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 stroke quality


Canoe Paddling Quality Assessment Using Smart Devices: Preliminary Machine Learning Study

arXiv.org Artificial Intelligence

Over 22 million Americans participate in paddling-related activities annually, contributing to a global paddlesports market valued at 2.4 billion US dollars in 2020. Despite its popularity, the sport has seen limited integration of machine learning (ML) and remains hindered by the cost of coaching and specialized equipment. This study presents a novel AI-based coaching system that uses ML models trained on motion data and delivers stroke feedback via a large language model (LLM). Participants were recruited through a collaboration with the NYU Concrete Canoe Team. Motion data were collected across two sessions, one with suboptimal form and one with corrected technique, using Apple Watches and smartphones secured in sport straps. The data underwent stroke segmentation and feature extraction. ML models, including Support Vector Classifier, Random Forest, Gradient Boosting, and Extremely Randomized Trees, were trained on both raw and engineered features. A web based interface was developed to visualize stroke quality and deliver LLM-based feedback. Across four participants, eight trials yielded 66 stroke samples. The Extremely Randomized Tree model achieved the highest performance with an F score of 0.9496 under five fold cross validation. The web interface successfully provided both quantitative metrics and qualitative feedback. Sensor placement near the wrists improved data quality. Preliminary results indicate that smartwatches and smartphones can enable low cost, accessible alternatives to traditional paddling instruction. While limited by sample size, the study demonstrates the feasibility of using consumer devices and ML to support stroke refinement and technique improvement.


Counterfactual Explanation-Based Badminton Motion Guidance Generation Using Wearable Sensors

arXiv.org Artificial Intelligence

This study proposes a framework for enhancing the stroke quality of badminton players by generating personalized motion guides, utilizing a multimodal wearable dataset. These guides are based on counterfactual algorithms and aim to reduce the performance gap between novice and expert players. Our approach provides joint-level guidance through visualizable data to assist players in improving their movements without requiring expert knowledge. The method was evaluated against a traditional algorithm using metrics to assess validity, proximity, and plausibility, including arithmetic measures and motion-specific evaluation metrics. Our evaluation demonstrates that the proposed framework can generate motions that maintain the essence of original movements while enhancing stroke quality, providing closer guidance than direct expert motion replication. The results highlight the potential of our approach for creating personalized sports motion guides by generating counterfactual motion guidance for arbitrary input motion samples of badminton strokes.