Games
Proximal Policy Optimization (PPO) is a ubiquitous on-policy reinforcement learning algorithm but is significantly less utilized than off-policy learning algorithms in multi-agent settings. This is often due to the belief that PPO is significantly less sample efficient than off-policy methods in multi-agent systems. In this work, we carefully study the performance of PPO in cooperative multi-agent settings. We show that PPO-based multi-agent algorithms achieve surprisingly strong performance in four popular multi-agent testbeds: the particle-world environments, the StarCraft multi-agent challenge, the Hanabi challenge, and Google Research Football, with minimal hyperparameter tuning and without any domain-specific algorithmic modifications or architectures. Importantly, compared to competitive off-policy methods, PPO often achieves competitive or superior results in both final returns and sample efficiency. Finally, through ablation studies, we analyze implementation and hyperparameter factors that are critical to PPO's empirical performance, and give concrete practical suggestions regarding these factors. Our results show that when using these practices, simple PPO-based methods are a strong baseline in cooperative multi-agent reinforcement learning.
On the Surprising Effectiveness of Attention Transfer for Vision Transformers
Conventional wisdom suggests that pre-training Vision Transformers (ViT) improves downstream performance by learning useful representations. We investigate this question and find that the features and representations learned during pre-training are not essential. Surprisingly, using only the attention patterns from pre-training (i.e., guiding how information flows between tokens) is sufficient for models to learn high quality features from scratch and achieve comparable downstream performance. We show this by introducing a simple method called attention transfer, where only the attention patterns from a pre-trained teacher ViT are transferred to a student, either by copying or distilling the attention maps. Since attention transfer lets the student learn its own features, ensembling it with a fine-tuned teacher also further improves accuracy on ImageNet.
The Surprising Effectiveness of Diffusion Models for Optical Flow and Monocular Depth Estimation
Denoising diffusion probabilistic models have transformed image generation with their impressive fidelity and diversity.We show that they also excel in estimating optical flow and monocular depth, surprisingly without task-specific architectures and loss functions that are predominant for these tasks. Compared to the point estimates of conventional regression-based methods, diffusion models also enable Monte Carlo inference, e.g., capturing uncertainty and ambiguity in flow and depth.With self-supervised pre-training, the combined use of synthetic and real data for supervised training, and technical innovations (infilling and step-unrolled denoising diffusion training) to handle noisy-incomplete training data, one can train state-of-the-art diffusion models for depth and optical flow estimation, with additional zero-shot coarse-to-fine refinement for high resolution estimates. Extensive experiments focus on quantitative performance against benchmarks, ablations, and the model's ability to capture uncertainty and multimodality, and impute missing values. Our model obtains a state-of-the-art relative depth error of 0.074 on the indoor NYU benchmark and an Fl-all score of 3.26\% on the KITTI optical flow benchmark, about 25\% better than the best published method.
The Surprising Effectiveness of Diffusion Models for Optical Flow and Monocular Depth Estimation
Denoising diffusion probabilistic models have transformed image generation with their impressive fidelity and diversity.We show that they also excel in estimating optical flow and monocular depth, surprisingly without task-specific architectures and loss functions that are predominant for these tasks. Compared to the point estimates of conventional regression-based methods, diffusion models also enable Monte Carlo inference, e.g., capturing uncertainty and ambiguity in flow and depth.With self-supervised pre-training, the combined use of synthetic and real data for supervised training, and technical innovations (infilling and step-unrolled denoising diffusion training) to handle noisy-incomplete training data, one can train state-of-the-art diffusion models for depth and optical flow estimation, with additional zero-shot coarse-to-fine refinement for high resolution estimates. Extensive experiments focus on quantitative performance against benchmarks, ablations, and the model's ability to capture uncertainty and multimodality, and impute missing values. Our model obtains a state-of-the-art relative depth error of 0.074 on the indoor NYU benchmark and an Fl-all score of 3.26\% on the KITTI optical flow benchmark, about 25\% better than the best published method.
The Surprising Effectiveness of PPO in Cooperative Multi-Agent Games
Proximal Policy Optimization (PPO) is a ubiquitous on-policy reinforcement learning algorithm but is significantly less utilized than off-policy learning algorithms in multi-agent settings. This is often due to the belief that PPO is significantly less sample efficient than off-policy methods in multi-agent systems. In this work, we carefully study the performance of PPO in cooperative multi-agent settings. We show that PPO-based multi-agent algorithms achieve surprisingly strong performance in four popular multi-agent testbeds: the particle-world environments, the StarCraft multi-agent challenge, the Hanabi challenge, and Google Research Football, with minimal hyperparameter tuning and without any domain-specific algorithmic modifications or architectures. Importantly, compared to competitive off-policy methods, PPO often achieves competitive or superior results in both final returns and sample efficiency.
