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Collective Critics for Creative Story Generation

Bae, Minwook, Kim, Hyounghun

arXiv.org Artificial Intelligence

Generating a long story of several thousand words with narrative coherence using Large Language Models (LLMs) has been a challenging task. Previous research has addressed this challenge by proposing different frameworks that create a story plan and generate a long story based on that plan. However, these frameworks have been mainly focusing on maintaining narrative coherence in stories, often overlooking creativity in story planning and the expressiveness of the stories generated from those plans, which are desirable properties to captivate readers' interest. In this paper, we propose Collective Critics for Creative Story Generation framework (CritiCS), which is composed of plan refining stage (CrPlan) and story generation stage (CrText), to integrate a collective revision mechanism that promotes those properties into long-form story generation process. Specifically, in each stage, a group of LLM critics and one leader collaborate to incrementally refine drafts of plan and story throughout multiple rounds. Extensive human evaluation shows that the CritiCS can significantly enhance story creativity and reader engagement, while also maintaining narrative coherence. Furthermore, the design of the framework allows active participation from human writers in any role within the critique process, enabling interactive human-machine collaboration in story writing.


A Tripartite Plan-Based Model of Narrative for Narrative Discourse Generation

Barot, Camille (North Carolina State University) | Potts, Colin Murray (North Carolina State University) | Young, R. Michael (North Carolina State University)

AAAI Conferences

The story is particular medium. However, the discourse layer is not simply a conceptualization of the world of the narrative, with the an ordered subset of elements of the story layer. Genette characters, actions and events that it contains, while the discourse argues that every discourse implies a narrator. In this, the is composed of the communicative elements that participate discourse is an intentional structure through which the narrator in its telling. Research on computational models of "regulates the narrative information" given to the audience, narrative has produced many models of story, based for instance and its representation should include these intentions.


Novice-Friendly Authoring of Plan-Based Interactive Storyboards

Skorupski, James (University of California, Santa Cruz) | Mateas, Michael (University of California, Santa Cruz)

AAAI Conferences

Story Canvas is a visual authoring tool for the creation of interactive, generative stories. Aimed at authors without a technical background in computational storytelling, our system takes an existing author goal-based narrative planning architecture and adds a highly visual authoring and reading interface to the technology, using the language of storyboards and comics as a framework for both authoring and interacting with the resulting narratives. In this paper we describe Story Canvas and its evolution from our previous authoring work, including how our interface choices have been driven by our previous experiences with non-technical authors, and describe the details of translating the visual authoring constructs into story plans within the story generator.