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Recurrent Relational Networks

Neural Information Processing Systems

This paper is concerned with learning to solve tasks that require a chain of interdependent steps of relational inference, like answering complex questions about the relationships between objects, or solving puzzles where the smaller elements of a solution mutually constrain each other. We introduce the recurrent relational network, a general purpose module that operates on a graph representation of objects. As a generalization of Santoro et al. [2017]'s relational network, it can augment any neural network model with the capacity to do many-step relational reasoning. We achieve state of the art results on the bAbI textual question-answering dataset with the recurrent relational network, consistently solving 20/20 tasks. As bAbI is not particularly challenging from a relational reasoning point of view, we introduce Pretty-CLEVR, a new diagnostic dataset for relational reasoning. In the Pretty-CLEVR set-up, we can vary the question to control for the number of relational reasoning steps that are required to obtain the answer. Using Pretty-CLEVR, we probe the limitations of multi-layer perceptrons, relational and recurrent relational networks. Finally, we show how recurrent relational networks can learn to solve Sudoku puzzles from supervised training data, a challenging task requiring upwards of 64 steps of relational reasoning. We achieve state-of-the-art results amongst comparable methods by solving 96.6% of the hardest Sudoku puzzles.


A Quantum-Inspired Algorithm for Solving Sudoku Puzzles and the MaxCut Problem

Zhao, Max B., Li, Fei

arXiv.org Artificial Intelligence

We propose and evaluate a quantum-inspired algorithm for solving Quadratic Unconstrained Binary Optimization (QUBO) problems, which are mathematically equivalent to finding ground states of Ising spin-glass Hamiltonians. The algorithm employs Matrix Product States (MPS) to compactly represent large superpositions of spin configurations and utilizes a discrete driving schedule to guide the MPS toward the ground state. At each step, a driver Hamiltonian -- incorporating a transverse magnetic field -- is combined with the problem Hamiltonian to enable spin flips and facilitate quantum tunneling. The MPS is updated using the standard Density Matrix Renormalization Group (DMRG) method, which iteratively minimizes the system's energy via multiple sweeps across the spin chain. Despite its heuristic nature, the algorithm reliably identifies global minima, not merely near-optimal solutions, across diverse QUBO instances. We first demonstrate its effectiveness on intermediate-level Sudoku puzzles from publicly available sources, involving over $200$ Ising spins with long-range couplings dictated by constraint satisfaction. We then apply the algorithm to MaxCut problems from the Biq Mac library, successfully solving instances with up to $251$ nodes and $3,265$ edges. We discuss the advantages of this quantum-inspired approach, including its scalability, generalizability, and suitability for industrial-scale QUBO applications.