The Surprising Effectiveness of Rankers Trained on Expanded Queries
Anand, Abhijit, V, Venktesh, Setty, Vinay, Anand, Avishek
An important problem in text-ranking systems is handling the hard queries that form the tail end of the query distribution. The difficulty may arise due to the presence of uncommon, underspecified, or incomplete queries. In this work, we improve the ranking performance of hard or difficult queries without compromising the performance of other queries. Firstly, we do LLM based query enrichment for training queries using relevant documents. Next, a specialized ranker is fine-tuned only on the enriched hard queries instead of the original queries. We combine the relevance scores from the specialized ranker and the base ranker, along with a query performance score estimated for each query. Our approach departs from existing methods that usually employ a single ranker for all queries, which is biased towards easy queries, which form the majority of the query distribution. In our extensive experiments on the DL-Hard dataset, we find that a principled query performance based scoring method using base and specialized ranker offers a significant improvement of up to 25% on the passage ranking task and up to 48.4% on the document ranking task when compared to the baseline performance of using original queries, even outperforming SOTA model.
- Asia > Japan > Honshū > Kantō > Tokyo Metropolis Prefecture > Tokyo (0.14)
- North America > United States > New York > New York County > New York City (0.05)
- Europe > Netherlands > South Holland > Delft (0.05)
- (4 more...)
The Surprising Effectiveness of Skip-Tuning in Diffusion Sampling
Ma, Jiajun, Xue, Shuchen, Hu, Tianyang, Wang, Wenjia, Liu, Zhaoqiang, Li, Zhenguo, Ma, Zhi-Ming, Kawaguchi, Kenji
With the incorporation of the UNet architecture, diffusion probabilistic models have become a dominant force in image generation tasks. One key design in UNet is the skip connections between the encoder and decoder blocks. Although skip connections have been shown to improve training stability and model performance, we reveal that such shortcuts can be a limiting factor for the complexity of the transformation. As the sampling steps decrease, the generation process and the role of the UNet get closer to the push-forward transformations from Gaussian distribution to the target, posing a challenge for the network's complexity. To address this challenge, we propose Skip-Tuning, a simple yet surprisingly effective training-free tuning method on the skip connections. Our method can achieve 100% FID improvement for pretrained EDM on ImageNet 64 with only 19 NFEs (1.75), breaking the limit of ODE samplers regardless of sampling steps. Surprisingly, the improvement persists when we increase the number of sampling steps and can even surpass the best result from EDM-2 (1.58) with only 39 NFEs (1.57). Comprehensive exploratory experiments are conducted to shed light on the surprising effectiveness. We observe that while Skip-Tuning increases the score-matching losses in the pixel space, the losses in the feature space are reduced, particularly at intermediate noise levels, which coincide with the most effective range accounting for image quality improvement.
The Unsurprising Effectiveness of Pre-Trained Vision Models for Control
Parisi, Simone, Rajeswaran, Aravind, Purushwalkam, Senthil, Gupta, Abhinav
Recent years have seen the emergence of pre-trained representations as a powerful abstraction for AI applications in computer vision, natural language, and speech. However, policy learning for control is still dominated by a tabula-rasa learning paradigm, with visuo-motor policies often trained from scratch using data from deployment environments. In this context, we revisit and study the role of pre-trained visual representations for control, and in particular representations trained on large-scale computer vision datasets. Through extensive empirical evaluation in diverse control domains (Habitat, DeepMind Control, Adroit, Franka Kitchen), we isolate and study the importance of different representation training methods, data augmentations, and feature hierarchies. Overall, we find that pre-trained visual representations can be competitive or even better than ground-truth state representations to train control policies. This is in spite of using only out-of-domain data from standard vision datasets, without any in-domain data from the deployment environments. Source code and more at https://sites.google.com/view/pvr-control.
- North America > United States > Maryland > Baltimore (0.04)
- Asia > Middle East > Jordan (0.04)
The surprising effectiveness of PPO in cooperative multi-agent games
Recent years have demonstrated the potential of deep multi-agent reinforcement learning (MARL) to train groups of AI agents that can collaborate to solve complex tasks – for instance, AlphaStar achieved professional-level performance in the Starcraft II video game, and OpenAI Five defeated the world champion in Dota2. These successes, however, were powered by huge swaths of computational resources; tens of thousands of CPUs, hundreds of GPUs, and even TPUs were used to collect and train on a large volume of data. This has motivated the academic MARL community to develop MARL methods which train more efficiently. DeepMind's AlphaStar attained professional level performance in StarCraft II, but required enormous amounts of computational power to train. Research in developing more efficient and effective MARL algorithms has focused on off-policy methods – which store and re-use data for multiple policy updates – rather than on-policy algorithms, which use newly collected training data before each update to the agents' policies.