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Decentralized Proximal Stochastic Gradient Langevin Dynamics

arXiv.org Machine Learning

Decentralized learning is a learning process in which data is distributed across computational agents or collected by individual agents, and model parameters are computed as the consensus of the agents. It has gained a lot of interest for applications where agents can collaboratively learn a predictive model without sharing their own data, but sharing only their local models with their immediate neighbors to generate a global model [He et al., 2018, Hendrikx et al., 2019, Arjevani et al., 2020]. We assume there are N agents who are connected over an undirected communication network G = (V,E) where V = {1,...,N} represents the agents and E V V denotes the set of edges; i.e., if agent i and j are connected then (i,j) E implies (j,i) E. Suppose we have a collection of n independent and identically distributed (i.i.d.) data pairs zi = (ai,yi), where ai Rp is the feature vector and yi the label or response of the i-th observation. Let Z = [z1,z2,,zn] Rnp be sampled from the distribution p(Z|x) where the parameter x Rd has a common prior. The goal is to sample from the posterior distribution p(x|Z) p(Z|x)p(x) by distributing Z among N agents such that Zi = {zi1,zi2,,zini} is the subset of data exclusive to agent i.



Langevin Quasi-Monte Carlo

Neural Information Processing Systems

Langevin Monte Carlo (LMC) and its stochastic gradient versions are powerful algorithms for sampling from complex high-dimensional distributions. To sample from a distribution with density ฯ€(ฮธ) exp( U(ฮธ)), LMC iteratively generates the next sample by taking a step in the gradient direction U with added Gaussian perturbations. Expectations w.r.t. the target distribution ฯ€ are estimated by averaging over LMC samples. In ordinary Monte Carlo, it is well known that the estimation error can be substantially reduced by replacing independent random samples by quasi-random samples like low-discrepancy sequences. In this work, we show that the estimation error of LMC can also be reduced by using quasirandom samples. Specifically, we propose to use completely uniformly distributed (CUD) sequences with certain low-discrepancy property to generate the Gaussian perturbations. Under smoothness and convexity conditions, we prove that LMC with a low-discrepancy CUD sequence achieves smaller error than standard LMC. The theoretical analysis is supported by compelling numerical experiments, which demonstrate the effectiveness of our approach.


Time-Independent Information-Theoretic Generalization Bounds for SGLD

Neural Information Processing Systems

We provide novel information-theoretic generalization bounds for stochastic gradient Langevin dynamics (SGLD) under the assumptions of smoothness and dissipativity, which are widely used in sampling and non-convex optimization studies. Our bounds are time-independent and decay to zero as the sample size increases, regardless of the number of iterations and whether the step size is fixed. Unlike previous studies, we derive the generalization error bounds by focusing on the time evolution of the Kullback-Leibler divergence, which is related to the stability of datasets and is the upper bound of the mutual information between output parameters and an input dataset. Additionally, we establish the first information-theoretic generalization bound when the training and test loss are the same by showing that a loss function of SGLD is sub-exponential. This bound is also time-independent and removes the problematic step size dependence in existing work, leading to an improved excess risk bound by combining our analysis with the existing non-convex optimization error bounds.


Variance Reduction in Stochastic Gradient Langevin Dynamics

Neural Information Processing Systems

Stochastic gradient-based Monte Carlo methods such as stochastic gradient Langevin dynamics are useful tools for posterior inference on large scale datasets in many machine learning applications. These methods scale to large datasets by using noisy gradients calculated using a mini-batch or subset of the dataset. However, the high variance inherent in these noisy gradients degrades performance and leads to slower mixing. In this paper, we present techniques for reducing variance in stochastic gradient Langevin dynamics, yielding novel stochastic Monte Carlo methods that improve performance by reducing the variance in the stochastic gradient. We show that our proposed method has better theoretical guarantees on convergence rate than stochastic Langevin dynamics. This is complemented by impressive empirical results obtained on a variety of real world datasets, and on four different machine learning tasks (regression, classification, independent component analysis and mixture modeling). These theoretical and empirical contributions combine to make a compelling case for using variance reduction in stochastic Monte Carlo methods.


Global Convergence of Langevin Dynamics Based Algorithms for Nonconvex Optimization

Neural Information Processing Systems

We present a unified framework to analyze the global convergence of Langevin dynamics based algorithms for nonconvex finite-sum optimization with $n$ component functions. At the core of our analysis is a direct analysis of the ergodicity of the numerical approximations to Langevin dynamics, which leads to faster convergence rates. Specifically, we show that gradient Langevin dynamics (GLD) and stochastic gradient Langevin dynamics (SGLD) converge to the \textit{almost minimizer}\footnote{Following \citet{raginsky2017non}, an almost minimizer is defined to be a point which is within the ball of the global minimizer with radius $O(d\log(\beta+1)/\beta)$, where $d$ is the problem dimension and $\beta$ is the inverse temperature parameter.}


Langevin Quasi-Monte Carlo

Neural Information Processing Systems

Sampling from probability distributions is a crucial task in both statistics and machine learning. However, when the target distribution does not permit exact sampling, researchers often rely on Markov chain Monte Carlo (MCMC) methods.