stereo vision
Active-Passive SimStereo - Benchmarking the Cross-Generalization Capabilities of Deep Learning-based Stereo Methods
In stereo vision, self-similar or bland regions can make it difficult to match patches between two images. Active stereo-based methods mitigate this problem by projecting a pseudo-random pattern on the scene so that each patch of an image pair can be identified without ambiguity. However, the projected pattern significantly alters the appearance of the image. If this pattern acts as a form of adversarial noise, it could negatively impact the performance of deep learning-based methods, which are now the de-facto standard for dense stereo vision. In this paper, we propose the Active-Passive SimStereo dataset and a corresponding benchmark to evaluate the performance gap between passive and active stereo images for stereo matching algorithms. Using the proposed benchmark and an additional ablation study, we show that the feature extraction and matching modules of a selection of twenty selected deep learning-based stereo matching methods generalize to active stereo without a problem. However, the disparity refinement modules of three of the twenty architectures (ACVNet, CascadeStereo, and StereoNet) are negatively affected by the active stereo patterns due to their reliance on the appearance of the input images.
Vision-based Lifting of 2D Object Detections for Automated Driving
Königshof, Hendrik, Li, Kun, Stiller, Christoph
Image-based 3D object detection is an inevitable part of autonomous driving because cheap onboard cameras are already available in most modern cars. Because of the accurate depth information, currently, most state-of-the-art 3D object detectors heavily rely on LiDAR data. In this paper, we propose a pipeline which lifts the results of existing vision-based 2D algorithms to 3D detections using only cameras as a cost-effective alternative to LiDAR. In contrast to existing approaches, we focus not only on cars but on all types of road users. To the best of our knowledge, we are the first using a 2D CNN to process the point cloud for each 2D detection to keep the computational effort as low as possible. Our evaluation on the challenging KITTI 3D object detection benchmark shows results comparable to state-of-the-art image-based approaches while having a runtime of only a third.
Active-Passive SimStereo - Benchmarking the Cross-Generalization Capabilities of Deep Learning-based Stereo Methods
In stereo vision, self-similar or bland regions can make it difficult to match patches between two images. Active stereo-based methods mitigate this problem by projecting a pseudo-random pattern on the scene so that each patch of an image pair can be identified without ambiguity. However, the projected pattern significantly alters the appearance of the image. If this pattern acts as a form of adversarial noise, it could negatively impact the performance of deep learning-based methods, which are now the de-facto standard for dense stereo vision. In this paper, we propose the Active-Passive SimStereo dataset and a corresponding benchmark to evaluate the performance gap between passive and active stereo images for stereo matching algorithms. Using the proposed benchmark and an additional ablation study, we show that the feature extraction and matching modules of a selection of twenty selected deep learning-based stereo matching methods generalize to active stereo without a problem.
SOCRATES: A Stereo Camera Trap for Monitoring of Biodiversity
Haucke, Timm, Kühl, Hjalmar S., Steinhage, Volker
The development and application of modern technology is an essential basis for the efficient monitoring of species in natural habitats and landscapes to trace the development of ecosystems, species communities, and populations, and to analyze reasons of changes. For estimating animal abundance using methods such as camera trap distance sampling, spatial information of natural habitats in terms of 3D (three-dimensional) measurements is crucial. Additionally, 3D information improves the accuracy of animal detection using camera trapping. This study presents a novel approach to 3D camera trapping featuring highly optimized hardware and software. This approach employs stereo vision to infer 3D information of natural habitats and is designated as StereO CameRA Trap for monitoring of biodivErSity (SOCRATES). A comprehensive evaluation of SOCRATES shows not only a $3.23\%$ improvement in animal detection (bounding box $\text{mAP}_{75}$) but also its superior applicability for estimating animal abundance using camera trap distance sampling. The software and documentation of SOCRATES is provided at https://github.com/timmh/socrates
Distance Estimation
It is not possible to estimate the distance (depth) of a point object'P' from the camera using a single camera'O'. This is because'P' lying anywhere on the projective line will map to point'p' in the image. Stereo vision is a technique that can estimate the distance (depth) of a point object'P' from the camera using two cameras. The foundation of stereo vision is similar to 3D perception in human vision and is based on the triangulation of rays from multiple viewpoints. In this tutorial, we'll be using the Parallel stereo camera system for depth estimation.
Low-cost Stereovision system (disparity map) for few dollars
The paper presents an analysis of the latest developments in the field of stereo vision in the low-cost segment, both for prototypes and for industrial designs. We described the theory of stereo vision and presented information about cameras and data transfer protocols and their compatibility with various devices. The theory in the field of image processing for stereo vision processes is considered and the calibration process is described in detail. Ultimately, we presented the developed stereo vision system and provided the main points that need to be considered when developing such systems. The final, we presented software for adjusting stereo vision parameters in real-time in the python language in the Windows operating system.
Instantaneous Stereo Depth Estimation of Real-World Stimuli with a Neuromorphic Stereo-Vision Setup
Risi, Nicoletta, Calabrese, Enrico, Indiveri, Giacomo
The stereo-matching problem, i.e., matching corresponding features in two different views to reconstruct depth, is efficiently solved in biology. Yet, it remains the computational bottleneck for classical machine vision approaches. By exploiting the properties of event cameras, recently proposed Spiking Neural Network (SNN) architectures for stereo vision have the potential of simplifying the stereo-matching problem. Several solutions that combine event cameras with spike-based neuromorphic processors already exist. However, they are either simulated on digital hardware or tested on simplified stimuli. In this work, we use the Dynamic Vision Sensor 3D Human Pose Dataset (DHP19) to validate a brain-inspired event-based stereo-matching architecture implemented on a mixed-signal neuromorphic processor with real-world data. Our experiments show that this SNN architecture, composed of coincidence detectors and disparity sensitive neurons, is able to provide a coarse estimate of the input disparity instantaneously, thereby detecting the presence of a stimulus moving in depth in real-time.
How NASA Built a Self-Driving Car for Its Next Mars Mission
Later this month, NASA is expected to launch its latest Mars rover, Perseverance, on a first-of-its-kind mission to the Red Planet. Its job is to collect and store geological samples so they can eventually be returned to Earth. Perseverance will spend its days poking the Jezero Crater, an ancient Martian river delta, and the samples it collects may contain the first evidence of extraterrestrial life. But first it has to find them. For that, it needs some damn good computers--at least by Martian standards.